33,928 research outputs found
Implementation and evaluation of the sensornet protocol for Contiki
Sensornet Protocol (SP) is a link abstraction layer between the network layer and the link layer for sensor networks. SP was proposed as the core of a future-oriented sensor node architecture that allows flexible and optimized combination between multiple coexisting protocols. This thesis implements the SP sensornet protocol on the Contiki operating system in order to: evaluate the effectiveness of the original SP services; explore further requirements and implementation trade-offs uncovered by the original proposal. We analyze the original SP design and the TinyOS implementation of SP to design the Contiki port. We implement the data sending and receiving part of SP using Contiki processes, and the neighbor management part as a group of global routines. The evaluation consists of a single-hop traffic throughput test and a multihop convergecast test. Both tests are conducted using both simulation and experimentation. We conclude from the evaluation results that SP's link-level abstraction effectively improves modularity in protocol construction without sacrificing performance, and our SP implementation on Contiki lays a good foundation for future protocol innovations in wireless sensor networks
On Efficiently Detecting Overlapping Communities over Distributed Dynamic Graphs
Modern networks are of huge sizes as well as high dynamics, which challenges
the efficiency of community detection algorithms. In this paper, we study the
problem of overlapping community detection on distributed and dynamic graphs.
Given a distributed, undirected and unweighted graph, the goal is to detect
overlapping communities incrementally as the graph is dynamically changing. We
propose an efficient algorithm, called \textit{randomized Speaker-Listener
Label Propagation Algorithm} (rSLPA), based on the \textit{Speaker-Listener
Label Propagation Algorithm} (SLPA) by relaxing the probability distribution of
label propagation. Besides detecting high-quality communities, rSLPA can
incrementally update the detected communities after a batch of edge insertion
and deletion operations. To the best of our knowledge, rSLPA is the first
algorithm that can incrementally capture the same communities as those obtained
by applying the detection algorithm from the scratch on the updated graph.
Extensive experiments are conducted on both synthetic and real-world datasets,
and the results show that our algorithm can achieve high accuracy and
efficiency at the same time.Comment: A short version of this paper will be published as ICDE'2018 poste
Regression and Singular Value Decomposition in Dynamic Graphs
Most of real-world graphs are {\em dynamic}, i.e., they change over time.
However, while problems such as regression and Singular Value Decomposition
(SVD) have been studied for {\em static} graphs, they have not been
investigated for {\em dynamic} graphs, yet. In this paper, we introduce,
motivate and study regression and SVD over dynamic graphs. First, we present
the notion of {\em update-efficient matrix embedding} that defines the
conditions sufficient for a matrix embedding to be used for the dynamic graph
regression problem (under norm). We prove that given an
update-efficient matrix embedding (e.g., adjacency matrix), after an update
operation in the graph, the optimal solution of the graph regression problem
for the revised graph can be computed in time. We also study dynamic
graph regression under least absolute deviation. Then, we characterize a class
of matrix embeddings that can be used to efficiently update SVD of a dynamic
graph. For adjacency matrix and Laplacian matrix, we study those graph update
operations for which SVD (and low rank approximation) can be updated
efficiently
Fast and Accurate Random Walk with Restart on Dynamic Graphs with Guarantees
Given a time-evolving graph, how can we track similarity between nodes in a
fast and accurate way, with theoretical guarantees on the convergence and the
error? Random Walk with Restart (RWR) is a popular measure to estimate the
similarity between nodes and has been exploited in numerous applications. Many
real-world graphs are dynamic with frequent insertion/deletion of edges; thus,
tracking RWR scores on dynamic graphs in an efficient way has aroused much
interest among data mining researchers. Recently, dynamic RWR models based on
the propagation of scores across a given graph have been proposed, and have
succeeded in outperforming previous other approaches to compute RWR
dynamically. However, those models fail to guarantee exactness and convergence
time for updating RWR in a generalized form. In this paper, we propose OSP, a
fast and accurate algorithm for computing dynamic RWR with insertion/deletion
of nodes/edges in a directed/undirected graph. When the graph is updated, OSP
first calculates offset scores around the modified edges, propagates the offset
scores across the updated graph, and then merges them with the current RWR
scores to get updated RWR scores. We prove the exactness of OSP and introduce
OSP-T, a version of OSP which regulates a trade-off between accuracy and
computation time by using error tolerance {\epsilon}. Given restart probability
c, OSP-T guarantees to return RWR scores with O ({\epsilon} /c ) error in O
(log ({\epsilon}/2)/log(1-c)) iterations. Through extensive experiments, we
show that OSP tracks RWR exactly up to 4605x faster than existing static RWR
method on dynamic graphs, and OSP-T requires up to 15x less time with 730x
lower L1 norm error and 3.3x lower rank error than other state-of-the-art
dynamic RWR methods.Comment: 10 pages, 8 figure
Near Optimal Parallel Algorithms for Dynamic DFS in Undirected Graphs
Depth first search (DFS) tree is a fundamental data structure for solving
graph problems. The classical algorithm [SiComp74] for building a DFS tree
requires time for a given graph having vertices and edges.
Recently, Baswana et al. [SODA16] presented a simple algorithm for updating DFS
tree of an undirected graph after an edge/vertex update in time.
However, their algorithm is strictly sequential. We present an algorithm
achieving similar bounds, that can be adopted easily to the parallel
environment.
In the parallel model, a DFS tree can be computed from scratch using
processors in expected time [SiComp90] on an EREW PRAM, whereas
the best deterministic algorithm takes time
[SiComp90,JAlg93] on a CRCW PRAM. Our algorithm can be used to develop optimal
(upto polylog n factors deterministic algorithms for maintaining fully dynamic
DFS and fault tolerant DFS, of an undirected graph.
1- Parallel Fully Dynamic DFS:
Given an arbitrary online sequence of vertex/edge updates, we can maintain a
DFS tree of an undirected graph in time per update using
processors on an EREW PRAM.
2- Parallel Fault tolerant DFS:
An undirected graph can be preprocessed to build a data structure of size
O(m) such that for a set of updates (where is constant) in the graph,
the updated DFS tree can be computed in time using
processors on an EREW PRAM.
Moreover, our fully dynamic DFS algorithm provides, in a seamless manner,
nearly optimal (upto polylog n factors) algorithms for maintaining a DFS tree
in semi-streaming model and a restricted distributed model. These are the first
parallel, semi-streaming and distributed algorithms for maintaining a DFS tree
in the dynamic setting.Comment: Accepted to appear in SPAA'17, 32 Pages, 5 Figure
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