63,258 research outputs found

    Cloud computing resource scheduling and a survey of its evolutionary approaches

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    A disruptive technology fundamentally transforming the way that computing services are delivered, cloud computing offers information and communication technology users a new dimension of convenience of resources, as services via the Internet. Because cloud provides a finite pool of virtualized on-demand resources, optimally scheduling them has become an essential and rewarding topic, where a trend of using Evolutionary Computation (EC) algorithms is emerging rapidly. Through analyzing the cloud computing architecture, this survey first presents taxonomy at two levels of scheduling cloud resources. It then paints a landscape of the scheduling problem and solutions. According to the taxonomy, a comprehensive survey of state-of-the-art approaches is presented systematically. Looking forward, challenges and potential future research directions are investigated and invited, including real-time scheduling, adaptive dynamic scheduling, large-scale scheduling, multiobjective scheduling, and distributed and parallel scheduling. At the dawn of Industry 4.0, cloud computing scheduling for cyber-physical integration with the presence of big data is also discussed. Research in this area is only in its infancy, but with the rapid fusion of information and data technology, more exciting and agenda-setting topics are likely to emerge on the horizon

    Relating goal scheduling, precedence, and memory management in and-parallel execution of logic programs

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    The interactions among three important issues involved in the implementation of logic programs in parallel (goal scheduling, precedence, and memory management) are discussed. A simplified, parallel memory management model and an efficient, load-balancing goal scheduling strategy are presented. It is shown how, for systems which support "don't know" non-determinism, special care has to be taken during goal scheduling if the space recovery characteristics of sequential systems are to be preserved. A solution based on selecting only "newer" goals for execution is described, and an algorithm is proposed for efficiently maintaining and determining precedence relationships and variable ages across parallel goals. It is argued that the proposed schemes and algorithms make it possible to extend the storage performance of sequential systems to parallel execution without the considerable overhead previously associated with it. The results are applicable to a wide class of parallel and coroutining systems, and they represent an efficient alternative to "all heap" or "spaghetti stack" allocation models

    3E: Energy-Efficient Elastic Scheduling for Independent Tasks in Heterogeneous Computing Systems

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    Reducing energy consumption is a major design constraint for modern heterogeneous computing systems to minimize electricity cost, improve system reliability and protect environment. Conventional energy-efficient scheduling strategies developed on these systems do not sufficiently exploit the system elasticity and adaptability for maximum energy savings, and do not simultaneously take account of user expected finish time. In this paper, we develop a novel scheduling strategy named energy-efficient elastic (3E) scheduling for aperiodic, independent and non-real-time tasks with user expected finish times on DVFS-enabled heterogeneous computing systems. The 3E strategy adjusts processors’ supply voltages and frequencies according to the system workload, and makes trade-offs between energy consumption and user expected finish times. Compared with other energy-efficient strategies, 3E significantly improves the scheduling quality and effectively enhances the system elasticity

    Efficient heuristics for the parallel blocking flow shop scheduling problem

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    We consider the NP-hard problem of scheduling n jobs in F identical parallel flow shops, each consisting of a series of m machines, and doing so with a blocking constraint. The applied criterion is to minimize the makespan, i.e., the maximum completion time of all the jobs in F flow shops (lines). The Parallel Flow Shop Scheduling Problem (PFSP) is conceptually similar to another problem known in the literature as the Distributed Permutation Flow Shop Scheduling Problem (DPFSP), which allows modeling the scheduling process in companies with more than one factory, each factory with a flow shop configuration. Therefore, the proposed methods can solve the scheduling problem under the blocking constraint in both situations, which, to the best of our knowledge, has not been studied previously. In this paper, we propose a mathematical model along with some constructive and improvement heuristics to solve the parallel blocking flow shop problem (PBFSP) and thus minimize the maximum completion time among lines. The proposed constructive procedures use two approaches that are totally different from those proposed in the literature. These methods are used as initial solution procedures of an iterated local search (ILS) and an iterated greedy algorithm (IGA), both of which are combined with a variable neighborhood search (VNS). The proposed constructive procedure and the improved methods take into account the characteristics of the problem. The computational evaluation demonstrates that both of them –especially the IGA– perform considerably better than those algorithms adapted from the DPFSP literature.Peer ReviewedPostprint (author's final draft

    Petuum: A New Platform for Distributed Machine Learning on Big Data

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    What is a systematic way to efficiently apply a wide spectrum of advanced ML programs to industrial scale problems, using Big Models (up to 100s of billions of parameters) on Big Data (up to terabytes or petabytes)? Modern parallelization strategies employ fine-grained operations and scheduling beyond the classic bulk-synchronous processing paradigm popularized by MapReduce, or even specialized graph-based execution that relies on graph representations of ML programs. The variety of approaches tends to pull systems and algorithms design in different directions, and it remains difficult to find a universal platform applicable to a wide range of ML programs at scale. We propose a general-purpose framework that systematically addresses data- and model-parallel challenges in large-scale ML, by observing that many ML programs are fundamentally optimization-centric and admit error-tolerant, iterative-convergent algorithmic solutions. This presents unique opportunities for an integrative system design, such as bounded-error network synchronization and dynamic scheduling based on ML program structure. We demonstrate the efficacy of these system designs versus well-known implementations of modern ML algorithms, allowing ML programs to run in much less time and at considerably larger model sizes, even on modestly-sized compute clusters.Comment: 15 pages, 10 figures, final version in KDD 2015 under the same titl

    A performance comparison of the contiguous allocation strategies in 3D mesh connected multicomputers

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    The performance of contiguous allocation strategies can be significantly affected by the distribution of job execution times. In this paper, the performance of the existing contiguous allocation strategies for 3D mesh multicomputers is re-visited in the context of heavy-tailed distributions (e.g., a Bounded Pareto distribution). The strategies are evaluated and compared using simulation experiments for both First-Come-First-Served (FCFS) and Shortest-Service-Demand (SSD) scheduling strategies under a variety of system loads and system sizes. The results show that the performance of the allocation strategies degrades considerably when job execution times follow a heavy-tailed distribution. Moreover, SSD copes much better than FCFS scheduling strategy in the presence of heavy-tailed job execution times. The results also show that the strategies that depend on a list of allocated sub-meshes for both allocation and deallocation have lower allocation overhead and deliver good system performance in terms of average turnaround time and mean system utilization
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