1,182 research outputs found

    Overlay virtualized wireless sensor networks for application in industrial internet of things : a review

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    Abstract: In recent times, Wireless Sensor Networks (WSNs) are broadly applied in the Industrial Internet of Things (IIoT) in order to enhance the productivity and efficiency of existing and prospective manufacturing industries. In particular, an area of interest that concerns the use of WSNs in IIoT is the concept of sensor network virtualization and overlay networks. Both network virtualization and overlay networks are considered contemporary because they provide the capacity to create services and applications at the edge of existing virtual networks without changing the underlying infrastructure. This capability makes both network virtualization and overlay network services highly beneficial, particularly for the dynamic needs of IIoT based applications such as in smart industry applications, smart city, and smart home applications. Consequently, the study of both WSN virtualization and overlay networks has become highly patronized in the literature, leading to the growth and maturity of the research area. In line with this growth, this paper provides a review of the development made thus far concerning virtualized sensor networks, with emphasis on the application of overlay networks in IIoT. Principally, the process of virtualization in WSN is discussed along with its importance in IIoT applications. Different challenges in WSN are also presented along with possible solutions given by the use of virtualized WSNs. Further details are also presented concerning the use of overlay networks as the next step to supporting virtualization in shared sensor networks. Our discussion closes with an exposition of the existing challenges in the use of virtualized WSN for IIoT applications. In general, because overlay networks will be contributory to the future development and advancement of smart industrial and smart city applications, this review may be considered by researchers as a reference point for those particularly interested in the study of this growing field

    Systematizing Decentralization and Privacy: Lessons from 15 Years of Research and Deployments

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    Decentralized systems are a subset of distributed systems where multiple authorities control different components and no authority is fully trusted by all. This implies that any component in a decentralized system is potentially adversarial. We revise fifteen years of research on decentralization and privacy, and provide an overview of key systems, as well as key insights for designers of future systems. We show that decentralized designs can enhance privacy, integrity, and availability but also require careful trade-offs in terms of system complexity, properties provided, and degree of decentralization. These trade-offs need to be understood and navigated by designers. We argue that a combination of insights from cryptography, distributed systems, and mechanism design, aligned with the development of adequate incentives, are necessary to build scalable and successful privacy-preserving decentralized systems

    X-Vine: Secure and Pseudonymous Routing Using Social Networks

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    Distributed hash tables suffer from several security and privacy vulnerabilities, including the problem of Sybil attacks. Existing social network-based solutions to mitigate the Sybil attacks in DHT routing have a high state requirement and do not provide an adequate level of privacy. For instance, such techniques require a user to reveal their social network contacts. We design X-Vine, a protection mechanism for distributed hash tables that operates entirely by communicating over social network links. As with traditional peer-to-peer systems, X-Vine provides robustness, scalability, and a platform for innovation. The use of social network links for communication helps protect participant privacy and adds a new dimension of trust absent from previous designs. X-Vine is resilient to denial of service via Sybil attacks, and in fact is the first Sybil defense that requires only a logarithmic amount of state per node, making it suitable for large-scale and dynamic settings. X-Vine also helps protect the privacy of users social network contacts and keeps their IP addresses hidden from those outside of their social circle, providing a basis for pseudonymous communication. We first evaluate our design with analysis and simulations, using several real world large-scale social networking topologies. We show that the constraints of X-Vine allow the insertion of only a logarithmic number of Sybil identities per attack edge; we show this mitigates the impact of malicious attacks while not affecting the performance of honest nodes. Moreover, our algorithms are efficient, maintain low stretch, and avoid hot spots in the network. We validate our design with a PlanetLab implementation and a Facebook plugin.Comment: 15 page

    Greedy Forwarding in Dynamic Scale-Free Networks Embedded in Hyperbolic Metric Spaces

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    We show that complex (scale-free) network topologies naturally emerge from hyperbolic metric spaces. Hyperbolic geometry facilitates maximally efficient greedy forwarding in these networks. Greedy forwarding is topology-oblivious. Nevertheless, greedy packets find their destinations with 100% probability following almost optimal shortest paths. This remarkable efficiency sustains even in highly dynamic networks. Our findings suggest that forwarding information through complex networks, such as the Internet, is possible without the overhead of existing routing protocols, and may also find practical applications in overlay networks for tasks such as application-level routing, information sharing, and data distribution

