29 research outputs found
A scheme for efficient peer-to-peer live video streaming over wireless mesh networks
Peers in a Peer-to-Peer (P2P) live video streaming system over hybrid wireless mesh networks (WMNs) enjoy high video quality when both random network coding (RNC) and an efficient hybrid routing protocol are employed. Although RNC is the most recently used method of efficient video streaming, it imposes high transmission overhead and decoding computational complexity on the network which reduces the perceived video quality. Besides that, RNC cannot guaranty a non-existence of linear dependency in the generated coefficients matrix. In WMNs, node mobility has not been efficiently addressed by current hybrid routing protocols that increase video distortion which would lead to low video quality. In addition, these protocols cannot efficiently support nodes which operate in infrastructure mode. Therefore, the purpose of this research is to propose a P2P live video streaming scheme which consists of two phases followed by the integration of these two phases known as the third phase to provide high video quality in hybrid WMNs. In the first phase, a novel coefficients matrix generation and inversion method has been proposed to address the mentioned limitations of RNC. In the second phase, the proposed enhanced hybrid routing protocol was used to efficiently route video streams among nodes using the most stable path with low routing overhead. Moreover, this protocol effectively supports mobility and nodes which operate in infrastructure mode by exploiting the advantages of the designed locator service. Results of simulations from the first phase showed that video distortion as the most important performance metric in live video streaming, had improved by 36 percent in comparison with current RNC method which employs the Gauss-Jordan Elimination (RNC-GJE) method in decoding. Other metrics including frame dependency distortion, initial start-up delay and end-to-end delay have also improved using the proposed method. Based on previous studies, although Reactive (DYMO) routing protocol provides better performance than other existing routing protocols in a hybrid WMN, the proposed protocol in the second phase had average improvements in video distortion of l86% for hybrid wireless mesh protocol (HWMP), 49% for Reactive (Dynamic MANET On-Demand-DYMO), 75% for Proactive (Optimized Link State Routing-OLSR), and 60% for Ad-hoc on-demand Distance Vector Spanning-Tree (AODV-ST). Other metrics including end-to-end delay, packet delay variation, routing overhead and number of delivered video frames have also improved using the proposed protocol. Finally, the third phase, an integration of the first two phases has proven to be an efficient scheme for high quality P2P live video streaming over hybrid WMNs. This video streaming scheme had averagely improved video distortion by 41%, frame dependency distortion by 50%, initial start-up delay by 15% and end-to-end delay by 33% in comparison with the average introduced values by three other considered integration cases which are Reactive and RNC-GJE, Reactive and the first phase, the second phase and RNC-GJE
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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Survey on QoE/QoS Correlation Models for Video Streaming over Vehicular Ad-hoc Networks
Vehicular Ad-hoc Networks (VANETs) are a new emerging technology which has attracted enormous interest over the last few years. It enables vehicles to communicate with each other and with roadside infrastructures for many applications. One of the promising applications is multimedia services for traffic safety or infotainment. The video service requires a good quality to satisfy the end-user known as the Quality of Experience (QoE). Several models have been suggested in the literature to measure or predict this metric. In this paper, we present an overview of interesting researches, which propose QoE models for video streaming over VANETs. The limits and deficiencies of these models are identified, which shed light on the challenges and real problems to overcome in the future
Location-aware mechanism for efficient video delivery over wireless mesh networks
Due to their flexibility, ease of use, low-cost and fast deployment, wireless Mesh Networks have been widely accepted as an alternative to wired network for last-mile connectivity. When used in conjunction with Peer-to-Peer data transfer solutions, many innovative applications and services such as distributed storage, resource sharing, live TV broadcasting or Video on Demand can be supported without any centralized administration. However, in order to achieve a good quality of service in such variable, error-prone and resource-constrained wireless multi-hop environments, it is important that the associated Peer-to-Peer overlay is not only aware of the availability, but also of the location and available path link quality of its peers and services.
