18,179 research outputs found

    System configuration and executive requirements specifications for reusable shuttle and space station/base

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    System configuration and executive requirements specifications for reusable shuttle and space station/bas

    A methodology for producing reliable software, volume 1

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    An investigation into the areas having an impact on producing reliable software including automated verification tools, software modeling, testing techniques, structured programming, and management techniques is presented. This final report contains the results of this investigation, analysis of each technique, and the definition of a methodology for producing reliable software

    Pay as You Go: A Generic Crypto Tolling Architecture

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    The imminent pervasive adoption of vehicular communication, based on dedicated short-range technology (ETSI ITS G5 or IEEE WAVE), 5G, or both, will foster a richer service ecosystem for vehicular applications. The appearance of new cryptography based solutions envisaging digital identity and currency exchange are set to stem new approaches for existing and future challenges. This paper presents a novel tolling architecture that harnesses the availability of 5G C-V2X connectivity for open road tolling using smartphones, IOTA as the digital currency and Hyperledger Indy for identity validation. An experimental feasibility analysis is used to validate the proposed architecture for secure, private and convenient electronic toll payment

    Security and Privacy Issues in Wireless Mesh Networks: A Survey

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    This book chapter identifies various security threats in wireless mesh network (WMN). Keeping in mind the critical requirement of security and user privacy in WMNs, this chapter provides a comprehensive overview of various possible attacks on different layers of the communication protocol stack for WMNs and their corresponding defense mechanisms. First, it identifies the security vulnerabilities in the physical, link, network, transport, application layers. Furthermore, various possible attacks on the key management protocols, user authentication and access control protocols, and user privacy preservation protocols are presented. After enumerating various possible attacks, the chapter provides a detailed discussion on various existing security mechanisms and protocols to defend against and wherever possible prevent the possible attacks. Comparative analyses are also presented on the security schemes with regards to the cryptographic schemes used, key management strategies deployed, use of any trusted third party, computation and communication overhead involved etc. The chapter then presents a brief discussion on various trust management approaches for WMNs since trust and reputation-based schemes are increasingly becoming popular for enforcing security in wireless networks. A number of open problems in security and privacy issues for WMNs are subsequently discussed before the chapter is finally concluded.Comment: 62 pages, 12 figures, 6 tables. This chapter is an extension of the author's previous submission in arXiv submission: arXiv:1102.1226. There are some text overlaps with the previous submissio

    A framework for the simulation of structural software evolution

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    This is the author's accepted manuscript. The final published article is available from the link below. Copyright @ 2008 ACM.As functionality is added to an aging piece of software, its original design and structure will tend to erode. This can lead to high coupling, low cohesion and other undesirable effects associated with spaghetti architectures. The underlying forces that cause such degradation have been the subject of much research. However, progress in this field is slow, as its complexity makes it difficult to isolate the causal flows leading to these effects. This is further complicated by the difficulty of generating enough empirical data, in sufficient quantity, and attributing such data to specific points in the causal chain. This article describes a framework for simulating the structural evolution of software. A complete simulation model is built by incrementally adding modules to the framework, each of which contributes an individual evolutionary effect. These effects are then combined to form a multifaceted simulation that evolves a fictitious code base in a manner approximating real-world behavior. We describe the underlying principles and structures of our framework from a theoretical and user perspective; a validation of a simple set of evolutionary parameters is then provided and three empirical software studies generated from open-source software (OSS) are used to support claims and generated results. The research illustrates how simulation can be used to investigate a complex and under-researched area of the development cycle. It also shows the value of incorporating certain human traits into a simulation—factors that, in real-world system development, can significantly influence evolutionary structures

    The Fuzzy Feedback Scheduling of Real-Time Middleware in Cyber-Physical Systems for Robot Control

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    Cyber-physical systems for robot control integrate the computing units and physical devices, which are real-time systems with periodic events. This work focuses on CPS task scheduling in order to solve the problem of slow response and packet loss caused by the interaction between each service. The two-level fuzzy feedback scheduling scheme is designed to adjust the task priority and period according to the combined effects of the response time and packet loss. Empirical results verify the rationality of the cyber-physical system architecture for robot control and illustrate the feasibility of the fuzzy feedback scheduling method

    Dynamics of System Evolution

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    A design theory for transparency of information privacy practices

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    The rising diffusion of information systems (IS) throughout society poses an increasingly serious threat to privacy as a social value. One approach to alleviating this threat is to establish transparency of i nformation privacy practices (TIPP) so that consumers can better understand how their information is processed. However, the design of transparency artifacts (eg, privacy notices) has clearly not followed this approach, given the ever-increasing volume of information processing. Hence, consumers face a situation where they cannot see the ‘forest for the trees’ when aiming to ascertain whether information processing meets their privacy expectations. A key problem is that overly comprehensive information presentation results in information overload and is thus counterproductive for establishing TIPP. We depart from the extant design logic of transparency artifacts and develop a theoretical foundation (TIPP theory) for transparency artifact designs useful for establishing TIPP from the perspective of privacy as a social value. We present TIPP theory in two parts to capture the sociotechnical interplay. The first part translates abstract knowledge on the IS artifact and privacy into a description of social subsystems of transparency artifacts, and the second part conveys prescriptive design knowledge in form of a corresponding IS design theory. TIPP theory establishes a bridge from the complexity of the privacy concept to a metadesign for transparency artifacts that is useful to establish TIPP in any IS. In essence, transparency artifacts must accomplish more than offering comprehensive information; they must also be adaptive to the current information needs of consumers
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