38 research outputs found

    Identifying cognitive aspects to improve business process reengineering

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    Knowledge-intensive processes are widely used to recover from errors, handle exceptional cases and complaints, and to improve or adapt a process itself. In this context, evolved Business-Process Reengineering (BPR) techniques are changing to give some answers to this reality. In this paper, we identify some cognitive aspects used by traditional and recent reengineering models. We provide a framework highlighting how cognitive aspects might improve reengineering through knowledge and perception modelling.Eje: I - Workshop de Ingeniería de Software y Base de DatosRed de Universidades con Carreras en Informática (RedUNCI

    Identifying cognitive aspects to improve business process reengineering

    Get PDF
    Knowledge-intensive processes are widely used to recover from errors, handle exceptional cases and complaints, and to improve or adapt a process itself. In this context, evolved Business-Process Reengineering (BPR) techniques are changing to give some answers to this reality. In this paper, we identify some cognitive aspects used by traditional and recent reengineering models. We provide a framework highlighting how cognitive aspects might improve reengineering through knowledge and perception modelling.Eje: I - Workshop de Ingeniería de Software y Base de DatosRed de Universidades con Carreras en Informática (RedUNCI

    Considering Polymorphism in Change-Based Test Suite Reduction

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    With the increasing popularity of continuous integration, algorithms for selecting the minimal test-suite to cover a given set of changes are in order. This paper reports on how polymorphism can handle false negatives in a previous algorithm which uses method-level changes in the base-code to deduce which tests need to be rerun. We compare the approach with and without polymorphism on two distinct cases ---PMD and CruiseControl--- and discovered an interesting trade-off: incorporating polymorphism results in more relevant tests to be included in the test suite (hence improves accuracy), however comes at the cost of a larger test suite (hence increases the time to run the minimal test-suite).Comment: The final publication is available at link.springer.co

    Reengineering of Legacy Systems to Distributed Environments.

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    The object-oriented paradigm and client/server and distributed technologies have become widely used in the last decade. There is an increasing interest to migrate and reengineer legacy systems to these new hardware technologies and software development paradigms. Software engineers who wish to reengineer such legacy systems face challenges, such as lack of documentation and programs that are difficult to comprehend. Middleware technologies such as CORBA and DCOM make the development of new distributed systems, as well as the migration of legacy systems to distributed platforms, more feasible. Distribution of a system consists of two parts: (1) subsystem decomposition and (2) allocation of the subsystems to different sites. In this research, we define a reengineering environment that assists with the migration of legacy systems to distributed environments. We define a reengineering methodology that uses reverse engineering, software metrics, clustering, and data mining to migrate legacy systems to object-based distributed environments. The reengineering environment includes the methodology and an integrated set of tools that support the implementation of the methodology. The methodology consists of multiple phases. First, we use reverse engineering techniques for program comprehension and design recovery. We then decompose the system into a hierarchy of subsystems by defining relationships between the entities of the underlying paradigm of the legacy system. The decomposition is driven by data mining, software metrics, and clustering techniques. Next, if the underlying paradigm of the legacy system is not object-based, we perform object-based adaptations on the subsystems. We then create components by wrapping objects and defining an interface. Finally, we allocate components to different sites by specifying the requirements of the system and characteristics of the network as an integer-programming model that minimizes the remote communication. We use middleware technologies for the implementation of the distributed object system

    Distributed and Collaborative Software Evolution Analysis with Churrasco

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    AbstractAnalyzing the evolution of large and long-lived software systems is a complex problem that requires extensive tool support due to the amount and complexity of the data that needs to be processed. In this paper, we present Churrasco, a tool to support collaborative software evolution analysis through a web interface. After describing the tool and its architecture, we provide a usage scenario of Churrasco on a large open source software system, and we present two collaboration experiments performed with, respectively, 8 and 4 participants

    SEON: a pyramid of ontologies for software evolution and its applications

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    The Semantic Web provides a standardized, well-established framework to define and work with ontologies. It is especially apt for machine processing. However, researchers in the field of software evolution have not really taken advantage of that so far. In this paper, we address the potential of representing software evolution knowledge with ontologies and Semantic Web technology, such as Linked Data and automated reasoning. We present Seon, a pyramid of ontologies for software evolution, which describes stakeholders, their activities, artifacts they create, and the relations among all of them. We show the use of evolution-specific ontologies for establishing a shared taxonomy of software analysis services, for defining extensible meta-models, for explicitly describing relationships among artifacts, and for linking data such as code structures, issues (change requests), bugs, and basically any changes made to a system over time. For validation, we discuss three different approaches, which are backed by Seon and enable semantically enriched software evolution analysis. These techniques have been fully implemented as tools and cover software analysis with web services, a natural language query interface for developers, and large-scale software visualizatio

    Modular Moose: A new generation software reverse engineering environment

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    Advanced reverse engineering tools are required to cope with the complexity of software systems and the specific requirements of numerous different tasks (re-architecturing, migration, evolution). Consequently, reverse engineering tools should adapt to a wide range of situations. Yet, because they require a large infrastructure investment, being able to reuse these tools is key. Moose is a reverse engineering environment answering these requirements. While Moose started as a research project 20 years ago, it is also used in industrial projects, exposing itself to all these difficulties. In this paper we present ModMoose, the new version of Moose. ModMoose revolves around a new meta-model, modular and extensible; a new toolset of generic tools (query module, visualization engine, ...); and an open architecture supporting the synchronization and interaction of tools per task. With ModMoose, tool developers can develop specific meta-models by reusing existing elementary concepts, and dedicated reverse engineering tools that can interact with the existing ones

    Generating a Catalog of Unanticipated Schemas in Class Hierarchies using Formal Concept Analysis

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    International audienceContext: Inheritance is the cornerstone of object-oriented development, supporting conceptual modeling, subtype polymorphism and software reuse. But inheritance can be used in subtle ways that make complex systems hard to understand and extend, due to the presence of implicit dependencies in the inheritance hierarchy. Objective: Although these dependencies often specify well-known schemas (i.e., recurrent design or coding patterns, such as hook and template methods), new unanticipated dependency schemas arise in practice, and can consequently be hard to recognize and detect. Thus, a developer making changes or extensions to an object-oriented system needs to understand these implicit contracts defined by the dependencies between a class and its subclasses, or risk that seemingly innocuous changes break them. Method: To tackle this problem, we have developed an approach based on Formal Concept Analysis. Our FoCARE methodology (Formal Concept Analysis based-Reverse Engineering) identifies undocumented hi- erarchical dependencies in a hierarchy by taking into account the existing structure and behavior of classes and subclasses. Results: We validate our approach by applying it to a large and non-trivial case study, yielding a catalog of Hierarchy Schemas, each one composed of a set of dependencies over methods and attributes in a class hierarchy. We show how the discovered dependency schemas can be used not only to identify good design practices, but also to expose bad smells in design, thereby helping developers in initial reengineering phases to develop a first mental model of a system. Although some of the identified schemas are already documented in existing literature, with our approach based on Formal Concept Analysis (FCA), we are also able to identify previously unidentified schemas
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