2,802 research outputs found

    Spread spectrum-based video watermarking algorithms for copyright protection

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    Merged with duplicate record 10026.1/2263 on 14.03.2017 by CS (TIS)Digital technologies know an unprecedented expansion in the last years. The consumer can now benefit from hardware and software which was considered state-of-the-art several years ago. The advantages offered by the digital technologies are major but the same digital technology opens the door for unlimited piracy. Copying an analogue VCR tape was certainly possible and relatively easy, in spite of various forms of protection, but due to the analogue environment, the subsequent copies had an inherent loss in quality. This was a natural way of limiting the multiple copying of a video material. With digital technology, this barrier disappears, being possible to make as many copies as desired, without any loss in quality whatsoever. Digital watermarking is one of the best available tools for fighting this threat. The aim of the present work was to develop a digital watermarking system compliant with the recommendations drawn by the EBU, for video broadcast monitoring. Since the watermark can be inserted in either spatial domain or transform domain, this aspect was investigated and led to the conclusion that wavelet transform is one of the best solutions available. Since watermarking is not an easy task, especially considering the robustness under various attacks several techniques were employed in order to increase the capacity/robustness of the system: spread-spectrum and modulation techniques to cast the watermark, powerful error correction to protect the mark, human visual models to insert a robust mark and to ensure its invisibility. The combination of these methods led to a major improvement, but yet the system wasn't robust to several important geometrical attacks. In order to achieve this last milestone, the system uses two distinct watermarks: a spatial domain reference watermark and the main watermark embedded in the wavelet domain. By using this reference watermark and techniques specific to image registration, the system is able to determine the parameters of the attack and revert it. Once the attack was reverted, the main watermark is recovered. The final result is a high capacity, blind DWr-based video watermarking system, robust to a wide range of attacks.BBC Research & Developmen

    Multi-biometric templates using fingerprint and voice

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    As biometrics gains popularity, there is an increasing concern about privacy and misuse of biometric data held in central repositories. Furthermore, biometric verification systems face challenges arising from noise and intra-class variations. To tackle both problems, a multimodal biometric verification system combining fingerprint and voice modalities is proposed. The system combines the two modalities at the template level, using multibiometric templates. The fusion of fingerprint and voice data successfully diminishes privacy concerns by hiding the minutiae points from the fingerprint, among the artificial points generated by the features obtained from the spoken utterance of the speaker. Equal error rates are observed to be under 2% for the system where 600 utterances from 30 people have been processed and fused with a database of 400 fingerprints from 200 individuals. Accuracy is increased compared to the previous results for voice verification over the same speaker database

    Data Hiding in Digital Video

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    With the rapid development of digital multimedia technologies, an old method which is called steganography has been sought to be a solution for data hiding applications such as digital watermarking and covert communication. Steganography is the art of secret communication using a cover signal, e.g., video, audio, image etc., whereas the counter-technique, detecting the existence of such as a channel through a statistically trained classifier, is called steganalysis. The state-of-the art data hiding algorithms utilize features; such as Discrete Cosine Transform (DCT) coefficients, pixel values, motion vectors etc., of the cover signal to convey the message to the receiver side. The goal of embedding algorithm is to maximize the number of bits sent to the decoder side (embedding capacity) with maximum robustness against attacks while keeping the perceptual and statistical distortions (security) low. Data Hiding schemes are characterized by these three conflicting requirements: security against steganalysis, robustness against channel associated and/or intentional distortions, and the capacity in terms of the embedded payload. Depending upon the application it is the designer\u27s task to find an optimum solution amongst them. The goal of this thesis is to develop a novel data hiding scheme to establish a covert channel satisfying statistical and perceptual invisibility with moderate rate capacity and robustness to combat steganalysis based detection. The idea behind the proposed method is the alteration of Video Object (VO) trajectory coordinates to convey the message to the receiver side by perturbing the centroid coordinates of the VO. Firstly, the VO is selected by the user and tracked through the frames by using a simple region based search strategy and morphological operations. After the trajectory coordinates are obtained, the perturbation of the coordinates implemented through the usage of a non-linear embedding function, such as a polar quantizer where both the magnitude and phase of the motion is used. However, the perturbations made to the motion magnitude and phase were kept small to preserve the semantic meaning of the object motion trajectory. The proposed method is well suited to the video sequences in which VOs have smooth motion trajectories. Examples of these types could be found in sports videos in which the ball is the focus of attention and exhibits various motion types, e.g., rolling on the ground, flying in the air, being possessed by a player, etc. Different sports video sequences have been tested by using the proposed method. Through the experimental results, it is shown that the proposed method achieved the goal of both statistical and perceptual invisibility with moderate rate embedding capacity under AWGN channel with varying noise variances. This achievement is important as the first step for both active and passive steganalysis is the detection of the existence of covert channel. This work has multiple contributions in the field of data hiding. Firstly, it is the first example of a data hiding method in which the trajectory of a VO is used. Secondly, this work has contributed towards improving steganographic security by providing new features: the coordinate location and semantic meaning of the object

