4 research outputs found

    Reference face graph for face recognition

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    Face recognition has been studied extensively; however, real-world face recognition still remains a challenging task. The demand for unconstrained practical face recognition is rising with the explosion of online multimedia such as social networks, and video surveillance footage where face analysis is of significant importance. In this paper, we approach face recognition in the context of graph theory. We recognize an unknown face using an external reference face graph (RFG). An RFG is generated and recognition of a given face is achieved by comparing it to the faces in the constructed RFG. Centrality measures are utilized to identify distinctive faces in the reference face graph. The proposed RFG-based face recognition algorithm is robust to the changes in pose and it is also alignment free. The RFG recognition is used in conjunction with DCT locality sensitive hashing for efficient retrieval to ensure scalability. Experiments are conducted on several publicly available databases and the results show that the proposed approach outperforms the state-of-the-art methods without any preprocessing necessities such as face alignment. Due to the richness in the reference set construction, the proposed method can also handle illumination and expression variation

    Face recognition with the RGB-D sensor

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    Face recognition in unconstrained environments is still a challenge, because of the many variations of the facial appearance due to changes in head pose, lighting conditions, facial expression, age, etc. This work addresses the problem of face recognition in the presence of 2D facial appearance variations caused by 3D head rotations. It explores the advantages of the recently developed consumer-level RGB-D cameras (e.g. Kinect). These cameras provide color and depth images at the same rate. They are affordable and easy to use, but the depth images are noisy and in low resolution, unlike laser scanned depth images. The proposed approach to face recognition is able to deal with large head pose variations using RGB-D face images. The method uses the depth information to correct the pose of the face. It does not need to learn a generic face model or make complex 3D-2D registrations. It is simple and fast, yet able to deal with large pose variations and perform pose-invariant face recognition. Experiments on a public database show that the presented approach is effective and efficient under significant pose changes. Also, the idea is used to develop a face recognition software that is able to achieve real-time face recognition in the presence of large yaw rotations using the Kinect sensor. It is shown in real-time how this method improves recognition accuracy and confidence level. This study demonstrates that RGB-D sensors are a promising tool that can lead to the development of robust pose-invariant face recognition systems under large pose variations

    Energy Normalization for Pose-Invariant Face Recognition Based on MRF Model Image Matching.

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    A pose-invariant face recognition system based on an image matching method formulated on MRFs s presented. The method uses the energy of the established match between a pair of images as a measure of goodness-of-match. The method can tolerate moderate global spatial transformations between the gallery and the test images and alleviates the need for geometric preprocessing of facial images by encapsulating a registration step as part of the system. It requires no training on non-frontal face images. A number of innovations, such as a dynamic block size and block shape adaptation, as well as label pruning and error prewhitening measures have been introduced to increase the effectiveness of the approach. The experimental evaluation of the method is performed on two publicly available databases. First, the method is tested on the rotation shots of the XM2VTS data set in a verification scenario. Next, the evaluation is conducted in an identification scenario on the CMU-PIE database. The method compares favorably with the existing 2D or 3D generative model based methods on both databases in both identification and verification scenarios
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