57,342 research outputs found

    A graphical model based solution to the facial feature point tracking problem

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    In this paper a facial feature point tracker that is motivated by applications such as human-computer interfaces and facial expression analysis systems is proposed. The proposed tracker is based on a graphical model framework. The facial features are tracked through video streams by incorporating statistical relations in time as well as spatial relations between feature points. By exploiting the spatial relationships between feature points, the proposed method provides robustness in real-world conditions such as arbitrary head movements and occlusions. A Gabor feature-based occlusion detector is developed and used to handle occlusions. The performance of the proposed tracker has been evaluated on real video data under various conditions including occluded facial gestures and head movements. It is also compared to two popular methods, one based on Kalman filtering exploiting temporal relations, and the other based on active appearance models (AAM). Improvements provided by the proposed approach are demonstrated through both visual displays and quantitative analysis

    A Comprehensive Performance Evaluation of Deformable Face Tracking "In-the-Wild"

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    Recently, technologies such as face detection, facial landmark localisation and face recognition and verification have matured enough to provide effective and efficient solutions for imagery captured under arbitrary conditions (referred to as "in-the-wild"). This is partially attributed to the fact that comprehensive "in-the-wild" benchmarks have been developed for face detection, landmark localisation and recognition/verification. A very important technology that has not been thoroughly evaluated yet is deformable face tracking "in-the-wild". Until now, the performance has mainly been assessed qualitatively by visually assessing the result of a deformable face tracking technology on short videos. In this paper, we perform the first, to the best of our knowledge, thorough evaluation of state-of-the-art deformable face tracking pipelines using the recently introduced 300VW benchmark. We evaluate many different architectures focusing mainly on the task of on-line deformable face tracking. In particular, we compare the following general strategies: (a) generic face detection plus generic facial landmark localisation, (b) generic model free tracking plus generic facial landmark localisation, as well as (c) hybrid approaches using state-of-the-art face detection, model free tracking and facial landmark localisation technologies. Our evaluation reveals future avenues for further research on the topic.Comment: E. Antonakos and P. Snape contributed equally and have joint second authorshi

    A fast and robust hand-driven 3D mouse

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    The development of new interaction paradigms requires a natural interaction. This means that people should be able to interact with technology with the same models used to interact with everyday real life, that is through gestures, expressions, voice. Following this idea, in this paper we propose a non intrusive vision based tracking system able to capture hand motion and simple hand gestures. The proposed device allows to use the hand as a "natural" 3D mouse, where the forefinger tip or the palm centre are used to identify a 3D marker and the hand gesture can be used to simulate the mouse buttons. The approach is based on a monoscopic tracking algorithm which is computationally fast and robust against noise and cluttered backgrounds. Two image streams are processed in parallel exploiting multi-core architectures, and their results are combined to obtain a constrained stereoscopic problem. The system has been implemented and thoroughly tested in an experimental environment where the 3D hand mouse has been used to interact with objects in a virtual reality application. We also provide results about the performances of the tracker, which demonstrate precision and robustness of the proposed syste

    Face analysis using curve edge maps

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    This paper proposes an automatic and real-time system for face analysis, usable in visual communication applications. In this approach, faces are represented with Curve Edge Maps, which are collections of polynomial segments with a convex region. The segments are extracted from edge pixels using an adaptive incremental linear-time fitting algorithm, which is based on constructive polynomial fitting. The face analysis system considers face tracking, face recognition and facial feature detection, using Curve Edge Maps driven by histograms of intensities and histograms of relative positions. When applied to different face databases and video sequences, the average face recognition rate is 95.51%, the average facial feature detection rate is 91.92% and the accuracy in location of the facial features is 2.18% in terms of the size of the face, which is comparable with or better than the results in literature. However, our method has the advantages of simplicity, real-time performance and extensibility to the different aspects of face analysis, such as recognition of facial expressions and talking
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