    Application and Theory of Multimedia Signal Processing Using Machine Learning or Advanced Methods

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    This Special Issue is a book composed by collecting documents published through peer review on the research of various advanced technologies related to applications and theories of signal processing for multimedia systems using ML or advanced methods. Multimedia signals include image, video, audio, character recognition and optimization of communication channels for networks. The specific contents included in this book are data hiding, encryption, object detection, image classification, and character recognition. Academics and colleagues who are interested in these topics will find it interesting to read

    Recent Advances in Signal Processing

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    The signal processing task is a very critical issue in the majority of new technological inventions and challenges in a variety of applications in both science and engineering fields. Classical signal processing techniques have largely worked with mathematical models that are linear, local, stationary, and Gaussian. They have always favored closed-form tractability over real-world accuracy. These constraints were imposed by the lack of powerful computing tools. During the last few decades, signal processing theories, developments, and applications have matured rapidly and now include tools from many areas of mathematics, computer science, physics, and engineering. This book is targeted primarily toward both students and researchers who want to be exposed to a wide variety of signal processing techniques and algorithms. It includes 27 chapters that can be categorized into five different areas depending on the application at hand. These five categories are ordered to address image processing, speech processing, communication systems, time-series analysis, and educational packages respectively. The book has the advantage of providing a collection of applications that are completely independent and self-contained; thus, the interested reader can choose any chapter and skip to another without losing continuity

    Audio Coding Based on Integer Transforms

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    Die Audiocodierung hat sich in den letzten Jahren zu einem sehr populären Forschungs- und Anwendungsgebiet entwickelt. Insbesondere gehörangepasste Verfahren zur Audiocodierung, wie etwa MPEG-1 Layer-3 (MP3) oder MPEG-2 Advanced Audio Coding (AAC), werden häufig zur effizienten Speicherung und Übertragung von Audiosignalen verwendet. Für professionelle Anwendungen, wie etwa die Archivierung und Übertragung im Studiobereich, ist hingegen eher eine verlustlose Audiocodierung angebracht. Die bisherigen Ansätze für gehörangepasste und verlustlose Audiocodierung sind technisch völlig verschieden. Moderne gehörangepasste Audiocoder basieren meist auf Filterbänken, wie etwa der überlappenden orthogonalen Transformation "Modifizierte Diskrete Cosinus-Transformation" (MDCT). Verlustlose Audiocoder hingegen verwenden meist prädiktive Codierung zur Redundanzreduktion. Nur wenige Ansätze zur transformationsbasierten verlustlosen Audiocodierung wurden bisher versucht. Diese Arbeit präsentiert einen neuen Ansatz hierzu, der das Lifting-Schema auf die in der gehörangepassten Audiocodierung verwendeten überlappenden Transformationen anwendet. Dies ermöglicht eine invertierbare Integer-Approximation der ursprünglichen Transformation, z.B. die IntMDCT als Integer-Approximation der MDCT. Die selbe Technik kann auch für Filterbänke mit niedriger Systemverzögerung angewandt werden. Weiterhin ermöglichen ein neuer, mehrdimensionaler Lifting-Ansatz und eine Technik zur Spektralformung von Quantisierungsfehlern eine Verbesserung der Approximation der ursprünglichen Transformation. Basierend auf diesen neuen Integer-Transformationen werden in dieser Arbeit neue Verfahren zur Audiocodierung vorgestellt. Die Verfahren umfassen verlustlose Audiocodierung, eine skalierbare verlustlose Erweiterung eines gehörangepassten Audiocoders und einen integrierten Ansatz zur fein skalierbaren gehörangepassten und verlustlosen Audiocodierung. Schließlich wird mit Hilfe der Integer-Transformationen ein neuer Ansatz zur unhörbaren Einbettung von Daten mit hohen Datenraten in unkomprimierte Audiosignale vorgestellt.In recent years audio coding has become a very popular field for research and applications. Especially perceptual audio coding schemes, such as MPEG-1 Layer-3 (MP3) and MPEG-2 Advanced Audio Coding (AAC), are widely used for efficient storage and transmission of music signals. Nevertheless, for professional applications, such as archiving and transmission in studio environments, lossless audio coding schemes are considered more appropriate. Traditionally, the technical approaches used in perceptual and lossless audio coding have been separate worlds. In perceptual audio coding, the use of filter banks, such as the lapped orthogonal transform "Modified Discrete Cosine Transform" (MDCT), has been the approach of choice being used by many state of the art coding schemes. On the other hand, lossless audio coding schemes mostly employ predictive coding of waveforms to remove redundancy. Only few attempts have been made so far to use transform coding for the purpose of lossless audio coding. This work presents a new approach of applying the lifting scheme to lapped transforms used in perceptual audio coding. This allows for an invertible integer-to-integer approximation of the original transform, e.g. the IntMDCT as an integer approximation of the MDCT. The same technique can also be applied to low-delay filter banks. A generalized, multi-dimensional lifting approach and a noise-shaping technique are introduced, allowing to further optimize the accuracy of the approximation to the original transform. Based on these new integer transforms, this work presents new audio coding schemes and applications. The audio coding applications cover lossless audio coding, scalable lossless enhancement of a perceptual audio coder and fine-grain scalable perceptual and lossless audio coding. Finally an approach to data hiding with high data rates in uncompressed audio signals based on integer transforms is described

