455 research outputs found

    New convergence results for the scaled gradient projection method

    Get PDF
    The aim of this paper is to deepen the convergence analysis of the scaled gradient projection (SGP) method, proposed by Bonettini et al. in a recent paper for constrained smooth optimization. The main feature of SGP is the presence of a variable scaling matrix multiplying the gradient, which may change at each iteration. In the last few years, an extensive numerical experimentation showed that SGP equipped with a suitable choice of the scaling matrix is a very effective tool for solving large scale variational problems arising in image and signal processing. In spite of the very reliable numerical results observed, only a weak, though very general, convergence theorem is provided, establishing that any limit point of the sequence generated by SGP is stationary. Here, under the only assumption that the objective function is convex and that a solution exists, we prove that the sequence generated by SGP converges to a minimum point, if the scaling matrices sequence satisfies a simple and implementable condition. Moreover, assuming that the gradient of the objective function is Lipschitz continuous, we are also able to prove the O(1/k) convergence rate with respect to the objective function values. Finally, we present the results of a numerical experience on some relevant image restoration problems, showing that the proposed scaling matrix selection rule performs well also from the computational point of view

    Block-proximal methods with spatially adapted acceleration

    Full text link
    We study and develop (stochastic) primal--dual block-coordinate descent methods for convex problems based on the method due to Chambolle and Pock. Our methods have known convergence rates for the iterates and the ergodic gap: O(1/N2)O(1/N^2) if each block is strongly convex, O(1/N)O(1/N) if no convexity is present, and more generally a mixed rate O(1/N2)+O(1/N)O(1/N^2)+O(1/N) for strongly convex blocks, if only some blocks are strongly convex. Additional novelties of our methods include blockwise-adapted step lengths and acceleration, as well as the ability to update both the primal and dual variables randomly in blocks under a very light compatibility condition. In other words, these variants of our methods are doubly-stochastic. We test the proposed methods on various image processing problems, where we employ pixelwise-adapted acceleration

    Motion Cooperation: Smooth Piece-Wise Rigid Scene Flow from RGB-D Images

    Get PDF
    We propose a novel joint registration and segmentation approach to estimate scene flow from RGB-D images. Instead of assuming the scene to be composed of a number of independent rigidly-moving parts, we use non-binary labels to capture non-rigid deformations at transitions between the rigid parts of the scene. Thus, the velocity of any point can be computed as a linear combination (interpolation) of the estimated rigid motions, which provides better results than traditional sharp piecewise segmentations. Within a variational framework, the smooth segments of the scene and their corresponding rigid velocities are alternately refined until convergence. A K-means-based segmentation is employed as an initialization, and the number of regions is subsequently adapted during the optimization process to capture any arbitrary number of independently moving objects. We evaluate our approach with both synthetic and real RGB-D images that contain varied and large motions. The experiments show that our method estimates the scene flow more accurately than the most recent works in the field, and at the same time provides a meaningful segmentation of the scene based on 3D motion.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech. Spanish Government under the grant programs FPI-MICINN 2012 and DPI2014- 55826-R (co-founded by the European Regional Development Fund), as well as by the EU ERC grant Convex Vision (grant agreement no. 240168)

    Image Fusion via Sparse Regularization with Non-Convex Penalties

    Full text link
    The L1 norm regularized least squares method is often used for finding sparse approximate solutions and is widely used in 1-D signal restoration. Basis pursuit denoising (BPD) performs noise reduction in this way. However, the shortcoming of using L1 norm regularization is the underestimation of the true solution. Recently, a class of non-convex penalties have been proposed to improve this situation. This kind of penalty function is non-convex itself, but preserves the convexity property of the whole cost function. This approach has been confirmed to offer good performance in 1-D signal denoising. This paper demonstrates the aforementioned method to 2-D signals (images) and applies it to multisensor image fusion. The problem is posed as an inverse one and a corresponding cost function is judiciously designed to include two data attachment terms. The whole cost function is proved to be convex upon suitably choosing the non-convex penalty, so that the cost function minimization can be tackled by convex optimization approaches, which comprise simple computations. The performance of the proposed method is benchmarked against a number of state-of-the-art image fusion techniques and superior performance is demonstrated both visually and in terms of various assessment measures

    Inpainting of Cyclic Data using First and Second Order Differences

    Full text link
    Cyclic data arise in various image and signal processing applications such as interferometric synthetic aperture radar, electroencephalogram data analysis, and color image restoration in HSV or LCh spaces. In this paper we introduce a variational inpainting model for cyclic data which utilizes our definition of absolute cyclic second order differences. Based on analytical expressions for the proximal mappings of these differences we propose a cyclic proximal point algorithm (CPPA) for minimizing the corresponding functional. We choose appropriate cycles to implement this algorithm in an efficient way. We further introduce a simple strategy to initialize the unknown inpainting region. Numerical results both for synthetic and real-world data demonstrate the performance of our algorithm.Comment: accepted Converence Paper at EMMCVPR'1
    • …
    corecore