11 research outputs found

    A shape-level flanker facilitation effect in contour integration and the role of shape complexity

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    This work by funded by an EPSRC doctoral training grant at the University of St Andrews.The detection of an object in the visual field requires the visual system to integrate a variety of local features into a single object. How these local processes and their global integration is influenced by the presence of other shapes in the visual field is poorly understood. The detectability (contour integration) of a central target object in the form of a two dimensional Gaborized contour was compared in the presence or absence of nearby surrounding objects. A 2-AFC staircase procedure added orientation jitter to the constituent Gabor patches to determine the detectability of the target contour. The set of contours was generated using shape profiles of everyday objects and geometric forms. Experiment 1 examined the effect of three types of congruencies between the target and two flanking contours (contour shape, symmetry and familiarity). Experiment 2 investigated the effect of varying the number and spatial positions of the flankers. In addition, a measure of shape complexity (reciprocal of shape compactness) was used to assess the effects of contour complexity on detection. Across both experiments the detectability of the target contour increased when the target and flanker had the same shape and this was related to both the number of flankers and the complexity of the target shapes. Another factor that modulated this shape-level flanker facilitation effect was the presence of symmetry. The overall results are consistent with a contour integration process in which the visual system incorporates contextual information to extract the most likely smooth contour within a noise field.PostprintPeer reviewe

    Multi-Scale Vector-Ridge-Detection for Perceptual Organization Without Edges

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    We present a novel ridge detector that finds ridges on vector fields. It is designed to automatically find the right scale of a ridge even in the presence of noise, multiple steps and narrow valleys. One of the key features of such ridge detector is that it has a zero response at discontinuities. The ridge detector can be applied to scalar and vector quantities such as color. We also present a parallel perceptual organization scheme based on such ridge detector that works without edges; in addition to perceptual groups, the scheme computes potential focus of attention points at which to direct future processing. The relation to human perception and several theoretical findings supporting the scheme are presented. We also show results of a Connection Machine implementation of the scheme for perceptual organization (without edges) using color

    Partitioning A Graph In Alliances And Its Application To Data Clustering

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    Any reasonably large group of individuals, families, states, and parties exhibits the phenomenon of subgroup formations within the group such that the members of each group have a strong connection or bonding between each other. The reasons of the formation of these subgroups that we call alliances differ in different situations, such as, kinship and friendship (in the case of individuals), common economic interests (for both individuals and states), common political interests, and geographical proximity. This structure of alliances is not only prevalent in social networks, but it is also an important characteristic of similarity networks of natural and unnatural objects. (A similarity network defines the links between two objects based on their similarities). Discovery of such structure in a data set is called clustering or unsupervised learning and the ability to do it automatically is desirable for many applications in the areas of pattern recognition, computer vision, artificial intelligence, behavioral and social sciences, life sciences, earth sciences, medicine, and information theory. In this dissertation, we study a graph theoretical model of alliances where an alliance of the vertices of a graph is a set of vertices in the graph, such that every vertex in the set is adjacent to equal or more vertices inside the set than the vertices outside it. We study the problem of partitioning a graph into alliances and identify classes of graphs that have such a partition. We present results on the relationship between the existence of such a partition and other well known graph parameters, such as connectivity, subgraph structure, and degrees of vertices. We also present results on the computational complexity of finding such a partition. An alliance cover set is a set of vertices in a graph that contains at least one vertex from every alliance of the graph. The complement of an alliance cover set is an alliance free set, that is, a set that does not contain any alliance as a subset. We study the properties of these sets and present tight bounds on their cardinalities. In addition, we also characterize the graphs that can be partitioned into alliance free and alliance cover sets. Finally, we present an approximate algorithm to discover alliances in a given graph. At each step, the algorithm finds a partition of the vertices into two alliances such that the alliances are strongest among all such partitions. The strength of an alliance is defined as a real number p, such that every vertex in the alliance has at least p times more neighbors in the set than its total number of neighbors in the graph). We evaluate the performance of the proposed algorithm on standard data sets

    An in-depth study of graph partitioning measures for perceptual organization

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    Object recognition using color and geometry indexing

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    Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1995.Includes bibliographical references (leaves 76-79).by Lily Lee.M.S

    The role of saliencey and error propagation in visual object recognition

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering, 1995.Includes bibliographical references (p. 162-171).by Tao Daniel Alter.Ph.D

    Mid-Level Vision and Recognition of Non-Rigid Objects

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    We address mid-level vision for the recognition of non-rigid objects. We align model and image using frame curves - which are object or "figure/ground" skeletons. Frame curves are computed, without discontinuities, using Curved Inertia Frames, a provably global scheme implemented on the Connection Machine, based on: non-cartisean networks; a definition of curved axis of inertia; and a ridge detector. I present evidence against frame alignment in human perception. This suggests: frame curves have a role in figure/ground segregation and in fuzzy boundaries; their outside/near/top/ incoming regions are more salient; and that perception begins by setting a reference frame (prior to early vision), and proceeds by processing convex structures
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