15,977 research outputs found

    Real-time motion data annotation via action string

    Get PDF
    Even though there is an explosive growth of motion capture data, there is still a lack of efficient and reliable methods to automatically annotate all the motions in a database. Moreover, because of the popularity of mocap devices in home entertainment systems, real-time human motion annotation or recognition becomes more and more imperative. This paper presents a new motion annotation method that achieves both the aforementioned two targets at the same time. It uses a probabilistic pose feature based on the Gaussian Mixture Model to represent each pose. After training a clustered pose feature model, a motion clip could be represented as an action string. Then, a dynamic programming-based string matching method is introduced to compare the differences between action strings. Finally, in order to achieve the real-time target, we construct a hierarchical action string structure to quickly label each given action string. The experimental results demonstrate the efficacy and efficiency of our method

    SegICP: Integrated Deep Semantic Segmentation and Pose Estimation

    Full text link
    Recent robotic manipulation competitions have highlighted that sophisticated robots still struggle to achieve fast and reliable perception of task-relevant objects in complex, realistic scenarios. To improve these systems' perceptive speed and robustness, we present SegICP, a novel integrated solution to object recognition and pose estimation. SegICP couples convolutional neural networks and multi-hypothesis point cloud registration to achieve both robust pixel-wise semantic segmentation as well as accurate and real-time 6-DOF pose estimation for relevant objects. Our architecture achieves 1cm position error and <5^\circ$ angle error in real time without an initial seed. We evaluate and benchmark SegICP against an annotated dataset generated by motion capture.Comment: IROS camera-read

    Learning to Detect and Track Cells for Quantitative Analysis of Time-Lapse Microscopic Image Sequences

    Get PDF
    © 2015 IEEE.Studying the behaviour of cells using time-lapse microscopic imaging requires automated processing pipelines that enable quantitative analysis of a large number of cells. We propose a pipeline based on state-of-the-art methods for background motion compensation, cell detection, and tracking which are integrated into a novel semi-automated, learning based analysis tool. Motion compensation is performed by employing an efficient nonlinear registration method based on powerful discrete graph optimisation. Robust detection and tracking of cells is based on classifier learning which only requires a small number of manual annotations. Cell motion trajectories are generated using a recent global data association method and linear programming. Our approach is robust to the presence of significant motion and imaging artifacts. Promising results are presented on different sets of in-vivo fluorescent microscopic image sequences

    Markerless Motion Capture in the Crowd

    Full text link
    This work uses crowdsourcing to obtain motion capture data from video recordings. The data is obtained by information workers who click repeatedly to indicate body configurations in the frames of a video, resulting in a model of 2D structure over time. We discuss techniques to optimize the tracking task and strategies for maximizing accuracy and efficiency. We show visualizations of a variety of motions captured with our pipeline then apply reconstruction techniques to derive 3D structure.Comment: Presented at Collective Intelligence conference, 2012 (arXiv:1204.2991

    Automatic Action Annotation in Weakly Labeled Videos

    Full text link
    Manual spatio-temporal annotation of human action in videos is laborious, requires several annotators and contains human biases. In this paper, we present a weakly supervised approach to automatically obtain spatio-temporal annotations of an actor in action videos. We first obtain a large number of action proposals in each video. To capture a few most representative action proposals in each video and evade processing thousands of them, we rank them using optical flow and saliency in a 3D-MRF based framework and select a few proposals using MAP based proposal subset selection method. We demonstrate that this ranking preserves the high quality action proposals. Several such proposals are generated for each video of the same action. Our next challenge is to iteratively select one proposal from each video so that all proposals are globally consistent. We formulate this as Generalized Maximum Clique Graph problem using shape, global and fine grained similarity of proposals across the videos. The output of our method is the most action representative proposals from each video. Our method can also annotate multiple instances of the same action in a video. We have validated our approach on three challenging action datasets: UCF Sport, sub-JHMDB and THUMOS'13 and have obtained promising results compared to several baseline methods. Moreover, on UCF Sports, we demonstrate that action classifiers trained on these automatically obtained spatio-temporal annotations have comparable performance to the classifiers trained on ground truth annotation

    A semantic feature for human motion retrieval

    Get PDF
    With the explosive growth of motion capture data, it becomes very imperative in animation production to have an efficient search engine to retrieve motions from large motion repository. However, because of the high dimension of data space and complexity of matching methods, most of the existing approaches cannot return the result in real time. This paper proposes a high level semantic feature in a low dimensional space to represent the essential characteristic of different motion classes. On the basis of the statistic training of Gauss Mixture Model, this feature can effectively achieve motion matching on both global clip level and local frame level. Experiment results show that our approach can retrieve similar motions with rankings from large motion database in real-time and also can make motion annotation automatically on the fly. Copyright © 2013 John Wiley & Sons, Ltd

    Search Tracker: Human-derived object tracking in-the-wild through large-scale search and retrieval

    Full text link
    Humans use context and scene knowledge to easily localize moving objects in conditions of complex illumination changes, scene clutter and occlusions. In this paper, we present a method to leverage human knowledge in the form of annotated video libraries in a novel search and retrieval based setting to track objects in unseen video sequences. For every video sequence, a document that represents motion information is generated. Documents of the unseen video are queried against the library at multiple scales to find videos with similar motion characteristics. This provides us with coarse localization of objects in the unseen video. We further adapt these retrieved object locations to the new video using an efficient warping scheme. The proposed method is validated on in-the-wild video surveillance datasets where we outperform state-of-the-art appearance-based trackers. We also introduce a new challenging dataset with complex object appearance changes.Comment: Under review with the IEEE Transactions on Circuits and Systems for Video Technolog
    corecore