6,249 research outputs found

    Twofold Video Hashing with Automatic Synchronization

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    Video hashing finds a wide array of applications in content authentication, robust retrieval and anti-piracy search. While much of the existing research has focused on extracting robust and secure content descriptors, a significant open challenge still remains: Most existing video hashing methods are fallible to temporal desynchronization. That is, when the query video results by deleting or inserting some frames from the reference video, most existing methods assume the positions of the deleted (or inserted) frames are either perfectly known or reliably estimated. This assumption may be okay under typical transcoding and frame-rate changes but is highly inappropriate in adversarial scenarios such as anti-piracy video search. For example, an illegal uploader will try to bypass the 'piracy check' mechanism of YouTube/Dailymotion etc by performing a cleverly designed non-uniform resampling of the video. We present a new solution based on dynamic time warping (DTW), which can implement automatic synchronization and can be used together with existing video hashing methods. The second contribution of this paper is to propose a new robust feature extraction method called flow hashing (FH), based on frame averaging and optical flow descriptors. Finally, a fusion mechanism called distance boosting is proposed to combine the information extracted by DTW and FH. Experiments on real video collections show that such a hash extraction and comparison enables unprecedented robustness under both spatial and temporal attacks.Comment: submitted to Image Processing (ICIP), 2014 21st IEEE International Conference o

    A Robust Image Hashing Algorithm Resistant Against Geometrical Attacks

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    This paper proposes a robust image hashing method which is robust against common image processing attacks and geometric distortion attacks. In order to resist against geometric attacks, the log-polar mapping (LPM) and contourlet transform are employed to obtain the low frequency sub-band image. Then the sub-band image is divided into some non-overlapping blocks, and low and middle frequency coefficients are selected from each block after discrete cosine transform. The singular value decomposition (SVD) is applied in each block to obtain the first digit of the maximum singular value. Finally, the features are scrambled and quantized as the safe hash bits. Experimental results show that the algorithm is not only resistant against common image processing attacks and geometric distortion attacks, but also discriminative to content changes

    Reference face graph for face recognition

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    Face recognition has been studied extensively; however, real-world face recognition still remains a challenging task. The demand for unconstrained practical face recognition is rising with the explosion of online multimedia such as social networks, and video surveillance footage where face analysis is of significant importance. In this paper, we approach face recognition in the context of graph theory. We recognize an unknown face using an external reference face graph (RFG). An RFG is generated and recognition of a given face is achieved by comparing it to the faces in the constructed RFG. Centrality measures are utilized to identify distinctive faces in the reference face graph. The proposed RFG-based face recognition algorithm is robust to the changes in pose and it is also alignment free. The RFG recognition is used in conjunction with DCT locality sensitive hashing for efficient retrieval to ensure scalability. Experiments are conducted on several publicly available databases and the results show that the proposed approach outperforms the state-of-the-art methods without any preprocessing necessities such as face alignment. Due to the richness in the reference set construction, the proposed method can also handle illumination and expression variation

    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    InfiniTAM v3: A Framework for Large-Scale 3D Reconstruction with Loop Closure

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    Volumetric models have become a popular representation for 3D scenes in recent years. One breakthrough leading to their popularity was KinectFusion, which focuses on 3D reconstruction using RGB-D sensors. However, monocular SLAM has since also been tackled with very similar approaches. Representing the reconstruction volumetrically as a TSDF leads to most of the simplicity and efficiency that can be achieved with GPU implementations of these systems. However, this representation is memory-intensive and limits applicability to small-scale reconstructions. Several avenues have been explored to overcome this. With the aim of summarizing them and providing for a fast, flexible 3D reconstruction pipeline, we propose a new, unifying framework called InfiniTAM. The idea is that steps like camera tracking, scene representation and integration of new data can easily be replaced and adapted to the user's needs. This report describes the technical implementation details of InfiniTAM v3, the third version of our InfiniTAM system. We have added various new features, as well as making numerous enhancements to the low-level code that significantly improve our camera tracking performance. The new features that we expect to be of most interest are (i) a robust camera tracking module; (ii) an implementation of Glocker et al.'s keyframe-based random ferns camera relocaliser; (iii) a novel approach to globally-consistent TSDF-based reconstruction, based on dividing the scene into rigid submaps and optimising the relative poses between them; and (iv) an implementation of Keller et al.'s surfel-based reconstruction approach.Comment: This article largely supersedes arxiv:1410.0925 (it describes version 3 of the InfiniTAM framework
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