240 research outputs found

    Dynamic Virtual Join Point Dispatch

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    Conceptually, join points are points in the execution of a program and advice is late-bound to them. We propose the notion of virtual join points that makes this concept explicit not only at a conceptual, but also at implementation level. In current implementations of aspect-oriented languages, binding is performed early, at deploy-time, and only a limited residual dispatch is executed. Current implementations fall in the categories of modifying the application code, modifying the meta-level of an application, or interacting with the application by means of events—the latter two already realizing virtual join points to some degree. We provide an implementation of an aspect-oriented execution environment that supports truly virtual join points and discuss how this approach also favors optimizations in the execution environment

    An Efficient and Flexible Implementation of Aspect-Oriented Languages

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    Compilers for modern object-oriented programming languages generate code in a platform independent intermediate language preserving the concepts of the source language; for example, classes, fields, methods, and virtual or static dispatch can be directly identified within the intermediate code. To execute this intermediate code, state-of-the-art implementations of virtual machines perform just-in-time (JIT) compilation of the intermediate language; i.e., the virtual instructions in the intermediate code are compiled to native machine code at runtime. In this step, a declarative representation of source language concepts in the intermediate language facilitates highly efficient adaptive and speculative optimization of the running program which may not be possible otherwise. In contrast, constructs of aspect-oriented languages - which improve the separation of concerns - are commonly realized by compiling them to conventional intermediate language instructions or by driving transformations of the intermediate code, which is called weaving. This way the aspect-oriented constructs' semantics is not preserved in a declarative manner at the intermediate language level. This representational gap between aspect-oriented concepts in the source code and in the intermediate code hinders high performance optimizations and weakens features of software engineering processes like debugging support or the continuity property of incremental compilation: modifying an aspect in the source code potentially requires re-weaving multiple other modules. To leverage language implementation techniques for aspect-oriented languages, this thesis proposes the Aspect-Language Implementation Architecture (ALIA) which prescribes - amongst others - the existence of an intermediate representation preserving the aspect-oriented constructs of the source program. A central component of this architecture is an extensible and flexible meta-model of aspect-oriented concepts which acts as an interface between front-ends (usually a compiler) and back-ends (usually a virtual machine) of aspect-oriented language implementations. The architecture and the meta-model are embodied for Java-based aspect-oriented languages in the Framework for Implementing Aspect Languages (FIAL) respectively the Language-Independent Aspect Meta-Model (LIAM) which is part of the framework. FIAL generically implements the work flows required from an execution environment when executing aspects provided in terms of LIAM. In addition to the first-class intermediate representation of aspect-oriented concepts, ALIA - and the FIAL framework as its incarnation - treat the points of interaction between aspects and other modules - so-called join points - as being late-bound to an implementation. In analogy to the object-oriented terminology for late-bound methods, the join points are called virtual in ALIA. Together, the first-class representation of aspect-oriented concepts in the intermediate representation as well as treating join points as being virtual facilitate the implementation of new and effective optimizations for aspect-oriented programs. Three different instantiations of the FIAL framework are presented in this thesis, showcasing the feasibility of integrating language back-ends with different characteristics with the framework. One integration supports static aspect deployment and produces results similar to conventional aspect weavers; the woven code is executable on any standard Java virtual machine. Two instantiations are fully dynamic, where one is realized as a portable plug-in for standard Java virtual machines and the other one, called Steamloom^ALIA , is realized as a deep integration into a specific virtual machine, the Jikes Research Virtual Machine Alpern2005. While the latter instantiation is not portable, it exhibits an outstanding performance. Virtual join point dispatch is a generalization of virtual method dispatch. Thus, well established and elaborate optimization techniques from the field of virtual method dispatch are re-used with slight adaptations in Steamloom^ALIA . These optimizations for aspect-oriented concepts go beyond the generation of optimal bytecode. Especially strikingly, the power of such optimizations is shown in this thesis by the examples of the cflow dynamic property, which may be necessary to evaluate during virtual join point dispatch, and dynamic aspect deployment - i.e., the selective modification of specific join points' dispatch. In order to evaluate the optimization techniques developed in this thesis, a means for benchmarking has been developed in terms of macro-benchmarks; i.e., real-world applications are executed. These benchmarks show that for both concepts the implementation presented here is at least circa twice as fast as state-of-the-art implementations performing static optimizations of the generated bytecode; in many cases this thesis's optimizations even reach a speed-up of two orders of magnitude for the cflow implementation and even four orders of magnitude for the dynamic deployment. The intermediate representation in terms of LIAM models is general enough to express the constructs of multiple aspect-oriented languages. Therefore, optimizations of features common to different languages are available to applications written in all of them. To proof that the abstractions provided by LIAM are sufficient to act as intermediate language for multiple aspect-oriented source languages, an automated translation from source code to LIAM models has been realized for three very different and popular aspect-oriented languages: AspectJ, JAsCo and Compose*. In addition, the feasibility of translating from CaesarJ to LIAM models is shown by discussion. The use of an extensible meta-model as intermediate representation furthermore simplifies the definition of new aspect-oriented language concepts as is shown in terms of a tutorial-style example of designing a domain specific extension to the Java language in this thesis

