4,169 research outputs found

    Fine-To-Coarse Global Registration of RGB-D Scans

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    RGB-D scanning of indoor environments is important for many applications, including real estate, interior design, and virtual reality. However, it is still challenging to register RGB-D images from a hand-held camera over a long video sequence into a globally consistent 3D model. Current methods often can lose tracking or drift and thus fail to reconstruct salient structures in large environments (e.g., parallel walls in different rooms). To address this problem, we propose a "fine-to-coarse" global registration algorithm that leverages robust registrations at finer scales to seed detection and enforcement of new correspondence and structural constraints at coarser scales. To test global registration algorithms, we provide a benchmark with 10,401 manually-clicked point correspondences in 25 scenes from the SUN3D dataset. During experiments with this benchmark, we find that our fine-to-coarse algorithm registers long RGB-D sequences better than previous methods

    Deep-sea image processing

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    High-resolution seafloor mapping often requires optical methods of sensing, to confirm interpretations made from sonar data. Optical digital imagery of seafloor sites can now provide very high resolution and also provides additional cues, such as color information for sediments, biota and divers rock types. During the cruise AT11-7 of the Woods Hole Oceanographic Institution (WHOI) vessel R/V Atlantis (February 2004, East Pacific Rise) visual imagery was acquired from three sources: (1) a digital still down-looking camera mounted on the submersible Alvin, (2) observer-operated 1-and 3-chip video cameras with tilt and pan capabilities mounted on the front of Alvin, and (3) a digital still camera on the WHOI TowCam (Fornari, 2003). Imagery from the first source collected on a previous cruise (AT7-13) to the Galapagos Rift at 86°W was successfully processed and mosaicked post-cruise, resulting in a single image covering area of about 2000 sq.m, with the resolution of 3 mm per pixel (Rzhanov et al., 2003). This paper addresses the issues of the optimal acquisition of visual imagery in deep-seaconditions, and requirements for on-board processing. Shipboard processing of digital imagery allows for reviewing collected imagery immediately after the dive, evaluating its importance and optimizing acquisition parameters, and augmenting acquisition of data over specific sites on subsequent dives.Images from the deepsea power and light (DSPL) digital camera offer the best resolution (3.3 Mega pixels) and are taken at an interval of 10 seconds (determined by the strobe\u27s recharge rate). This makes images suitable for mosaicking only when Alvin moves slowly (≪1/4 kt), which is not always possible for time-critical missions. Video cameras provided a source of imagery more suitable for mosaicking, despite its inferiority in resolution. We discuss required pre-processing and imageenhancement techniques and their influence on the interpretation of mosaic content. An algorithm for determination of camera tilt parameters from acquired imagery is proposed and robustness conditions are discussed

    Multi-view alignment with database of features for an improved usage of high-end 3D scanners

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    The usability of high-precision and high-resolution 3D scanners is of crucial importance due to the increasing demand of 3D data in both professional and general-purpose applications. Simplified, intuitive and rapid object modeling requires effective and automated alignment pipelines capable to trace back each independently acquired range image of the scanned object into a common reference system. To this end, we propose a reliable and fast feature-based multiple-view alignment pipeline that allows interactive registration of multiple views according to an unchained acquisition procedure. A robust alignment of each new view is estimated with respect to the previously aligned data through fast extraction, representation and matching of feature points detected in overlapping areas from different views. The proposed pipeline guarantees a highly reliable alignment of dense range image datasets on a variety of objects in few seconds per million of points

    LDSO: Direct Sparse Odometry with Loop Closure

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    In this paper we present an extension of Direct Sparse Odometry (DSO) to a monocular visual SLAM system with loop closure detection and pose-graph optimization (LDSO). As a direct technique, DSO can utilize any image pixel with sufficient intensity gradient, which makes it robust even in featureless areas. LDSO retains this robustness, while at the same time ensuring repeatability of some of these points by favoring corner features in the tracking frontend. This repeatability allows to reliably detect loop closure candidates with a conventional feature-based bag-of-words (BoW) approach. Loop closure candidates are verified geometrically and Sim(3) relative pose constraints are estimated by jointly minimizing 2D and 3D geometric error terms. These constraints are fused with a co-visibility graph of relative poses extracted from DSO's sliding window optimization. Our evaluation on publicly available datasets demonstrates that the modified point selection strategy retains the tracking accuracy and robustness, and the integrated pose-graph optimization significantly reduces the accumulated rotation-, translation- and scale-drift, resulting in an overall performance comparable to state-of-the-art feature-based systems, even without global bundle adjustment
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