384 research outputs found

    Assessing the Computational Complexity of Multi-Layer Subgraph Detection

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    Multi-layer graphs consist of several graphs (layers) over the same vertex set. They are motivated by real-world problems where entities (vertices) are associated via multiple types of relationships (edges in different layers). We chart the border of computational (in)tractability for the class of subgraph detection problems on multi-layer graphs, including fundamental problems such as maximum matching, finding certain clique relaxations (motivated by community detection), or path problems. Mostly encountering hardness results, sometimes even for two or three layers, we can also spot some islands of tractability

    Bounded Search Tree Algorithms for Parameterized Cograph Deletion: Efficient Branching Rules by Exploiting Structures of Special Graph Classes

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    Many fixed-parameter tractable algorithms using a bounded search tree have been repeatedly improved, often by describing a larger number of branching rules involving an increasingly complex case analysis. We introduce a novel and general search strategy that branches on the forbidden subgraphs of a graph class relaxation. By using the class of P4P_4-sparse graphs as the relaxed graph class, we obtain efficient bounded search tree algorithms for several parameterized deletion problems. We give the first non-trivial bounded search tree algorithms for the cograph edge-deletion problem and the trivially perfect edge-deletion problems. For the cograph vertex deletion problem, a refined analysis of the runtime of our simple bounded search algorithm gives a faster exponential factor than those algorithms designed with the help of complicated case distinctions and non-trivial running time analysis [21] and computer-aided branching rules [11].Comment: 23 pages. Accepted in Discrete Mathematics, Algorithms and Applications (DMAA

    Unit Interval Editing is Fixed-Parameter Tractable

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    Given a graph~GG and integers k1k_1, k2k_2, and~k3k_3, the unit interval editing problem asks whether GG can be transformed into a unit interval graph by at most k1k_1 vertex deletions, k2k_2 edge deletions, and k3k_3 edge additions. We give an algorithm solving this problem in time 2O(klogk)(n+m)2^{O(k\log k)}\cdot (n+m), where k:=k1+k2+k3k := k_1 + k_2 + k_3, and n,mn, m denote respectively the numbers of vertices and edges of GG. Therefore, it is fixed-parameter tractable parameterized by the total number of allowed operations. Our algorithm implies the fixed-parameter tractability of the unit interval edge deletion problem, for which we also present a more efficient algorithm running in time O(4k(n+m))O(4^k \cdot (n + m)). Another result is an O(6k(n+m))O(6^k \cdot (n + m))-time algorithm for the unit interval vertex deletion problem, significantly improving the algorithm of van 't Hof and Villanger, which runs in time O(6kn6)O(6^k \cdot n^6).Comment: An extended abstract of this paper has appeared in the proceedings of ICALP 2015. Update: The proof of Lemma 4.2 has been completely rewritten; an appendix is provided for a brief overview of related graph classe

    A survey of parameterized algorithms and the complexity of edge modification

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    The survey is a comprehensive overview of the developing area of parameterized algorithms for graph modification problems. It describes state of the art in kernelization, subexponential algorithms, and parameterized complexity of graph modification. The main focus is on edge modification problems, where the task is to change some adjacencies in a graph to satisfy some required properties. To facilitate further research, we list many open problems in the area.publishedVersio
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