151,136 research outputs found

    Ephemeral: An Original Play

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    Interesting conversations are had when an American woman spends a weekend with her Czech penpal and his relatives at his recently deceased mother\u27s cottage. Based on a series of interviews with Czech citizens and personal experiences, Kierstan DeVoe\u27s play focuses on the complex nature of tragedy and nostalgia, complete with moments of warm laughter and great tension

    'Ephemerality’ in game development: opportunitiees and challenges

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    Ephemeral Computation (Eph-C) is a newly created computation paradigm, the purpose of which is to take advantage of the ephemeral nature (limited lifetime) of computational resources. First we speak of this new paradigm in general terms, then more specifically in terms of videogame development. We present possible applications and benefits for the main research fields associated with videogame development. This is a preliminary work which aims to investigate the possibilities of applying ephemeral computation to the products of the videogame industry. Therefore, as a preliminary work, it attempts to serve as the inspiration for other researchers or videogame developers.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech

    Whittle Index Policy for Crawling Ephemeral Content

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    We consider a task of scheduling a crawler to retrieve content from several sites with ephemeral content. A user typically loses interest in ephemeral content, like news or posts at social network groups, after several days or hours. Thus, development of timely crawling policy for such ephemeral information sources is very important. We first formulate this problem as an optimal control problem with average reward. The reward can be measured in the number of clicks or relevant search requests. The problem in its initial formulation suffers from the curse of dimensionality and quickly becomes intractable even with moderate number of information sources. Fortunately, this problem admits a Whittle index, which leads to problem decomposition and to a very simple and efficient crawling policy. We derive the Whittle index and provide its theoretical justification

    Modelling total solar irradiance since 1878 from simulated magnetograms

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    We present a new model of total solar irradiance (TSI) based on magnetograms simulated with a surface flux transport model (SFTM) and the SATIRE (Spectral And Total Irradiance REconstructions) model. Our model provides daily maps of the distribution of the photospheric field and the TSI starting from 1878. We first calculate the magnetic flux on the solar surface emerging in active and ephemeral regions. The evolution of the magnetic flux in active regions is computed using a surface flux transport model fed with the observed record of sunspot group areas and positions. The magnetic flux in ephemeral regions is treated separately using the concept of overlapping cycles. To model the ephemeral region cycles, we assume that their length and amplitude are related to that of the sunspot cycles. We then use a version of the SATIRE model to compute the TSI. The area coverage and the distribution of different magnetic features as a function of time, which are required by SATIRE, are extracted from the simulated magnetograms and the modelled ephemeral region magnetic flux. Previously computed intensity spectra of the various types of magnetic features are employed. Our model reproduces the PMOD composite of TSI measurements starting from 1978 at daily and rotational timescales more accurately than the previous version of the SATIRE model computing TSI over this period of time. The simulated magnetograms provide a more realistic representation of the evolution of the magnetic field on the photosphere and also allow us to make use of information on the spatial distribution of the magnetic fields before the times when observed magnetograms were available. We find that the secular increase in TSI since 1878 is fairly stable to modifications of the treatment of the ephemeral region magnetic flux

    Peeps, beemers and scooby-doos: exploring community value among Scottish cruisers

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    Using an ethnographic approach which combines impromptu interviews, participant observation and analysis of online computer mediated communication we explore the consumer culture which surrounds the Scottish cruiser community. The on-going study uses the conceptual framework of neo-tribal consumption, exploring forms of ephemeral and emotional communities which cohere around the car. Our analysis suggests that the cultural practices of customization and the performance of the cruise make explicit a shared sense of collective consciousness which expresses the construction of community value which emerges from such ephemeral gatherings

    Usefulness of ERTS-1 satellite imagery as a data-gathering tool by resource managers in the Bureau of Land Management

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    ERTS-1 satellite imagery can be an effective data-gathering tool for resource managers. Techniques are developed which allow managers to visually analyze simulated color infrared composite images to map perennial and ephemeral (annual) plant communities. Tentative results indicate that ephemeral plant growth and development and potential to produce forage can be monitored

    MINDtouch: Embodied mobile media ephemeral transference

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    Copyright @ 2013 ISAST.This article reviews discoveries that emerged from the author's MINDtouch media research project, in which a mobile device was repurposed for visual and non-verbal communication through gestural and visual mobile expressivity. The work revealed new insights from emerging mobile media and participatory performance practices. The author contextualizes her media research on mobile video and networked performance alongside relevant discourse on presence and the embodiment of technology. From the research, an intimate, phenomenological and visual form of mobile expression has emerged. This form has reconfigured the communication device from voice and text/SMS only to a visual and synesthetic mode for deeper expression

    Ephemera in the art library

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    Art libraries acquire a large amount of ephemeral material which creates a unique resource on the history of contemporary art. Librarians have to decide what should be retained, how it should be stored, and how the material can best be accessed. Increasingly there is pressure to digitise in order to promote collections, but how effective this process is in terms of ephemeral material remains a real question. A survey of prominent collections in London and New York has helped to inform future plans for the ephemera held by the library at Chelsea College of Art & Design
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