131 research outputs found

    Embedding cube-connected cycles graphs into faulty hypercubes

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    We consider the problem of embedding a cube-connected cycles graph (CCC) into a hypercube with edge faults. Our main result is an algorithm that, given a list of faulty edges, computes an embedding of the CCC that spans all of the nodes and avoids all of the faulty edges. The algorithm has optimal running time and tolerates the maximum number of faults (in a worst-case setting). Because ascend-descend algorithms can be implemented efficiently on a CCC, this embedding enables the implementation of ascend-descend algorithms, such as bitonic sort, on hypercubes with edge faults. We also present a number of related results, including an algorithm for embedding a CCC into a hypercube with edge and node faults and an algorithm for embedding a spanning torus into a hypercube with edge faults

    Fault-tolerant meshes and hypercubes with minimal numbers of spares

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    Many parallel computers consist of processors connected in the form of a d-dimensional mesh or hypercube. Two- and three-dimensional meshes have been shown to be efficient in manipulating images and dense matrices, whereas hypercubes have been shown to be well suited to divide-and-conquer algorithms requiring global communication. However, even a single faulty processor or communication link can seriously affect the performance of these machines. This paper presents several techniques for tolerating faults in d-dimensional mesh and hypercube architectures. Our approach consists of adding spare processors and communication links so that the resulting architecture will contain a fault-free mesh or hypercube in the presence of faults. We optimize the cost of the fault-tolerant architecture by adding exactly k spare processors (while tolerating up to k processor and/or link faults) and minimizing the maximum number of links per processor. For example, when the desired architecture is a d-dimensional mesh and k = 1, we present a fault-tolerant architecture that has the same maximum degree as the desired architecture (namely, 2d) and has only one spare processor. We also present efficient layouts for fault-tolerant two- and three-dimensional meshes, and show how multiplexers and buses can be used to reduce the degree of fault-tolerant architectures. Finally, we give constructions for fault-tolerant tori, eight-connected meshes, and hexagonal meshes

    Fault-Tolerant Ring Embeddings in Hypercubes -- A Reconfigurable Approach

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    We investigate the problem of designing reconfigurable embedding schemes for a fixed hypercube (without redundant processors and links). The fundamental idea for these schemes is to embed a basic network on the hypercube without fully utilizing the nodes on the hypercube. The remaining nodes can be used as spares to reconfigure the embeddings in case of faults. The result of this research shows that by carefully embedding the application graphs, the topological properties of the embedding can be preserved under fault conditions, and reconfiguration can be carried out efficiently. In this dissertation, we choose the ring as the basic network of interest, and propose several schemes for the design of reconfigurable embeddings with the aim of minimizing reconfiguration cost and performance degradation. The cost is measured by the number of node-state changes or reconfiguration steps needed for processing of the reconfiguration, and the performance degradation is characterized as the dilation of the new embedding after reconfiguration. Compared to the existing schemes, our schemes surpass the existing ones in terms of applicability of schemes and reconfiguration cost needed for the resulting embeddings

    Parallel Architectures for Planetary Exploration Requirements (PAPER)

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    The Parallel Architectures for Planetary Exploration Requirements (PAPER) project is essentially research oriented towards technology insertion issues for NASA's unmanned planetary probes. It was initiated to complement and augment the long-term efforts for space exploration with particular reference to NASA/LaRC's (NASA Langley Research Center) research needs for planetary exploration missions of the mid and late 1990s. The requirements for space missions as given in the somewhat dated Advanced Information Processing Systems (AIPS) requirements document are contrasted with the new requirements from JPL/Caltech involving sensor data capture and scene analysis. It is shown that more stringent requirements have arisen as a result of technological advancements. Two possible architectures, the AIPS Proof of Concept (POC) configuration and the MAX Fault-tolerant dataflow multiprocessor, were evaluated. The main observation was that the AIPS design is biased towards fault tolerance and may not be an ideal architecture for planetary and deep space probes due to high cost and complexity. The MAX concepts appears to be a promising candidate, except that more detailed information is required. The feasibility for adding neural computation capability to this architecture needs to be studied. Key impact issues for architectural design of computing systems meant for planetary missions were also identified
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