2,472 research outputs found
ACUTA Journal of Telecommunications in Higher Education
In This Issue
Strategic Planning in the College and University Ecosystem
Outlook 2012: Chickens or Eggs?
lT Trends on Campus: 2012
Best Practices in Deploying a Successful University SAN
Beyond Convergence: How Advanced Networking Will Erase Campus Boundaries
Distributed Computing: The Path to the Power?
Cell Phones on the University Campus: Adversary or Ally?
lnstitutional Excellence Award Honorable Mention: Wake Forest University
Interview
President\u27s Message
From the Executive Director
Here\u27s My Advic
The broadcast marketplace : Designing a more efficient local marketplace for goods and services
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2012.Cataloged from PDF version of thesis.Includes bibliographical references (p. 71-74).Today's online marketplaces for goods and services are imperfect. Participants make an initial post expressing their intention to buy or sell an object, but all offers on this post are private. These offers can be seen as expressions of other participants' intentions to buy or sell the same item. What if these offers were as public as the initial post? Would this decrease market friction and enable participants to close transactions more efficiently? What if every post and offer were tagged with a location enabling a real-time proximal picture of supply and demand? In this thesis, we explore a different kind of marketplace, a broadcast marketplace, where a combination of public post, proximal awareness and mobility decrease the friction of information flow and facilitate efficiency. This thesis explores the design, implementation and deployment of a system which enables users to efficiently view, understand and act upon this proximal picture of supply and demand. To test the viability of the broadcast marketplace we deployed Peddl, an implementation of the idea, in the MIT and Cambridge, MA community. Over the course of the trial we collected data on 5,839 unique visitors and 805 registered users, who made 726 posts totaling $234,913 in value. From this data we show that the additional transparency of supply and demand afforded by our design results in increased marketplace activity.Matthew Blackshaw.S.M
The Future of the Internet III
Presents survey results on technology experts' predictions on the Internet's social, political, and economic impact as of 2020, including its effects on integrity and tolerance, intellectual property law, and the division between personal and work lives
Recommended from our members
Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
ACUTA Journal of Telecommunications in Higher Education
In This Issue
The Future of the University Telephone System
Two Approaches to Communications in the Desert
Dual-Mode Smartphones Are Shaping the Future for VolP
ADVERTORIAL: The Future of the Managed Emergency Communications System
Penn State\u27s Voice Services: Roadmap to the Clouds
Where Are We Now...Where Are We Going?
Preparing for the Future as an ICT Professional
Videoconferencing Goes Mobile
President\u27s Message
From the Executive Director
Q&A with the CI
Emergency Button Application - Android Systems
The investigation of emergency situations is a complex field of study which involves different perspectives. Individualâs and publicâs safety is a very important issue, the established emergency response system is the main core of resolving these emergency situations, we are already familiar with the normal emergency reporting system like calling 911 or using emergency phones, But this project aims to create an application that can assist users in emergency situations and provide users with instant details of their location to send to family, friends, or authorities in panic & emergency situations, another option other than public emergency phone systems and other forms of reporting in emergency situations for an easier and friendlier approach, thus improving public safety. The methodology used to complete this application is agile software development methodology which is based on iterative & incremental development that is rapid & flexible. The tools for this project include Eclipse Indigo which is a popular platform to develop Android Applications with the aid of a variety of software tools in design and user friendly software development such as Android ADT tools. In conclusion, the applicationâs is successfully developed and met its main objective which is to help users broadcast their message in an emergency situation whenever they need help and canât easily get it or find it but with todayâs world mobile software development, public safety shall be more personalized
ACUTA Journal of Telecommunications in Higher Education
In This Issue
Thanks You for Serving on an ACUTA Committee
The Future of Fixed Mobile Convergence
Technology Forecast for Ohio: Cloudy with Lingering Savings
From Macrocells to Femtocells: Cellular Coverage and Capacity Enhancement Demystified
Distributed Antenna Systems-Sometimes You Just Have to Do Things Yourself!
Navigating Today\u27s Complex Voice Roadmap
lf You Build lt, Will They Come?
Maximizing the lT Budget for Success: The Sage Colleges\u27Journey of Efficiency and Creativity
2009 ACUTA Ruth A. Michalecki Leadership Award
2009 Bill D. Morris Award
Interview
President\u27s Message
From the Executive Director
Q&A from the CI
ACUTA Journal of Telecommunications in Higher Education
In This Issue
Technology Advances: The View from 10,000 Feet
WAP: Are You Ready for a Wireless World?
Virtual Private Networks: How They Can Work for Colleges and Universities
Network Security: How\u27s Your Posture?
Software for Rent: Contact ASP
Voicing My IPinion
Institutional Excellence Award: Colorado Christian University
Columns
Interview
Book Revie
Wireless Location Based Services (Wi-LBS)
The needs and demands on location information have arisen rapidly. With the
advancement of mobile computing technologies, many researches and studies have been
conducted in providing reliable location information solution. Location based
information has become an important resource for mobile users especially in giving
direction or locating places. Wireless Location Based Services (Wi-LBS) highlight this
scenario by explaining the application and usage of the LBS in wireless environment.
Wi-LBS is introduced with respect to providing wireless method in locating places
within UTP campus instead of referring to static map. The objective of this research is to
integrate GIS with MMS technology as a system called Wireless Location Based
Services. It is mainly focused on applying GIS elements in providing location
information by utilizing the advancement of today's wireless handheld devices. Users
will request for location by sending short messages using their mobile phones to the WiLBS
system and the system will reply back sending the location information containing
pictures and direction. Rapid Application Development (RAD) is used as the
methodology in designing the system of Wi-LBS. This research also details the study on
Multimedia Messaging Service (MMS) that covers the sending of picture messages from
Wi-LBS to mobile phones and system's function in responding to the users' requests.
Various references and studies have been done regarding the successful LBS
applications implemented in foreign country that leads to the interest of doing the
research on LBS implementation in this country. The result from the research will be the
proposed framework for Wi-LBS, the discussion on the GIS and MMS as well as the
system of Wi-LBS. This study proved that Wireless Location Based Services has great
potential to be commercially implemented with the growth of wireless application
nowadays as today's community is eager of getting more services from wireless system
CHORUS Deliverable 2.2: Second report - identification of multi-disciplinary key issues for gap analysis toward EU multimedia search engines roadmap
After addressing the state-of-the-art during the first year of Chorus and establishing the existing landscape in
multimedia search engines, we have identified and analyzed gaps within European research effort during our second year.
In this period we focused on three directions, notably technological issues, user-centred issues and use-cases and socio-
economic and legal aspects. These were assessed by two central studies: firstly, a concerted vision of functional breakdown
of generic multimedia search engine, and secondly, a representative use-cases descriptions with the related discussion on
requirement for technological challenges. Both studies have been carried out in cooperation and consultation with the
community at large through EC concertation meetings (multimedia search engines cluster), several meetings with our
Think-Tank, presentations in international conferences, and surveys addressed to EU projects coordinators as well as
National initiatives coordinators. Based on the obtained feedback we identified two types of gaps, namely core
technological gaps that involve research challenges, and âenablersâ, which are not necessarily technical research
challenges, but have impact on innovation progress. New socio-economic trends are presented as well as emerging legal
challenges
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