54 research outputs found
Fast Local Computation Algorithms
For input , let denote the set of outputs that are the "legal"
answers for a computational problem . Suppose and members of are
so large that there is not time to read them in their entirety. We propose a
model of {\em local computation algorithms} which for a given input ,
support queries by a user to values of specified locations in a legal
output . When more than one legal output exists for a given
, the local computation algorithm should output in a way that is consistent
with at least one such . Local computation algorithms are intended to
distill the common features of several concepts that have appeared in various
algorithmic subfields, including local distributed computation, local
algorithms, locally decodable codes, and local reconstruction.
We develop a technique, based on known constructions of small sample spaces
of -wise independent random variables and Beck's analysis in his algorithmic
approach to the Lov{\'{a}}sz Local Lemma, which under certain conditions can be
applied to construct local computation algorithms that run in {\em
polylogarithmic} time and space. We apply this technique to maximal independent
set computations, scheduling radio network broadcasts, hypergraph coloring and
satisfying -SAT formulas.Comment: A preliminary version of this paper appeared in ICS 2011, pp. 223-23
A Local Computation Approximation Scheme to Maximum Matching
We present a polylogarithmic local computation matching algorithm which
guarantees a (1-\eps)-approximation to the maximum matching in graphs of
bounded degree.Comment: Appears in Approx 201
A Local Algorithm for the Sparse Spanning Graph Problem
Constructing a sparse spanning subgraph is a fundamental primitive in graph
theory. In this paper, we study this problem in the Centralized Local model,
where the goal is to decide whether an edge is part of the spanning subgraph by
examining only a small part of the input; yet, answers must be globally
consistent and independent of prior queries.
Unfortunately, maximally sparse spanning subgraphs, i.e., spanning trees,
cannot be constructed efficiently in this model. Therefore, we settle for a
spanning subgraph containing at most edges (where is the
number of vertices and is a given approximation/sparsity
parameter). We achieve query complexity of
, (-notation hides
polylogarithmic factors in ). where is the maximum degree of the
input graph. Our algorithm is the first to do so on arbitrary bounded degree
graphs. Moreover, we achieve the additional property that our algorithm outputs
a spanner, i.e., distances are approximately preserved. With high probability,
for each deleted edge there is a path of
hops in the output that connects its endpoints
A Local Algorithm for Constructing Spanners in Minor-Free Graphs
Constructing a spanning tree of a graph is one of the most basic tasks in
graph theory. We consider this problem in the setting of local algorithms: one
wants to quickly determine whether a given edge is in a specific spanning
tree, without computing the whole spanning tree, but rather by inspecting the
local neighborhood of . The challenge is to maintain consistency. That is,
to answer queries about different edges according to the same spanning tree.
Since it is known that this problem cannot be solved without essentially
viewing all the graph, we consider the relaxed version of finding a spanning
subgraph with edges (where is the number of vertices and
is a given sparsity parameter). It is known that this relaxed
problem requires inspecting edges in general graphs, which
motivates the study of natural restricted families of graphs. One such family
is the family of graphs with an excluded minor. For this family there is an
algorithm that achieves constant success probability, and inspects
edges (for each edge it is queried
on), where is the maximum degree in the graph and is the size of the
excluded minor. The distances between pairs of vertices in the spanning
subgraph are at most a factor of larger than in
.
In this work, we show that for an input graph that is -minor free for any
of size , this task can be performed by inspecting only edges. The distances between pairs of vertices in the spanning
subgraph are at most a factor of larger
than in . Furthermore, the error probability of the new algorithm is
significantly improved to . This algorithm can also be easily
adapted to yield an efficient algorithm for the distributed setting
Distributed Maximum Matching in Bounded Degree Graphs
We present deterministic distributed algorithms for computing approximate
maximum cardinality matchings and approximate maximum weight matchings. Our
algorithm for the unweighted case computes a matching whose size is at least
(1-\eps) times the optimal in \Delta^{O(1/\eps)} +
O\left(\frac{1}{\eps^2}\right) \cdot\log^*(n) rounds where is the number
of vertices in the graph and is the maximum degree. Our algorithm for
the edge-weighted case computes a matching whose weight is at least (1-\eps)
times the optimal in
\log(\min\{1/\wmin,n/\eps\})^{O(1/\eps)}\cdot(\Delta^{O(1/\eps)}+\log^*(n))
rounds for edge-weights in [\wmin,1].
