331 research outputs found

    Performance improvement in VSLAM using stabilized feature points

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    Simultaneous localization and mapping (SLAM) is the main prerequisite for the autonomy of a mobile robot. In this paper, we present a novel method that enhances the consistency of the map using stabilized corner features. The proposed method integrates template matching based video stabilization and Harris corner detector. Extracting Harris corner features from stabilized video consistently increases the accuracy of the localization. Data coming from a video camera and odometry are fused in an Extended Kalman Filter (EKF) to determine the pose of the robot and build the map of the environment. Simulation results validate the performance improvement obtained by the proposed technique

    A Unified Framework for Mutual Improvement of SLAM and Semantic Segmentation

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    This paper presents a novel framework for simultaneously implementing localization and segmentation, which are two of the most important vision-based tasks for robotics. While the goals and techniques used for them were considered to be different previously, we show that by making use of the intermediate results of the two modules, their performance can be enhanced at the same time. Our framework is able to handle both the instantaneous motion and long-term changes of instances in localization with the help of the segmentation result, which also benefits from the refined 3D pose information. We conduct experiments on various datasets, and prove that our framework works effectively on improving the precision and robustness of the two tasks and outperforms existing localization and segmentation algorithms.Comment: 7 pages, 5 figures.This work has been accepted by ICRA 2019. The demo video can be found at https://youtu.be/Bkt53dAehj

    Interest point detectors for visual SLAM

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    In this paper we present several interest points detectors and we analyze their suitability when used as landmark extractors for vision-based simultaneous localization and mapping (vSLAM). For this purpose, we evaluate the detectors according to their repeatability under changes in viewpoint and scale. These are the desired requirements for visual landmarks. Several experiments were carried out using sequence of images captured with high precision. The sequences represent planar objects as well as 3D scenes

    Visual SLAM muuttuvissa ympäristöissä

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    This thesis investigates the problem of Visual Simultaneous Localization and Mapping (vSLAM) in changing environments. The vSLAM problem is to sequentially estimate the pose of a device with mounted cameras in a map generated based on images taken with those cameras. vSLAM algorithms face two main challenges in changing environments: moving objects and temporal appearance changes. Moving objects cause problems in pose estimation if they are mistaken for static objects. Moving objects also cause problems for loop closure detection (LCD), which is the problem of detecting whether a previously visited place has been revisited. A same moving object observed in two different places may cause false loop closures to be detected. Temporal appearance changes such as those brought about by time of day or weather changes cause long-term data association errors for LCD. These cause difficulties in recognizing previously visited places after they have undergone appearance changes. Focus is placed on LCD, which turns out to be the part of vSLAM that changing environment affects the most. In addition, several techniques and algorithms for Visual Place Recognition (VPR) in challenging conditions that could be used in the context of LCD are surveyed and the performance of two state-of-the-art modern VPR algorithms in changing environments is assessed in an experiment in order to measure their applicability for LCD. The most severe performance degrading appearance changes are found to be those caused by change in season and illumination. Several algorithms and techniques that perform well in loop closure related tasks in specific environmental conditions are identified as a result of the survey. Finally, a limited experiment on the Nordland dataset implies that the tested VPR algorithms are usable as is or can be modified for use in long-term LCD. As a part of the experiment, a new simple neighborhood consistency check was also developed, evaluated, and found to be effective at reducing false positives output by the tested VPR algorithms

    Visual Simultaneous Localization and Mapping for a tree climbing robot

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    This work addresses the problem of generating a 3D mesh grid model of a tree by a climbing robot for tree inspection. In order to generate a consistent model of the tree while climbing, the robot needs to be able to track its location while generating the model. Hence we explored this problem as a subset of Simultaneous Localization and Mapping problem. The monocular camera based Visual Simultaneous Localization and Mapping(VSLAM) algorithm was adopted to map the features on the tree. Multi-scale grid based FAST feature detector combined with Lucas Kande Optical flow was used to extract features from the tree. Inverse depth representation of feature was selected to seamlessly handle newly initialized features. The camera and the feature states along with their co-variances are managed in an Extended Kalman filter. In our VSLAM implementation we have attempted to track a large number of features. From the sparse spatial distribution of features we get using Extended Kalman filter we attempt to generate a 3D mesh grid model with the help of an unordered triangle fitting algorithm. We explored the implementation in C++ using Eigen, OpenCV and Point Cloud Library. A multi-threaded software design of the VSLAM algorithm was implemented. The algorithm was evaluated with image sets from trees susceptible to Asian Long Horn Beetle

    Visual SLAM algorithms: a survey from 2010 to 2016

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    SLAM is an abbreviation for simultaneous localization and mapping, which is a technique for estimating sensor motion and reconstructing structure in an unknown environment. Especially, Simultaneous Localization and Mapping (SLAM) using cameras is referred to as visual SLAM (vSLAM) because it is based on visual information only. vSLAM can be used as a fundamental technology for various types of applications and has been discussed in the field of computer vision, augmented reality, and robotics in the literature. This paper aims to categorize and summarize recent vSLAM algorithms proposed in different research communities from both technical and historical points of views. Especially, we focus on vSLAM algorithms proposed mainly from 2010 to 2016 because major advance occurred in that period. The technical categories are summarized as follows: feature-based, direct, and RGB-D camera-based approaches

    VSLAM and Navigation System of Unmanned Ground Vehicle Based on RGB-D Camera

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    In this thesis, ROS (Robot Operating System) is used as the software platform and a simple unmanned ground vehicle that is designed and constructed by myself is used as the hardware platform. The most critical issues in the navigation technology of unmanned ground vehicles in unknown environments -SLAM (Simultaneous Localization and Mapping) and autonomous navigation technology are studied. Through the analysis of the principle and structure of visual SLAM, a visual simultaneous localization and mapping algorithm is build. Moreover, accelerate the visual SLAM algorithm through hardware replacement and software algorithm optimization. RealSense D435 is used as the camera of the VSLAM sensor. The algorithm extracts the features from the data of depth camera and calculates the odometry information of the unmanned vehicle through the features matching of the adjacent image. Then update the vehicle’s location and map data using the odometry information. Under the condition that the visual SLAM algorithm works normally, this thesis also uses the 3D map generated to derive the real-time 2D projection map. So as to apply it to the navigation algorithm. Then this thesis realize autonomous navigation and avoids the obstacle function of unmanned vehicle by controlling the driving speed and direction of the vehicle through the navigation algorithm using the 2D projection map. Unmanned ground vehicle path planning is mainly two parts: local path planning and global path planning. Global path planning is mainly used to plan the optimal path to the destination. Local path planning is mainly used to control the speed and direction of the UGV. This thesis analyzes and compares Dijkstra’s algorithm and A* algorithm. Considering the compatible to ROS, Dijkstra’s algorithm is finally used as the global path-planning algorithm. DWA (Dynamic Window Approach) algorithm is used as Local path planning. Under the control of the Dijkstra’s algorithm and the DWA algorithm, unmanned ground vehicles can automatically plan the optimal path to the target point and avoid obstacles. This thesis also designed and constructed a simple unmanned ground vehicle as an experimental platform and design a simple control method basing on differential wheeled unmanned ground vehicle and finally realized the autonomous navigation of unmanned ground vehicles and the function of avoiding obstacles through visual SLAM algorithm and autonomous navigation algorithm. Finally, the main work and deficiencies of this thesis are summarized. And the prospects and difficulties of the research field of unmanned ground vehicles are presented
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