4 research outputs found

    An accurate analysis for guaranteed performance of multiprocessor streaming applications

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    Already for more than a decade, consumer electronic devices have been available for entertainment, educational, or telecommunication tasks based on multimedia streaming applications, i.e., applications that process streams of audio and video samples in digital form. Multimedia capabilities are expected to become more and more commonplace in portable devices. This leads to challenges with respect to cost efficiency and quality. This thesis contributes models and analysis techniques for improving the cost efficiency, and therefore also the quality, of multimedia devices. Portable consumer electronic devices should feature flexible functionality on the one hand and low power consumption on the other hand. Those two requirements are conflicting. Therefore, we focus on a class of hardware that represents a good trade-off between those two requirements, namely on domain-specific multiprocessor systems-on-chip (MP-SoC). Our research work contributes to dynamic (i.e., run-time) optimization of MP-SoC system metrics. The central question in this area is how to ensure that real-time constraints are satisfied and the metric of interest such as perceived multimedia quality or power consumption is optimized. In these cases, we speak of quality-of-service (QoS) and power management, respectively. In this thesis, we pursue real-time constraint satisfaction that is guaranteed by the system by construction and proven mainly based on analytical reasoning. That approach is often taken in real-time systems to ensure reliable performance. Therefore the performance analysis has to be conservative, i.e. it has to use pessimistic assumptions on the unknown conditions that can negatively influence the system performance. We adopt this hypothesis as the foundation of this work. Therefore, the subject of this thesis is the analysis of guaranteed performance for multimedia applications running on multiprocessors. It is very important to note that our conservative approach is essentially different from considering only the worst-case state of the system. Unlike the worst-case approach, our approach is dynamic, i.e. it makes use of run-time characteristics of the input data and the environment of the application. The main purpose of our performance analysis method is to guide the run-time optimization. Typically, a resource or quality manager predicts the execution time, i.e., the time it takes the system to process a certain number of input data samples. When the execution times get smaller, due to dependency of the execution time on the input data, the manager can switch the control parameter for the metric of interest such that the metric improves but the system gets slower. For power optimization, that means switching to a low-power mode. If execution times grow, the manager can set parameters so that the system gets faster. For QoS management, for example, the application can be switched to a different quality mode with some degradation in perceived quality. The real-time constraints are then never violated and the metrics of interest are kept as good as possible. Unfortunately, maintaining system metrics such as power and quality at the optimal level contradicts with our main requirement, i.e., providing performance guarantees, because for this one has to give up some quality or power consumption. Therefore, the performance analysis approach developed in this thesis is not only conservative, but also accurate, so that the optimization of the metric of interest does not suffer too much from conservativity. This is not trivial to realize when two factors are combined: parallel execution on multiple processors and dynamic variation of the data-dependent execution delays. We achieve the goal of conservative and accurate performance estimation for an important class of multiprocessor platforms and multimedia applications. Our performance analysis technique is realizable in practice in QoS or power management setups. We consider a generic MP-SoC platform that runs a dynamic set of applications, each application possibly using multiple processors. We assume that the applications are independent, although it is possible to relax this requirement in the future. To support real-time constraints, we require that the platform can provide guaranteed computation, communication and memory budgets for applications. Following important trends in system-on-chip communication, we support both global buses and networks-on-chip. We represent every application as a homogeneous synchronous dataflow (HSDF) graph, where the application tasks are modeled as graph nodes, called actors. We allow dynamic datadependent actor execution delays, which makes HSDF graphs very useful to express modern streaming applications. Our reason to consider HSDF graphs is that they provide a good basic foundation for analytical performance estimation. In this setup, this thesis provides three major contributions: 1. Given an application mapped to an MP-SoC platform, given the performance guarantees for the individual computation units (the processors) and the communication unit (the network-on-chip), and given constant actor execution delays, we derive the throughput and the execution time of the system as a whole. 2. Given a mapped application and platform performance guarantees as in the previous item, we extend our approach for constant actor execution delays to dynamic datadependent actor delays. 3. We propose a global implementation trajectory that starts from the application specification and goes through design-time and run-time phases. It uses an extension of the HSDF model of computation to reflect the design decisions made along the trajectory. We present our model and trajectory not only to put the first two contributions into the right context, but also to present our vision on different parts of the trajectory, to make a complete and consistent story. Our first contribution uses the idea of so-called IPC (inter-processor communication) graphs known from the literature, whereby a single model of computation (i.e., HSDF graphs) are used to model not only the computation units, but also the communication unit (the global bus or the network-on-chip) and the FIFO (first-in-first-out) buffers that form a ‘glue’ between the computation and communication units. We were the first to propose HSDF graph structures for modeling bounded FIFO buffers and guaranteed throughput network connections for the network-on-chip communication in MP-SoCs. As a result, our HSDF models enable the formalization of the on-chip FIFO buffer capacity minimization problem under a throughput constraint as a graph-theoretic problem. Using HSDF graphs to formalize that problem helps to find the performance bottlenecks in a given solution to this problem and to improve this solution. To demonstrate this, we use the JPEG decoder application case study. Also, we show that, assuming constant – worst-case for the given JPEG image – actor delays, we can predict execution times of JPEG decoding on two processors with an accuracy of 21%. Our second contribution is based on an extension of the scenario approach. This approach is based on the observation that the dynamic behavior of an application is typically composed of a limited number of sub-behaviors, i.e., scenarios, that have similar resource requirements, i.e., similar actor execution delays in the context of this thesis. The previous work on scenarios treats only single-processor applications or multiprocessor applications that do not exploit all the flexibility of the HSDF model of computation. We develop new scenario-based techniques in the context of HSDF graphs, to derive the timing overlap between different scenarios, which is very important to achieve good accuracy for general HSDF graphs executing on multiprocessors. We exploit this idea in an application case study – the MPEG-4 arbitrarily-shaped video decoder, and demonstrate execution time prediction with an average accuracy of 11%. To the best of our knowledge, for the given setup, no other existing performance technique can provide a comparable accuracy and at the same time performance guarantees

