483 research outputs found

    End-to-end Projector Photometric Compensation

    Full text link
    Projector photometric compensation aims to modify a projector input image such that it can compensate for disturbance from the appearance of projection surface. In this paper, for the first time, we formulate the compensation problem as an end-to-end learning problem and propose a convolutional neural network, named CompenNet, to implicitly learn the complex compensation function. CompenNet consists of a UNet-like backbone network and an autoencoder subnet. Such architecture encourages rich multi-level interactions between the camera-captured projection surface image and the input image, and thus captures both photometric and environment information of the projection surface. In addition, the visual details and interaction information are carried to deeper layers along the multi-level skip convolution layers. The architecture is of particular importance for the projector compensation task, for which only a small training dataset is allowed in practice. Another contribution we make is a novel evaluation benchmark, which is independent of system setup and thus quantitatively verifiable. Such benchmark is not previously available, to our best knowledge, due to the fact that conventional evaluation requests the hardware system to actually project the final results. Our key idea, motivated from our end-to-end problem formulation, is to use a reasonable surrogate to avoid such projection process so as to be setup-independent. Our method is evaluated carefully on the benchmark, and the results show that our end-to-end learning solution outperforms state-of-the-arts both qualitatively and quantitatively by a significant margin.Comment: To appear in the 2019 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). Source code and dataset are available at https://github.com/BingyaoHuang/compenne

    CompenNet++: End-to-end Full Projector Compensation

    Full text link
    Full projector compensation aims to modify a projector input image such that it can compensate for both geometric and photometric disturbance of the projection surface. Traditional methods usually solve the two parts separately, although they are known to correlate with each other. In this paper, we propose the first end-to-end solution, named CompenNet++, to solve the two problems jointly. Our work non-trivially extends CompenNet, which was recently proposed for photometric compensation with promising performance. First, we propose a novel geometric correction subnet, which is designed with a cascaded coarse-to-fine structure to learn the sampling grid directly from photometric sampling images. Second, by concatenating the geometric correction subset with CompenNet, CompenNet++ accomplishes full projector compensation and is end-to-end trainable. Third, after training, we significantly simplify both geometric and photometric compensation parts, and hence largely improves the running time efficiency. Moreover, we construct the first setup-independent full compensation benchmark to facilitate the study on this topic. In our thorough experiments, our method shows clear advantages over previous arts with promising compensation quality and meanwhile being practically convenient.Comment: To appear in ICCV 2019. High-res supplementary material: https://www3.cs.stonybrook.edu/~hling/publication/CompenNet++_sup-high-res.pdf. Code: https://github.com/BingyaoHuang/CompenNet-plusplu

    Raduga experiment: Multizonal photographing the Earth from the Soyuz-22 spacecraft

    Get PDF
    The main results of the scientific research and 'Raduga' experiment are reported. Technical parameters are presented for the MKF-6 camera and the MSP-4 projector. Characteristics of the obtained materials and certain results of their processing are reported

    Optical-inertia space sextant for an advanced space navigation system, phase B

    Get PDF
    Optical-inertia space sextant for advanced space navigation syste

    Fast Radiometric Compensation for Nonlinear Projectors

    Get PDF
    Radiometric compensation can be accomplished on nonlinearprojector-camera systems through the use of pixelwise lookup ta-bles. Existing methods are both computationally and memory inten-sive. Such methods are impractical to be implemented for currenthigh-end projector technology. In this paper, a novel computation-ally efficient method for nonlinear radiometric compensation of pro-jectors is proposed. The compensation accuracy of the proposedmethod is assessed with the use of a spectroradiometer. Experi-mental results show both the effectiveness of the method and thereduction in compensation time compared to a recent state-of-the-art method

    A Multi-Projector Calibration Method for Virtual Reality Simulators with Analytically Defined Screens

    Get PDF
    The geometric calibration of projectors is a demanding task, particularly for the industry of virtual reality simulators. Different methods have been developed during the last decades to retrieve the intrinsic and extrinsic parameters of projectors, most of them being based on planar homographies and some requiring an extended calibration process. The aim of our research work is to design a fast and user-friendly method to provide multi-projector calibration on analytically defined screens, where a sample is shown for a virtual reality Formula 1 simulator that has a cylindrical screen. The proposed method results from the combination of surveying, photogrammetry and image processing approaches, and has been designed by considering the spatial restrictions of virtual reality simulators. The method has been validated from a mathematical point of view, and the complete system which is currently installed in a shopping mall in Spain has been tested by different users
    corecore