This thesis proposes a wireless location-aware Chord-based overlay mechanism for Wireless Mesh Networks (WILCO) based on a novel geographical multi-level ID mapping and an improved finger table. The proposed scheme exploits the location information of mesh routers to decrease the number of hops the overlay messages traverse in the physical topology. Analytical and simulation results demonstrate that in comparison to the original Chord, WILCO has significant benefits: it reduces the number of lookup messages, has symmetric lookup on keys in both the forward and backward direction of the Chord ring and achieves a stretch factor of O(1).
On top of this location-aware overlay, a WILCO-based novel video segment seeking algorithm is proposed to make use of the multi-level WILCO ID location-awareness to locate and retrieve requested video segments from the nearest peer in order to improve video quality. An enhanced version of WILCO segment seeking algorithm (WILCO+) is proposed to mitigate the sometimes suboptimal selection of the WILCO video segment seeking algorithm by extracting coordinates from WILCO ID to enable location-awareness. Analytical and simulation results illustrate that the proposed scheme outperforms the existing state-of-the-art solutions in terms of PSNR and packet loss with different background traffic loads.
While hop count is frequently strongly correlated to Quality of Service, the link quality of the underlying network will also have a strong influence on content retrieval quality. As a result, a Cross-layer Wireless Link Quality-aware Overlay peer selection mechanism (WLO) is proposed. The proposed cross-layer mechanism uses a Multiplication Selector Metric (MSM) to select the best overlay peer. The proposed MSM overcomes the two issues facing the traditional summation-based metric, namely, the difficulty of bottleneck link identification and the influence of hop count on behavior. Simulation results show that WLO outperforms the existing state-of-the-art solutions in terms of video quality at different background loads and levels of topology incompleteness. Real life emulation-based tests and subjective video quality assessments are also performed to show that the simulation results are closely matched by the real-life emulation-based results and to illustrate the significant impact of overlay peer selection on the user perceived video quality
Point-to-Point Traffic in Wireless Mesh Networks
Although most work on Wireless Mesh Networks (WMNs) has focused on traffic flowing in and out of the network via gateways, traffic within the WMN may also be significant in many environments. This point-to-point (P2P) traffic between the nodes within WMN can be handled in different ways, particularly in WMNs containing multiple gateways. The approach used affects the performance of both the P2P flows and other traffic in the network.
This work studies the impact of handling P2P traffic in the presence of gateways and gateway traffic. Through mathematical analysis of the resulting traffic patterns, along with extensive simulations, the need to route P2P traffic appropriately is demonstrated. While direct routing yields considerable performance improvements in small networks, it can actually decrease capacity in larger networks.
Consequently, we extend the Hybrid Wireless Mesh Protocol (HWMP) proposed in IEEE 802.11s by adding two new message types to obtain more information useful for choosing the best route. Through simulations on different networks, HWMP shows better average delivery ratio and end-to-end delay than the original gateway-based and the P2P routing mechanisms in the simulation settings
Actas da 10ÂȘ ConferĂȘncia sobre Redes de Computadores
Universidade do MinhoCCTCCentro AlgoritmiCisco SystemsIEEE Portugal Sectio
Network Coding based Information Security in Multi-hop Wireless Networks
Multi-hop Wireless Networks (MWNs) represent a class of networks where messages are forwarded through multiple hops of wireless transmission. Applications of this newly emerging communication paradigm include asset monitoring wireless sensor networks (WSNs), command communication mobile ad hoc networks (MANETs), community- or campus-wide wireless mesh networks (WMNs), etc.
Information security is one of the major barriers to the wide-scale deployment of MWNs but has received little attention so far. On the one hand, due to the open wireless channels and multi-hop wireless transmissions, MWNs are vulnerable to various information security threats such as eavesdropping, data injection/modification, node compromising, traffic analysis, and flow tracing. On the other hand, the characteristics of MWNs including the vulnerability of intermediate network nodes, multi-path packet forwarding, and limited computing capability and storage capacity make the existing information security schemes designed for the conventional wired networks or single-hop wireless networks unsuitable for MWNs. Therefore, newly designed schemes are highly desired to meet the stringent security and performance requirements for the information security of MWNs.