    Adapting virtual machine techniques for seamless aspect support

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    Current approaches to compiling aspect-oriented programs are inefficient. This inefficiency has negative effects on the productivity of the development process and is especially prohibitive for dynamic aspect deployment. In this work, we present how well-known virtual machine techniques can be used with only slight modifications to support fast aspect deployment while retaining runtime performance. Our implementation accelerates dynamic aspect deployment by several orders of magnitude relative to mainstream aspect-oriented environments. We also provide a detailed comparison of alternative implementations of execution environments with support for dynamic aspect deployment

    Co-Evolution of Source Code and the Build System: Impact on the Introduction of AOSD in Legacy Systems

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    Software is omnipresent in our daily lives. As users demand ever more advanced features, software systems have to keep on evolving. In practice, this means that software developers need to adapt the description of a software application. Such a description not only consists of source code written down in a programming language, as a lot of knowledge is hidden in lesser known software development artifacts, like the build system. As its name suggests, the build system is responsible for building an executable program, ready for use, from the source code. There are various indications that the evolution of source code is strongly related to that of the build system. When the source code changes, the build system has to co-evolve to safeguard the ability to build an executable program. A rigid build system on the other hand limits software developers. This phenomenon especially surfaces when drastic changes in the source code are coupled with an inflexible build system, as is the case for the introduction of AOSD technology in legacy systems. AOSD is a young software development approach which enables developers to structure and compose source code in a better way. Legacy systems are old software systems which are still mission-critical, but of which the source code and the build system are no longer fully understood, and which typically make use of old(-fashioned) technology. This PhD dissertation focuses on finding an explanation for this co-evolution of source code and the build system, and on finding developer support to grasp and manage this phenomenon. We postulate four "roots of co-evolution" which represent four different ways in which source code and the build system interact with each other. Based on these roots, we have developed tool and aspect language support to understand and manage co-evolution. The roots and the tool support have been validated in case studies, both in the context of co-evolution in general and of the introduction of AOSD technology in legacy systems. The dissertation experimentally shows that co-evolution indeed is a real problem, but that specific software development and aspect language support enables developers to deal with it

    The Name and Nature of Software Engineering

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    The nature of software engineering is discussed with particular reference to software-intensive application systems—those whose fundamental purpose is to bring about desired effects in a physical and human problem world by interaction with a programmed machine. Such systems bring together a problem world—which is typically composed of heterogeneous domains, most of which are non-formal—and the formal or semi-formal domain of the machine. A clean engineering separation of the two is rarely, if ever, possible; and attempts to treat the application problem world as an extension of the formal machine are obstructed by its non-formal nature. Software engineers have much to learn from the structure and practices of the established branches of engineering. We must learn from their treatment of formal analysis and reasoning, from their practice of intense specialisation, from their attention to particular instances no less than to general concerns, and—above all—from their reliance on normal artifact design and on normal design disciplines: both are the golden fruit of specialisation

    Hybrid STM/HTM for nested transactions in Java

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    Transactional memory (TM) has long been advocated as a promising pathway to more automated concurrency control for scaling concurrent programs running on parallel hardware. Software TM (STM) has the benefit of being able to run general transactional programs, but at the significant cost of overheads imposed to log memory accesses, mediate access conflicts, and maintain other transaction metadata. Recently, hardware manufacturers have begun to offer commodity hardware TM (HTM) support in their processors wherein the transaction metadata is maintained “for free” in hardware. However, HTM approaches are only best-effort: they cannot successfully run all transactional programs, whether because of hardware capacity issues (causing large transactions to fail), or compatibility restrictions on the processor instructions permitted within hardware transactions (causing transactions that execute those instructions to fail). In such cases, programs must include failure-handling code to attempt the computation by some other software means, since retrying the transaction would be futile. This dissertation describes the design and prototype implementation of a dialect of Java, XJ, that supports closed, open nested and boosted transactions. The design of XJ, allows natural expression of layered abstractions for concurrent data structures, while promoting improved concurrency for operations on those abstractions. We also describe how software and hardware schemes can combine seamlessly into a hybrid system in support of transactional programs, allowing use of low-cost HTM when it works, but reverting to STM when it doesn’t. We describe heuristics used to make this choice dynamically and automatically, but allowing the transition back to HTM opportunistically. Both schemes are compatible to allow different threads to run concurrently with either mechanism, while preserving transaction safety. Using a standard synthetic benchmark we demonstrate that HTM offers significant acceleration of both closed and open nested transactions, while yielding parallel scaling up to the limits of the hardware, whereupon scaling in software continues but with the penalty to throughput imposed by software mechanisms

    Communication

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