    Audio Coding Based on Integer Transforms

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    Die Audiocodierung hat sich in den letzten Jahren zu einem sehr populären Forschungs- und Anwendungsgebiet entwickelt. Insbesondere gehörangepasste Verfahren zur Audiocodierung, wie etwa MPEG-1 Layer-3 (MP3) oder MPEG-2 Advanced Audio Coding (AAC), werden häufig zur effizienten Speicherung und Übertragung von Audiosignalen verwendet. Für professionelle Anwendungen, wie etwa die Archivierung und Übertragung im Studiobereich, ist hingegen eher eine verlustlose Audiocodierung angebracht. Die bisherigen Ansätze für gehörangepasste und verlustlose Audiocodierung sind technisch völlig verschieden. Moderne gehörangepasste Audiocoder basieren meist auf Filterbänken, wie etwa der überlappenden orthogonalen Transformation "Modifizierte Diskrete Cosinus-Transformation" (MDCT). Verlustlose Audiocoder hingegen verwenden meist prädiktive Codierung zur Redundanzreduktion. Nur wenige Ansätze zur transformationsbasierten verlustlosen Audiocodierung wurden bisher versucht. Diese Arbeit präsentiert einen neuen Ansatz hierzu, der das Lifting-Schema auf die in der gehörangepassten Audiocodierung verwendeten überlappenden Transformationen anwendet. Dies ermöglicht eine invertierbare Integer-Approximation der ursprünglichen Transformation, z.B. die IntMDCT als Integer-Approximation der MDCT. Die selbe Technik kann auch für Filterbänke mit niedriger Systemverzögerung angewandt werden. Weiterhin ermöglichen ein neuer, mehrdimensionaler Lifting-Ansatz und eine Technik zur Spektralformung von Quantisierungsfehlern eine Verbesserung der Approximation der ursprünglichen Transformation. Basierend auf diesen neuen Integer-Transformationen werden in dieser Arbeit neue Verfahren zur Audiocodierung vorgestellt. Die Verfahren umfassen verlustlose Audiocodierung, eine skalierbare verlustlose Erweiterung eines gehörangepassten Audiocoders und einen integrierten Ansatz zur fein skalierbaren gehörangepassten und verlustlosen Audiocodierung. Schließlich wird mit Hilfe der Integer-Transformationen ein neuer Ansatz zur unhörbaren Einbettung von Daten mit hohen Datenraten in unkomprimierte Audiosignale vorgestellt.In recent years audio coding has become a very popular field for research and applications. Especially perceptual audio coding schemes, such as MPEG-1 Layer-3 (MP3) and MPEG-2 Advanced Audio Coding (AAC), are widely used for efficient storage and transmission of music signals. Nevertheless, for professional applications, such as archiving and transmission in studio environments, lossless audio coding schemes are considered more appropriate. Traditionally, the technical approaches used in perceptual and lossless audio coding have been separate worlds. In perceptual audio coding, the use of filter banks, such as the lapped orthogonal transform "Modified Discrete Cosine Transform" (MDCT), has been the approach of choice being used by many state of the art coding schemes. On the other hand, lossless audio coding schemes mostly employ predictive coding of waveforms to remove redundancy. Only few attempts have been made so far to use transform coding for the purpose of lossless audio coding. This work presents a new approach of applying the lifting scheme to lapped transforms used in perceptual audio coding. This allows for an invertible integer-to-integer approximation of the original transform, e.g. the IntMDCT as an integer approximation of the MDCT. The same technique can also be applied to low-delay filter banks. A generalized, multi-dimensional lifting approach and a noise-shaping technique are introduced, allowing to further optimize the accuracy of the approximation to the original transform. Based on these new integer transforms, this work presents new audio coding schemes and applications. The audio coding applications cover lossless audio coding, scalable lossless enhancement of a perceptual audio coder and fine-grain scalable perceptual and lossless audio coding. Finally an approach to data hiding with high data rates in uncompressed audio signals based on integer transforms is described
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