87,406 research outputs found

    Implementing atomic actions in Ada 95

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    Atomic actions are an important dynamic structuring technique that aid the construction of fault-tolerant concurrent systems. Although they were developed some years ago, none of the well-known commercially-available programming languages directly support their use. This paper summarizes software fault tolerance techniques for concurrent systems, evaluates the Ada 95 programming language from the perspective of its support for software fault tolerance, and shows how Ada 95 can be used to implement software fault tolerance techniques. In particular, it shows how packages, protected objects, requeue, exceptions, asynchronous transfer of control, tagged types, and controlled types can be used as building blocks from which to construct atomic actions with forward and backward error recovery, which are resilient to deserter tasks and task abortion

    The pros and cons of using SDL for creation of distributed services

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    In a competitive market for the creation of complex distributed services, time to market, development cost, maintenance and flexibility are key issues. Optimizing the development process is very much a matter of optimizing the technologies used during service creation. This paper reports on the experience gained in the Service Creation projects SCREEN and TOSCA on use of the language SDL for efficient service creation

    Two Case Studies of Subsystem Design for General-Purpose CSCW Software Architectures

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    This paper discusses subsystem design guidelines for the software architecture of general-purpose computer supported cooperative work systems, i.e., systems that are designed to be applicable in various application areas requiring explicit collaboration support. In our opinion, guidelines for subsystem level design are rarely given most guidelines currently given apply to the programming language level. We extract guidelines from a case study of the redesign and extension of an advanced commercial workflow management system and place them into the context of existing software engineering research. The guidelines are then validated against the design decisions made in the construction of a widely used web-based groupware system. Our approach is based on the well-known distinction between essential (logical) and physical architectures. We show how essential architecture design can be based on a direct mapping of abstract functional concepts as found in general-purpose systems to modules in the essential architecture. The essential architecture is next mapped to a physical architecture by applying software clustering and replication to achieve the required distribution and performance characteristics
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