1,066 research outputs found

    Enlarging instruction streams

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    The stream fetch engine is a high-performance fetch architecture based on the concept of an instruction stream. We call a sequence of instructions from the target of a taken branch to the next taken branch, potentially containing multiple basic blocks, a stream. The long length of instruction streams makes it possible for the stream fetch engine to provide a high fetch bandwidth and to hide the branch predictor access latency, leading to performance results close to a trace cache at a lower implementation cost and complexity. Therefore, enlarging instruction streams is an excellent way to improve the stream fetch engine. In this paper, we present several hardware and software mechanisms focused on enlarging those streams that finalize at particular branch types. However, our results point out that focusing on particular branch types is not a good strategy due to Amdahl's law. Consequently, we propose the multiple-stream predictor, a novel mechanism that deals with all branch types by combining single streams into long virtual streams. This proposal tolerates the prediction table access latency without requiring the complexity caused by additional hardware mechanisms like prediction overriding. Moreover, it provides high-performance results which are comparable to state-of-the-art fetch architectures but with a simpler design that consumes less energy.Peer ReviewedPostprint (published version

    Dynamic Virtual Join Point Dispatch

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    Conceptually, join points are points in the execution of a program and advice is late-bound to them. We propose the notion of virtual join points that makes this concept explicit not only at a conceptual, but also at implementation level. In current implementations of aspect-oriented languages, binding is performed early, at deploy-time, and only a limited residual dispatch is executed. Current implementations fall in the categories of modifying the application code, modifying the meta-level of an application, or interacting with the application by means of events—the latter two already realizing virtual join points to some degree. We provide an implementation of an aspect-oriented execution environment that supports truly virtual join points and discuss how this approach also favors optimizations in the execution environment

    Transformations of High-Level Synthesis Codes for High-Performance Computing

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    Specialized hardware architectures promise a major step in performance and energy efficiency over the traditional load/store devices currently employed in large scale computing systems. The adoption of high-level synthesis (HLS) from languages such as C/C++ and OpenCL has greatly increased programmer productivity when designing for such platforms. While this has enabled a wider audience to target specialized hardware, the optimization principles known from traditional software design are no longer sufficient to implement high-performance codes. Fast and efficient codes for reconfigurable platforms are thus still challenging to design. To alleviate this, we present a set of optimizing transformations for HLS, targeting scalable and efficient architectures for high-performance computing (HPC) applications. Our work provides a toolbox for developers, where we systematically identify classes of transformations, the characteristics of their effect on the HLS code and the resulting hardware (e.g., increases data reuse or resource consumption), and the objectives that each transformation can target (e.g., resolve interface contention, or increase parallelism). We show how these can be used to efficiently exploit pipelining, on-chip distributed fast memory, and on-chip streaming dataflow, allowing for massively parallel architectures. To quantify the effect of our transformations, we use them to optimize a set of throughput-oriented FPGA kernels, demonstrating that our enhancements are sufficient to scale up parallelism within the hardware constraints. With the transformations covered, we hope to establish a common framework for performance engineers, compiler developers, and hardware developers, to tap into the performance potential offered by specialized hardware architectures using HLS

    An Inflationary Fixed Point Operator in XQuery

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    We introduce a controlled form of recursion in XQuery, inflationary fixed points, familiar in the context of relational databases. This imposes restrictions on the expressible types of recursion, but we show that inflationary fixed points nevertheless are sufficiently versatile to capture a wide range of interesting use cases, including the semantics of Regular XPath and its core transitive closure construct. While the optimization of general user-defined recursive functions in XQuery appears elusive, we will describe how inflationary fixed points can be efficiently evaluated, provided that the recursive XQuery expressions exhibit a distributivity property. We show how distributivity can be assessed both, syntactically and algebraically, and provide experimental evidence that XQuery processors can substantially benefit during inflationary fixed point evaluation.Comment: 11 pages, 10 figures, 2 table

    Reducing fetch architecture complexity using procedure inlining

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    Fetch engine performance is seriously limited by the branch prediction table access latency. This fact has lead to the development of hardware mechanisms, like prediction overriding, aimed to tolerate this latency. However, prediction overriding requires additional support and recovery mechanisms, which increases the fetch architecture complexity. In this paper, we show that this increase in complexity can be avoided if the interaction between the fetch architecture and software code optimizations is taken into account. We use aggressive procedure inlining to generate long streams of instructions that are used by the fetch engine as the basic prediction unit. We call instruction stream to a sequence of instructions from the target of a taken branch to the next taken branch. These instruction streams are long enough to feed the execution engine with instructions during multiple cycles, while a new stream prediction is being generated, and thus hiding the prediction table access latency. Our results show that the length of instruction streams compensates the increase in the instruction cache miss rate caused by inlining. We show that, using procedure inlining, the need for a prediction overriding mechanism is avoided, reducing the fetch engine complexity.Peer ReviewedPostprint (published version
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