43,193 research outputs found
Optimizing Event-Driven Simulations
Event-driven molecular dynamics is a valuable tool in condensed and soft
matter physics when particles can be modeled as hard objects or more generally
if their interaction potential can be modeled in a stepwise fashion. Hard
spheres model has been indeed widely used both for computational and
theoretical description of physical systems. Recently further developments of
computational techniques allow simulations of hard rigid objects of generic
shape. In present paper we will present some optimizations for event-driven
simulations that offered significant speedup over previous methods. In
particular we will describe a generalization of well known linked list method
and an improvement on nearest neighbor lists method recently proposed by us.Comment: Submitted to Comp. Phys. Comm. Special Issue for CCP201
Event-Driven Network Programming
Software-defined networking (SDN) programs must simultaneously describe
static forwarding behavior and dynamic updates in response to events.
Event-driven updates are critical to get right, but difficult to implement
correctly due to the high degree of concurrency in networks. Existing SDN
platforms offer weak guarantees that can break application invariants, leading
to problems such as dropped packets, degraded performance, security violations,
etc. This paper introduces EVENT-DRIVEN CONSISTENT UPDATES that are guaranteed
to preserve well-defined behaviors when transitioning between configurations in
response to events. We propose NETWORK EVENT STRUCTURES (NESs) to model
constraints on updates, such as which events can be enabled simultaneously and
causal dependencies between events. We define an extension of the NetKAT
language with mutable state, give semantics to stateful programs using NESs,
and discuss provably-correct strategies for implementing NESs in SDNs. Finally,
we evaluate our approach empirically, demonstrating that it gives well-defined
consistency guarantees while avoiding expensive synchronization and packet
buffering
An Event-Driven Multi-Kernel Convolution Processor Module for Event-Driven Vision Sensors
Event-Driven vision sensing is a new way of sensing
visual reality in a frame-free manner. This is, the vision sensor
(camera) is not capturing a sequence of still frames, as in conventional
video and computer vision systems. In Event-Driven sensors
each pixel autonomously and asynchronously decides when to
send its address out. This way, the sensor output is a continuous
stream of address events representing reality dynamically continuously
and without constraining to frames. In this paper we present
an Event-Driven Convolution Module for computing 2D convolutions
on such event streams. The Convolution Module has been
designed to assemble many of them for building modular and hierarchical
Convolutional Neural Networks for robust shape and
pose invariant object recognition. The Convolution Module has
multi-kernel capability. This is, it will select the convolution kernel
depending on the origin of the event. A proof-of-concept test prototype
has been fabricated in a 0.35 m CMOS process and extensive
experimental results are provided. The Convolution Processor has
also been combined with an Event-Driven Dynamic Vision Sensor
(DVS) for high-speed recognition examples. The chip can discriminate
propellers rotating at 2 k revolutions per second, detect symbols
on a 52 card deck when browsing all cards in 410 ms, or detect
and follow the center of a phosphor oscilloscope trace rotating at
5 KHz.Unión Europea 216777 (NABAB)Ministerio de Ciencia e Innovación TEC2009-10639-C04-0
Event-driven Adaptation in COP
Context-Oriented Programming languages provide us with primitive constructs
to adapt program behaviour depending on the evolution of their operational
environment, namely the context. In previous work we proposed ML_CoDa, a
context-oriented language with two-components: a declarative constituent for
programming the context and a functional one for computing. This paper
describes an extension of ML_CoDa to deal with adaptation to unpredictable
context changes notified by asynchronous events.Comment: In Proceedings PLACES 2016, arXiv:1606.0540
Asynchronous Networks and Event Driven Dynamics
Real-world networks in technology, engineering and biology often exhibit
dynamics that cannot be adequately reproduced using network models given by
smooth dynamical systems and a fixed network topology. Asynchronous networks
give a theoretical and conceptual framework for the study of network dynamics
where nodes can evolve independently of one another, be constrained, stop, and
later restart, and where the interaction between different components of the
network may depend on time, state, and stochastic effects. This framework is
sufficiently general to encompass a wide range of applications ranging from
engineering to neuroscience. Typically, dynamics is piecewise smooth and there
are relationships with Filippov systems. In the first part of the paper, we
give examples of asynchronous networks, and describe the basic formalism and
structure. In the second part, we make the notion of a functional asynchronous
network rigorous, discuss the phenomenon of dynamical locks, and present a
foundational result on the spatiotemporal factorization of the dynamics for a
large class of functional asynchronous networks
Event-driven displays for manipulator control
The problem of constructing event-related information displays from multidimensional data generated by proximity, force-torque and tactile sensors integrated with the terminal device of a remotely controlled manipulator is considered. Event-driven displays are constructed by using appropriate algorithms acting on sensory data in real time. Event-driven information displays lessen the operator's workload and improve control performance. The paper describes and discusses several event-driven display examples that were implemented in the JPL teleoperator project, including a brief outline of the data handling system which drives the graphics display in real time. The paper concludes with a discussion of future plans to integrate event-driven displays with visual (TV) information
Event-Driven Molecular Dynamics in Parallel
Although event-driven algorithms have been shown to be far more efficient
than time-driven methods such as conventional molecular dynamics, they have not
become as popular. The main obstacle seems to be the difficulty of
parallelizing event-driven molecular dynamics. Several basic ideas have been
discussed in recent years, but to our knowledge no complete implementation has
been published yet. In this paper we present a parallel event-driven algorithm
including dynamic load-balancing, which can be easily implemented on any
computer architecture. To simplify matters our explanations refer to a basic
multi-particle system of hard spheres, but can be extended easily to a wide
variety of possible models.Comment: 10 pages, 9 figure
Comments on event driven animation
Event driven animation provides a general method of describing controlling values for various computer animation techniques. A definition and comments are provided on genralizing motion description with events. Additional comments are also provided about the implementation of twixt
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