1,992 research outputs found

    Real-time Coordinate Estimation for Self-Localization of the Humanoid Robot Soccer BarelangFC

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    In implementation, of the humanoid robot soccer consists of more than three robots when played soccer on the field. All the robots needed to be played the soccer as human done such as seeking, chasing, dribbling and kicking the ball. To do all of these commands, it is required a real-time localization system so that each robot will understand not only the robot position itself but also the other robots and even the object on the field’s environment. However, in real-time implementation and due to the limited ability of the robot computation, it is necessary to determine a method which has fast computation and able to save much memory. Therefore, in this paper we presented a real-time localization implementation method using the odometry and Monte Carlo Localization (MCL) method. In order to verify the performance of this method, some experiment has been carried out in real-time application. From the experimental result, the proposed method able to estimate the coordinate of each robot position in X and Y position on the field.Dalam implementasinya, robot humanoid soccer terdiri lebih dari tiga robot di lapangan ketika sedang bermain bola. Semua robot diharapkan dapat memainkan sepak bola seperti manusia seperti mencari, mengejar, menggiring bola dan menendang bola. Untuk melakukan semua perintah tersebut, diperlukan sistem lokalisasi real-time sehingga setiap robot tidak hanya memahami posisi robotnya sendiri tetapi juga robot-robot lain bahkan objek yang berada di sekitar lapangan. Namun dalam implementasi real-time dan karena keterbatasan kemampuan komputasi robot, diperlukan suatu metode komputasi yang cepat dan mampu menghemat banyak memori. Oleh karena itu, dalam makalah ini menyajikan metode implementasi lokalisasi real-time dengan menggunakan metode odometry and Monte Carlo Localization (MCL). Untuk memverifikasi kinerja metode ini, beberapa percobaan telah dilakukan dalam aplikasi real-time. Dari hasil percobaan, metode yang diusulkan mampu mengestimasi koordinat posisi robot pada posisi X dan Y di lapangan ketika sedang bermain bola

    Ääreinformatsioonil põhinev esemete tuvastamine ja klassifitseerimine

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    This thesis presents work regarding the development a computationally cheap and reliable edge information based object detection and classification system for use on the NAO humanoid robots. The work covers ground detection, edge detection, edge clustering and cluster classification, the latter task being equivalent to object recognition. Numerous novel improvements are proposed, including a new geometric model for ground detection, a joint edge model using two edge detectors in unison for improved edge detection, and a hybrid edge clustering model. Also, a classification model is outlined along with example classifiers and used values. The work is illustrated graphically where applicable
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