3,409 research outputs found

    Operating-system support for distributed multimedia

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    Multimedia applications place new demands upon processors, networks and operating systems. While some network designers, through ATM for example, have considered revolutionary approaches to supporting multimedia, the same cannot be said for operating systems designers. Most work is evolutionary in nature, attempting to identify additional features that can be added to existing systems to support multimedia. Here we describe the Pegasus project's attempt to build an integrated hardware and operating system environment from\ud the ground up specifically targeted towards multimedia

    SHStream: Self-Healing Framework for HTTP Video-Streaming

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    HTTP video-streaming is leading delivery of video content over the Internet. This phenomenon is explained by the ubiquity of web browsers, the permeability of HTTP traffic and the recent video technologies around HTML5. However, the inclusion of multimedia requests imposes new requirements on web servers due to responses with lifespans that can reach dozens of minutes and timing requirements for data fragments transmitted during the response period. Consequently, web- servers require real-time performance control to avoid playback outages caused by overloading and performance anomalies. We present SHStream , a self-healing framework for web servers delivering video-streaming content that provides (1) load admit- tance to avoid server overloading; (2) prediction of performance anomalies using online data stream learning algorithms; (3) continuous evaluation and selection of the best algorithm for prediction; and (4) proactive recovery by migrating the server to other hosts using container-based virtualization techniques. Evaluation of our framework using several variants of Hoeffding trees and ensemble algorithms showed that with a small number of learning instances, it is possible to achieve approximately 98% of recall and 99% of precision for failure predictions. Additionally, proactive failover can be performed in less than 1 secon

    Scalable Storage for Digital Libraries

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    I propose a storage system optimised for digital libraries. Its key features are its heterogeneous scalability; its integration and exploitation of rich semantic metadata associated with digital objects; its use of a name space; and its aggressive performance optimisation in the digital library domain

    Video streaming with quality adaption using collaborative active grid networks

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    Due to the services and demands of the end users, Distributed Computing (Grid Technology, Web Services, and Peer-to-Peer) has been developedrapidJy in thelastyears. Theconvergence of these architectures has been possible using mechanisms such as Collaborative work and Resources Sharing. Grid computing is a platform to enable flexible, secure, controlled, scalable, ubiquitous and heterogeneous services. On the other hand, Video Streaming applications demand a greater deployment over connected Internet users. The present work uses the Acti ve Grid technology as a fundamental platform to give a solution of multimediacontentrecovery. This solution takes into account the following key concepts: collaborative work, multi-source recovery and adapti ve quality. A new archi tecture is designed to deliver video content over a Grid Network. The acti ve and passi ve roles of the nodes are important to guarantee a high quality and efficiency for the video streaming system. The acti ve sender nodes are the content suppliers, while the passive sender nodes wiU perform the backup functions, based on global resource control policies. The aim of the backup node is minirnize the time to restore the systemin caseoffailures. In this way, all participant peers work in a collaborati ve manner following a mul ti -source recovery scheme. Furthermore, Video La yered Encoding is used to manage the video data in a high scalable way, di viding the video in multiple layers. This video codification scheme enables thequality adaptation according to the availability of system resources. In addition, a buffer by sender peer and by layer is needed for an effecti ve control ofthe video retrieve. The QoS will fit considering the state of each buffer and the measurement tools provide by the Acti ve Grid on the network nodes. Ke ywords: Peer -to-Peer Grid Architecture, Services for Active Grids, Streaming Media, Layered Coding, Quality Adaptation, CoUaborative Work.Peer Reviewe

    Video streaming with quality adaption using collaborative active grid networks

    Get PDF
    Due to the services and demands of the end users, Distributed Computing (Grid Technology, Web Services, and Peer-to-Peer) has been developedrapidJy in thelastyears. Theconvergence of these architectures has been possible using mechanisms such as Collaborative work and Resources Sharing. Grid computing is a platform to enable flexible, secure, controlled, scalable, ubiquitous and heterogeneous services. On the other hand, Video Streaming applications demand a greater deployment over connected Internet users. The present work uses the Acti ve Grid technology as a fundamental platform to give a solution of multimediacontentrecovery. This solution takes into account the following key concepts: collaborative work, multi-source recovery and adapti ve quality. A new archi tecture is designed to deliver video content over a Grid Network. The acti ve and passi ve roles of the nodes are important to guarantee a high quality and efficiency for the video streaming system. The acti ve sender nodes are the content suppliers, while the passive sender nodes wiU perform the backup functions, based on global resource control policies. The aim of the backup node is minirnize the time to restore the systemin caseoffailures. In this way, all participant peers work in a collaborati ve manner following a mul ti -source recovery scheme. Furthermore, Video La yered Encoding is used to manage the video data in a high scalable way, di viding the video in multiple layers. This video codification scheme enables thequality adaptation according to the availability of system resources. In addition, a buffer by sender peer and by layer is needed for an effecti ve control ofthe video retrieve. The QoS will fit considering the state of each buffer and the measurement tools provide by the Acti ve Grid on the network nodes. Ke ywords: Peer -to-Peer Grid Architecture, Services for Active Grids, Streaming Media, Layered Coding, Quality Adaptation, CoUaborative Work.Peer Reviewe

    Dynamicity and Durability in Scalable Visual Instance Search.

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    Visual instance search involves retrieving from a collection of images the ones that contain an instance of a visual query. Systems designed for visual instance search face the major challenge of scalability: a collection of a few million images used for instance search typically creates a few billion features that must be indexed. Furthermore, as real image collections grow rapidly, systems must also provide dynamicity, i.e., be able to handle on-line insertions while concurrently serving retrieval operations. Durability, which is the ability to recover correctly from software and hardware crashes, is the natural complement of dynamicity. Durability, however, has rarely been integrated within scalable and dynamic high-dimensional indexing solutions. This article addresses the issue of dynamicity and durability for scalable indexing of very large and rapidly growing collections of local features for instance retrieval. By extending the NV-tree, a scalable disk-based high-dimensional index, we show how to implement the ACID properties of transactions which ensure both dynamicity and durability. We present a detailed performance evaluation of the transactional NV-tree: (i) We show that the insertion throughput is excellent despite the overhead for enforcing the ACID properties; (ii) We also show that this transactional index is truly scalable using a standard image benchmark embedded in collections of up to 28.5 billion high-dimensional vectors; the largest single-server evaluations reported in the literature
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