    Optimal configuration of active and backup servers for augmented reality cooperative games

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    Interactive applications as online games and mobile devices have become more and more popular in recent years. From their combination, new and interesting cooperative services could be generated. For instance, gamers endowed with Augmented Reality (AR) visors connected as wireless nodes in an ad-hoc network, can interact with each other while immersed in the game. To enable this vision, we discuss here a hybrid architecture enabling game play in ad-hoc mode instead of the traditional client-server setting. In our architecture, one of the player nodes also acts as the server of the game, whereas other backup server nodes are ready to become active servers in case of disconnection of the network i.e. due to low energy level of the currently active server. This allows to have a longer gaming session before incurring in disconnections or energy exhaustion. In this context, the server election strategy with the aim of maximizing network lifetime is not so straightforward. To this end, we have hence analyzed this issue through a Mixed Integer Linear Programming (MILP) model and both numerical and simulation-based analysis shows that the backup servers solution fulfills its design objective

    Regulatory and Policy Implications of Emerging Technologies to Spectrum Management

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    This paper provides an overview of the policy implications of technological developments, and how these technologies can accommodate an increased level of market competition. It is based on the work carried out in the SPORT VIEWS (Spectrum Policies and Radio Technologies Viable In Emerging Wireless Societies) research project for the European Commission (FP6)spectrum, new radio technologies, UWB, SDR, cognitive radio, Telecommunications, regulation, Networks, Interconnection

    Current challenges and future trends in the field of communication architectures for microgrids

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    [EN] The concept of microgrid has emerged as a feasible answer to cope with the increasing number of distributed renewable energy sources which are being introduced into the electrical grid. The microgrid communication network should guarantee a complete and bidirectional connectivity among the microgrid resources, a high reliability and a feasible interoperability. This is in a contrast to the current electrical grid structure which is characterized by the lack of connectivity, being a centralized-unidirectional system. In this paper a review of the microgrids information and communication technologies (ICT) is shown. In addition, a guideline for the transition from the current communication systems to the future generation of microgrid communications is provided. This paper contains a systematic review of the most suitable communication network topologies, technologies and protocols for smart microgrids. It is concluded that a new generation of peer-to-peer communication systems is required towards a dynamic smart microgrid. Potential future research about communications of the next microgrid generation is also identified.This work is supported by the Spanish Ministry of Economy and Competitiveness (MINECO) and the European Regional Development Fund (ERDF) under Grant ENE2015-64087-C2-2. This work is supported by the Spanish Ministry of Economy and Competitiveness (MINECO) under grant BES-2013-064539.Marzal-Romeu, S.; Salas-Puente, RA.; González Medina, R.; Garcerá, G.; Figueres Amorós, E. (2018). Current challenges and future trends in the field of communication architectures for microgrids. Renewable and Sustainable Energy Reviews. 82(2):3610-3622. https://doi.org/10.1016/j.rser.2017.10.101S3610362282

    Multi-layer virtual transport network design

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    Service overlay networks and network virtualization enable multiple overlay/virtual networks to run over a common physical network infrastructure. They are widely used to overcome deficiencies of the Internet (e.g., resiliency, security and QoS guarantees). However, most overlay/virtual networks are used for routing/tunneling purposes, and not for providing scoped transport flows (involving all mechanisms such as error and flow control, resource allocation, etc.), which can allow better network resource allocation and utilization. Most importantly, the design of overlay/virtual networks is mostly single-layered, and lacks dynamic scope management, which is important for application and network management. In response to these limitations, we propose a multi-layer approach to Virtual Transport Network (VTN) design. This design is a key part of VTN-based network management, where network management is done via managing various VTNs over different scopes (i.e., ranges of operation). Our simulation and experimental results show that our multi-layer approach to VTN design can achieve better performance compared to the traditional single-layer design used for overlay/virtual networks.This work has been partly supported by National Science Foundation awards: CNS-0963974 and CNS-1346688
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