In this research, we focus on three fundamental information security issues in MWNs: efficient privacy preservation for source anonymity, which is critical to the information security of MWNs; the traffic explosion issue, which targets at preventing denial of service (DoS) and enhancing system availability; and the cooperative peer-to-peer information exchange issue, which is critical to quickly achieve maximum data availability if the base station is temporarily unavailable or the service of the base station is intermittent. We have made the following three major contributions.
Firstly, we identify the severe threats of traffic analysis/flow tracing attacks to the information security in network coding enabled MWNs. To prevent these attacks and achieve source anonymity in MWNs, we propose a network coding based privacy-preserving scheme. The unique âmixingâ feature of network coding is exploited in the proposed scheme to confuse adversaries from conducting advanced privacy attacks, such as time correlation, size correlation, and message content correlation. With homomorphic encryption functions, the proposed scheme can achieve both privacy preservation and data confidentiality, which are two critical information security requirements.
Secondly, to prevent traffic explosion and at the same time achieve source unobservability in MWNs, we propose a network coding based privacy-preserving scheme, called SUNC (Source Unobservability using Network Coding). Network coding is utilized in the scheme to automatically absorb dummy messages at intermediate network nodes, and thus, traffic explosion induced denial of service (DoS) can be naturally prevented to ensure the system availability. In addition to ensuring system availability and achieving source unobservability, SUNC can also thwart internal adversaries.
Thirdly, to enhance the data availability when a base station is temporarily unavailable or the service of the base station is intermittent, we propose a cooperative peer-to-peer information exchange scheme based on network coding. The proposed scheme can quickly accomplish optimal information exchange in terms of throughput and transmission delay.
For each research issue, detailed simulation results in terms of computational overhead, transmission efficiency, and communication overhead, are given to demonstrate the efficacy and efficiency of the proposed solutions
Network coding for reliable wireless sensor networks
Wireless sensor networks are used in many applications and are now a key element
in the increasingly growing Internet of Things. These networks are composed of
small nodes including wireless communication modules, and in most of the cases
are able to autonomously con gure themselves into networks, to ensure sensed data
delivery. As more and more sensor nodes and networks join the Internet of Things,
collaboration between geographically distributed systems are expected. Peer to peer
overlay networks can assist in the federation of these systems, for them to collaborate.
Since participating peers/proxies contribute to storage and processing, there is no
burden on speci c servers and bandwidth bottlenecks are avoided.
Network coding can be used to improve the performance of wireless sensor networks.
The idea is for data from multiple links to be combined at intermediate encoding
nodes, before further transmission. This technique proved to have a lot of potential
in a wide range of applications. In the particular case of sensor networks, network
coding based protocols and algorithms try to achieve a balance between low packet
error rate and energy consumption. For network coding based constrained networks
to be federated using peer to peer overlays, it is necessary to enable the storage
of encoding vectors and coded data by such distributed storage systems. Packets
can arrive to the overlay through any gateway/proxy (peers in the overlay), and lost
packets can be recovered by the overlay (or client) using original and coded data that
has been stored. The decoding process requires a decoding service at the overlay
network. Such architecture, which is the focus of this thesis, will allow constrained
networks to reduce packet error rate in an energy e cient way, while bene ting from an e ective distributed storage solution for their federation. This will serve as
a basis for the proposal of mathematical models and algorithms that determine the
most e ective routing trees, for packet forwarding toward sink/gateway nodes, and
best amount and placement of encoding nodes.As redes de sensores sem fios sĂŁo usadas em muitas aplicaçÔes e sĂŁo hoje consideradas um elemento-chave para o desenvolvimento da Internet das Coisas. Compostas por nĂłs de pequena dimensĂŁo que incorporam mĂłdulos de comunicação sem fios, grande parte destas redes possuem a capacidade de se configurarem de forma autĂłnoma, formando sistemas em rede para garantir a entrega dos dados recolhidos. (âŠ