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Episodic learning
A system is described which learns to compose sequences of operators into episodes for problem solving. The system incrementally learns when and why operators are applied. Episodes are segmented so that they are generalizable and reusable. The idea of augmenting the instance language with higher level concepts is introduced. The technique of perturbation is described for discovering the essential features for a rule with minimal teacher guidance. The approach is applied to the domain of solving simultaneous linear equations
Episodic Learning with Control Lyapunov Functions for Uncertain Robotic Systems
Many modern nonlinear control methods aim to endow systems with guaranteed
properties, such as stability or safety, and have been successfully applied to
the domain of robotics. However, model uncertainty remains a persistent
challenge, weakening theoretical guarantees and causing implementation failures
on physical systems. This paper develops a machine learning framework centered
around Control Lyapunov Functions (CLFs) to adapt to parametric uncertainty and
unmodeled dynamics in general robotic systems. Our proposed method proceeds by
iteratively updating estimates of Lyapunov function derivatives and improving
controllers, ultimately yielding a stabilizing quadratic program model-based
controller. We validate our approach on a planar Segway simulation,
demonstrating substantial performance improvements by iteratively refining on a
base model-free controller
LIDA: A Working Model of Cognition
In this paper we present the LIDA architecture as a working model of cognition. We argue that such working models are broad in scope and address real world problems in comparison to experimentally based models which focus on specific pieces of cognition. While experimentally based models are useful, we need a working model of cognition that integrates what we know from neuroscience, cognitive science and AI. The LIDA architecture provides such a working model. A LIDA based cognitive robot or software agent will be capable of multiple learning mechanisms. With artificial feelings and emotions as primary motivators and learning facilitators, such systems will ‘live’ through a developmental period during which they will learn in multiple ways to act in an effective, human-like manner in complex, dynamic, and unpredictable environments. We discuss the integration of the learning mechanisms into the existing IDA architecture as a working model of cognition
A Cognitive Science Based Machine Learning Architecture
In an attempt to illustrate the application of cognitive science principles to hard AI problems in machine learning we propose the LIDA technology, a cognitive science based architecture capable of more human-like learning. A LIDA based software agent or cognitive robot will be capable of three fundamental, continuously active, humanlike learning mechanisms:\ud
1) perceptual learning, the learning of new objects, categories, relations, etc.,\ud
2) episodic learning of events, the what, where, and when,\ud
3) procedural learning, the learning of new actions and action sequences with which to accomplish new tasks. The paper argues for the use of modular components, each specializing in implementing individual facets of human and animal cognition, as a viable approach towards achieving general intelligence
Reinforcement learning in populations of spiking neurons
Population coding is widely regarded as a key mechanism for achieving reliable behavioral responses in the face of neuronal variability. But in standard reinforcement learning a flip-side becomes apparent. Learning slows down with increasing population size since the global reinforcement becomes less and less related to the performance of any single neuron. We show that, in contrast, learning speeds up with increasing population size if feedback about the populationresponse modulates synaptic plasticity in addition to global reinforcement. The two feedback signals (reinforcement and population-response signal) can be encoded by ambient neurotransmitter concentrations which vary slowly, yielding a fully online plasticity rule where the learning of a stimulus is interleaved with the processing of the subsequent one. The assumption of a single additional feedback mechanism therefore reconciles biological plausibility with efficient learning
Teachers’ Stories of Autonomy, Competence, and Relatedness in Becoming an Innovative Teacher Facilitator with Ubiquitous Computing
Many classrooms have access to ubiquitous information communications technology (ICT), and teachers have been trained on the way to use it. However, few teachers use technology in what many consider the most powerful ways to learn. This study investigates four teachers who have developed from traditional teaching into facilitative–innovative teaching with ubiquitous ICT. As an instrumental case study, we used self-determination theory’s interaction of autonomy, competence, and relatedness to analyze their stories to understand better why and how they developed. Participants taught in middle and high schools representing a range of school sizes and sociocultural populations. Findings reveal that all teachers described salient episodic learning experiences and students’ input as key to transforming their autonomy and competence with ICT pedagogy, contrasting with other studies. Supportive internal relationships were instrumental for teachers because they distinguished themselves from most traditional teachers. The study concludes that educational leaders consider helping teachers access their beliefs with episodic learning to develop innovative self-reflective teachers on their pedagogical beliefs that influence ICT classroom learning
Feature integration and task switching: diminished switch costs after controlling for stimulus, response, and cue repetitions
This report presents data from two versions of the task switching procedure in which the separate influence of stimulus repetitions, response key repetitions, conceptual response repetitions, cue repetitions, task repetitions, and congruency are considered. Experiment 1 used a simple alternating runs procedure with parity judgments of digits and consonant/ vowel decisions of letters as the two tasks. Results revealed sizable effects of stimulus and response repetitions, and controlling for these effects reduced the switch cost. Experiment 2 was a cued version of the task switch paradigm with parity and magnitude judgments of digits as the two tasks. Results again revealed large effects of stimulus and response repetitions, in addition to cue repetition effects. Controlling for these effects again reduced the switch cost. Congruency did not interact with our novel "unbiased" measure of switch costs. We discuss how the task switch paradigm might be thought of as a more complex version of the feature integration paradigm and propose an episodic learning account of the effect. We further consider to what extent appeals to higher-order control processes might be unnecessary and propose that controls for feature integration biases should be standard practice in task switching experiments
New Episodic Learning Interferes with the Reconsolidation of Autobiographical Memories
It is commonly assumed that, with time, an initially labile memory is transformed into a permanent one via a process of consolidation. Yet, recent evidence indicates that memories can return to a fragile state again when reactivated, requiring a period of reconsolidation. In the study described here, we found that participants who memorized a story immediately after they had recalled neutral and emotional experiences from their past were impaired in their memory for the neutral (but not for the emotional) experiences one week later. The effect of learning the story depended critically on the preceding reactivation of the autobiographical memories since learning without reactivation had no effect. These results suggest that new learning impedes the reconsolidation of neutral autobiographical memories
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