    Ordonnancement hybride des applications flots de données sur des systèmes embarqués multi-coeurs

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    Les systèmes embarqués sont de plus en plus présents dans l'industrie comme dans la vie quotidienne. Une grande partie de ces systèmes comprend des applications effectuant du traitement intensif des données: elles utilisent de nombreux filtres numériques, où les opérations sur les données sont répétitives et ont un contrôle limité. Les graphes "flots de données", grâce à leur déterminisme fonctionnel inhérent, sont très répandus pour modéliser les systèmes embarqués connus sous le nom de "data-driven". L'ordonnancement statique et périodique des graphes flot de données a été largement étudié, surtout pour deux modèles particuliers: SDF et CSDF. Dans cette thèse, on s'intéresse plus particulièrement à l'ordonnancement périodique des graphes CSDF. Le problème consiste à identifier des séquences périodiques infinies d'actionnement des acteurs qui aboutissent à des exécutions complètes à buffers bornés. L'objectif est de pouvoir aborder ce problème sous des angles différents : maximisation de débit, minimisation de la latence et minimisation de la capacité des buffers. La plupart des travaux existants proposent des solutions pour l'optimisation du débit et négligent le problème d'optimisation de la latence et propose même dans certains cas des ordonnancements qui ont un impact négatif sur elle afin de conserver les propriétés de périodicité. On propose dans cette thèse un ordonnancement hybride, nommé Self-Timed Périodique (STP), qui peut conserver les propriétés d'un ordonnancement périodique et à la fois améliorer considérablement sa performance en terme de latence.One of the most important aspects of parallel computing is its close relation to the underlying hardware and programming models. In this PhD thesis, we take dataflow as the basic model of computation, as it fits the streaming application domain. Cyclo-Static Dataflow (CSDF) is particularly interesting because this variant is one of the most expressive dataflow models while still being analyzable at design time. Describing the system at higher levels of abstraction is not sufficient, e.g. dataflow have no direct means to optimize communication channels generally based on shared buffers. Therefore, we need to link the dataflow MoCs used for performance analysis of the programs, the real time task models used for timing analysis and the low-level model used to derive communication times. This thesis proposes a design flow that meets these challenges, while enabling features such as temporal isolation and taking into account other challenges such as predictability and ease of validation. To this end, we propose a new scheduling policy noted Self-Timed Periodic (STP), which is an execution model combining Self-Timed Scheduling (STS) with periodic scheduling. In STP scheduling, actors are no longer strictly periodic but self-timed assigned to periodic levels: the period of each actor under periodic scheduling is replaced by its worst-case execution time. Then, STP retains some of the performance and flexibility of self-timed schedule, in which execution times of actors need only be estimates, and at the same time makes use of the fact that with a periodic schedule we can derive a tight estimation of the required performance metrics

    Emerging research directions in computer science : contributions from the young informatics faculty in Karlsruhe

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    In order to build better human-friendly human-computer interfaces, such interfaces need to be enabled with capabilities to perceive the user, his location, identity, activities and in particular his interaction with others and the machine. Only with these perception capabilities can smart systems ( for example human-friendly robots or smart environments) become posssible. In my research I\u27m thus focusing on the development of novel techniques for the visual perception of humans and their activities, in order to facilitate perceptive multimodal interfaces, humanoid robots and smart environments. My work includes research on person tracking, person identication, recognition of pointing gestures, estimation of head orientation and focus of attention, as well as audio-visual scene and activity analysis. Application areas are humanfriendly humanoid robots, smart environments, content-based image and video analysis, as well as safety- and security-related applications. This article gives a brief overview of my ongoing research activities in these areas
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