The best previous algorithms for both the unweighted case and the weighted
case are by Lotker, Patt-Shamir, and Pettie~(SPAA 2008). For the unweighted
case they give a randomized (1-\eps)-approximation algorithm that runs in
O((\log(n)) /\eps^3) rounds. For the weighted case they give a randomized
(1/2-\eps)-approximation algorithm that runs in O(\log(\eps^{-1}) \cdot
\log(n)) rounds. Hence, our results improve on the previous ones when the
parameters , \eps and \wmin are constants (where we reduce the
number of runs from to ), and more generally when
, 1/\eps and 1/\wmin are sufficiently slowly increasing functions
of . Moreover, our algorithms are deterministic rather than randomized.Comment: arXiv admin note: substantial text overlap with arXiv:1402.379
Simple Local Computation Algorithms for the General Lovasz Local Lemma
We consider the task of designing Local Computation Algorithms (LCA) for
applications of the Lov\'{a}sz Local Lemma (LLL). LCA is a class of sublinear
algorithms proposed by Rubinfeld et al.~\cite{Ronitt} that have received a lot
of attention in recent years. The LLL is an existential, sufficient condition
for a collection of sets to have non-empty intersection (in applications,
often, each set comprises all objects having a certain property). The
ground-breaking algorithm of Moser and Tardos~\cite{MT} made the LLL fully
constructive, following earlier results by Beck~\cite{beck_lll} and
Alon~\cite{alon_lll} giving algorithms under significantly stronger LLL-like
conditions. LCAs under those stronger conditions were given in~\cite{Ronitt},
where it was asked if the Moser-Tardos algorithm can be used to design LCAs
under the standard LLL condition. The main contribution of this paper is to
answer this question affirmatively. In fact, our techniques yield LCAs for
settings beyond the standard LLL condition
Non-Local Probes Do Not Help with Graph Problems
This work bridges the gap between distributed and centralised models of
computing in the context of sublinear-time graph algorithms. A priori, typical
centralised models of computing (e.g., parallel decision trees or centralised
local algorithms) seem to be much more powerful than distributed
message-passing algorithms: centralised algorithms can directly probe any part
of the input, while in distributed algorithms nodes can only communicate with
their immediate neighbours. We show that for a large class of graph problems,
this extra freedom does not help centralised algorithms at all: for example,
efficient stateless deterministic centralised local algorithms can be simulated
with efficient distributed message-passing algorithms. In particular, this
enables us to transfer existing lower bound results from distributed algorithms
to centralised local algorithms
Brief Announcement: A Centralized Local Algorithm for the Sparse Spanning Graph Problem
Constructing a sparse spanning subgraph is a fundamental primitive in graph theory. In this paper, we study this problem in the Centralized Local model, where the goal is to decide whether an edge is part of the spanning subgraph by examining only a small part of the input; yet, answers must be globally consistent and independent of prior queries.
Unfortunately, maximally sparse spanning subgraphs, i.e., spanning trees, cannot be constructed efficiently in this model. Therefore, we settle for a spanning subgraph containing at most (1+epsilon)n edges (where n is the number of vertices and epsilon is a given approximation/sparsity parameter). We achieve a query complexity of O(poly(Delta/epsilon)n^(2/3)) (up to polylogarithmic factors in n) where Delta is the maximum degree of the input graph. Our algorithm is the first to do so on arbitrary bounded degree graphs. Moreover, we achieve the additional property that our algorithm outputs a spanner, i.e., distances are approximately preserved. With high probability, for each deleted edge there is a path of O(log n (Delta+log n)/epsilon) hops in the output that connects its endpoints
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