11,072 research outputs found
Exploring the Semantic Gap for Movie Recommendations
In the last years, there has been much attention given to the semantic gap problem in multimedia retrieval systems. Much effort has been devoted to bridge this gap by building tools for the extraction of high-level, semantics-based features from multimedia content, as low-level features are not considered useful because they deal primarily with representing the perceived content rather than the semantics of it.
In this paper, we explore a different point of view by leveraging the gap between low-level and high-level features. We experiment with a recent approach for movie recommendation that extract low-level Mise-en-Scéne features from multimedia content and combine it with high-level features provided by the wisdom of the crowd.
To this end, we first performed an offline performance assessment by implementing a pure content-based recommender system with three different versions of the same algorithm, respectively based on (i) conventional movie attributes, (ii) mise-en-scene features, and (iii) a hybrid method that interleaves recommendations based on movie attributes and mise-en-scene features. In a second study, we designed an empirical study involving 100 subjects and collected data regarding the quality perceived by the users. Results from both studies show that the introduction of mise-en-scéne features in conjunction with traditional movie attributes improves both offline and online quality of recommendations
Explainable Reasoning over Knowledge Graphs for Recommendation
Incorporating knowledge graph into recommender systems has attracted
increasing attention in recent years. By exploring the interlinks within a
knowledge graph, the connectivity between users and items can be discovered as
paths, which provide rich and complementary information to user-item
interactions. Such connectivity not only reveals the semantics of entities and
relations, but also helps to comprehend a user's interest. However, existing
efforts have not fully explored this connectivity to infer user preferences,
especially in terms of modeling the sequential dependencies within and holistic
semantics of a path. In this paper, we contribute a new model named
Knowledge-aware Path Recurrent Network (KPRN) to exploit knowledge graph for
recommendation. KPRN can generate path representations by composing the
semantics of both entities and relations. By leveraging the sequential
dependencies within a path, we allow effective reasoning on paths to infer the
underlying rationale of a user-item interaction. Furthermore, we design a new
weighted pooling operation to discriminate the strengths of different paths in
connecting a user with an item, endowing our model with a certain level of
explainability. We conduct extensive experiments on two datasets about movie
and music, demonstrating significant improvements over state-of-the-art
solutions Collaborative Knowledge Base Embedding and Neural Factorization
Machine.Comment: 8 pages, 5 figures, AAAI-201
Herding Effect based Attention for Personalized Time-Sync Video Recommendation
Time-sync comment (TSC) is a new form of user-interaction review associated
with real-time video contents, which contains a user's preferences for videos
and therefore well suited as the data source for video recommendations.
However, existing review-based recommendation methods ignore the
context-dependent (generated by user-interaction), real-time, and
time-sensitive properties of TSC data. To bridge the above gaps, in this paper,
we use video images and users' TSCs to design an Image-Text Fusion model with a
novel Herding Effect Attention mechanism (called ITF-HEA), which can predict
users' favorite videos with model-based collaborative filtering. Specifically,
in the HEA mechanism, we weight the context information based on the semantic
similarities and time intervals between each TSC and its context, thereby
considering influences of the herding effect in the model. Experiments show
that ITF-HEA is on average 3.78\% higher than the state-of-the-art method upon
F1-score in baselines.Comment: ACCEPTED for ORAL presentation at IEEE ICME 201
Current Challenges and Visions in Music Recommender Systems Research
Music recommender systems (MRS) have experienced a boom in recent years,
thanks to the emergence and success of online streaming services, which
nowadays make available almost all music in the world at the user's fingertip.
While today's MRS considerably help users to find interesting music in these
huge catalogs, MRS research is still facing substantial challenges. In
particular when it comes to build, incorporate, and evaluate recommendation
strategies that integrate information beyond simple user--item interactions or
content-based descriptors, but dig deep into the very essence of listener
needs, preferences, and intentions, MRS research becomes a big endeavor and
related publications quite sparse.
The purpose of this trends and survey article is twofold. We first identify
and shed light on what we believe are the most pressing challenges MRS research
is facing, from both academic and industry perspectives. We review the state of
the art towards solving these challenges and discuss its limitations. Second,
we detail possible future directions and visions we contemplate for the further
evolution of the field. The article should therefore serve two purposes: giving
the interested reader an overview of current challenges in MRS research and
providing guidance for young researchers by identifying interesting, yet
under-researched, directions in the field
A Nine Month Report on Progress Towards a Framework for Evaluating Advanced Search Interfaces considering Information Retrieval and Human Computer Interaction
This is a nine month progress report detailing my research into supporting users in their search for information, where the questions, results or even thei
An Ontology-Based Recommender System with an Application to the Star Trek Television Franchise
Collaborative filtering based recommender systems have proven to be extremely
successful in settings where user preference data on items is abundant.
However, collaborative filtering algorithms are hindered by their weakness
against the item cold-start problem and general lack of interpretability.
Ontology-based recommender systems exploit hierarchical organizations of users
and items to enhance browsing, recommendation, and profile construction. While
ontology-based approaches address the shortcomings of their collaborative
filtering counterparts, ontological organizations of items can be difficult to
obtain for items that mostly belong to the same category (e.g., television
series episodes). In this paper, we present an ontology-based recommender
system that integrates the knowledge represented in a large ontology of
literary themes to produce fiction content recommendations. The main novelty of
this work is an ontology-based method for computing similarities between items
and its integration with the classical Item-KNN (K-nearest neighbors)
algorithm. As a study case, we evaluated the proposed method against other
approaches by performing the classical rating prediction task on a collection
of Star Trek television series episodes in an item cold-start scenario. This
transverse evaluation provides insights into the utility of different
information resources and methods for the initial stages of recommender system
development. We found our proposed method to be a convenient alternative to
collaborative filtering approaches for collections of mostly similar items,
particularly when other content-based approaches are not applicable or
otherwise unavailable. Aside from the new methods, this paper contributes a
testbed for future research and an online framework to collaboratively extend
the ontology of literary themes to cover other narrative content.Comment: 25 pages, 6 figures, 5 tables, minor revision
Video summarisation: A conceptual framework and survey of the state of the art
This is the post-print (final draft post-refereeing) version of the article. Copyright @ 2007 Elsevier Inc.Video summaries provide condensed and succinct representations of the content of a video stream through a combination of still images, video segments, graphical representations and textual descriptors. This paper presents a conceptual framework for video summarisation derived from the research literature and used as a means for surveying the research literature. The framework distinguishes between video summarisation techniques (the methods used to process content from a source video stream to achieve a summarisation of that stream) and video summaries (outputs of video summarisation techniques). Video summarisation techniques are considered within three broad categories: internal (analyse information sourced directly from the video stream), external (analyse information not sourced directly from the video stream) and hybrid (analyse a combination of internal and external information). Video summaries are considered as a function of the type of content they are derived from (object, event, perception or feature based) and the functionality offered to the user for their consumption (interactive or static, personalised or generic). It is argued that video summarisation would benefit from greater incorporation of external information, particularly user based information that is unobtrusively sourced, in order to overcome longstanding challenges such as the semantic gap and providing video summaries that have greater relevance to individual users
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