45,238 research outputs found
Circulant temporal encoding for video retrieval and temporal alignment
We address the problem of specific video event retrieval. Given a query video
of a specific event, e.g., a concert of Madonna, the goal is to retrieve other
videos of the same event that temporally overlap with the query. Our approach
encodes the frame descriptors of a video to jointly represent their appearance
and temporal order. It exploits the properties of circulant matrices to
efficiently compare the videos in the frequency domain. This offers a
significant gain in complexity and accurately localizes the matching parts of
videos. The descriptors can be compressed in the frequency domain with a
product quantizer adapted to complex numbers. In this case, video retrieval is
performed without decompressing the descriptors. We also consider the temporal
alignment of a set of videos. We exploit the matching confidence and an
estimate of the temporal offset computed for all pairs of videos by our
retrieval approach. Our robust algorithm aligns the videos on a global timeline
by maximizing the set of temporally consistent matches. The global temporal
alignment enables synchronous playback of the videos of a given scene
User-interface to a CCTV video search system
The proliferation of CCTV surveillance systems creates a problem of how to effectively navigate and search the resulting video archive, in a variety of security scenarios. We are concerned here with a situation where a searcher must locate all occurrences of a given person or object within a specified timeframe and with constraints on which camera(s) footage is valid to search. Conventional approaches based on browsing time/camera based combinations are inadequate. We advocate using automatically detected video objects as a basis for search, linking and browsing. In this paper we present a system under development based on users interacting with detected video objects. We outline the suite of technologies needed to achieve such a system and for each we describe where we are in terms of realizing those technologies. We also present a system interface to this system, designed with user needs and user tasks in mind
An Immersive Telepresence System using RGB-D Sensors and Head Mounted Display
We present a tele-immersive system that enables people to interact with each
other in a virtual world using body gestures in addition to verbal
communication. Beyond the obvious applications, including general online
conversations and gaming, we hypothesize that our proposed system would be
particularly beneficial to education by offering rich visual contents and
interactivity. One distinct feature is the integration of egocentric pose
recognition that allows participants to use their gestures to demonstrate and
manipulate virtual objects simultaneously. This functionality enables the
instructor to ef- fectively and efficiently explain and illustrate complex
concepts or sophisticated problems in an intuitive manner. The highly
interactive and flexible environment can capture and sustain more student
attention than the traditional classroom setting and, thus, delivers a
compelling experience to the students. Our main focus here is to investigate
possible solutions for the system design and implementation and devise
strategies for fast, efficient computation suitable for visual data processing
and network transmission. We describe the technique and experiments in details
and provide quantitative performance results, demonstrating our system can be
run comfortably and reliably for different application scenarios. Our
preliminary results are promising and demonstrate the potential for more
compelling directions in cyberlearning.Comment: IEEE International Symposium on Multimedia 201
Translating Video Recordings of Mobile App Usages into Replayable Scenarios
Screen recordings of mobile applications are easy to obtain and capture a
wealth of information pertinent to software developers (e.g., bugs or feature
requests), making them a popular mechanism for crowdsourced app feedback. Thus,
these videos are becoming a common artifact that developers must manage. In
light of unique mobile development constraints, including swift release cycles
and rapidly evolving platforms, automated techniques for analyzing all types of
rich software artifacts provide benefit to mobile developers. Unfortunately,
automatically analyzing screen recordings presents serious challenges, due to
their graphical nature, compared to other types of (textual) artifacts. To
address these challenges, this paper introduces V2S, a lightweight, automated
approach for translating video recordings of Android app usages into replayable
scenarios. V2S is based primarily on computer vision techniques and adapts
recent solutions for object detection and image classification to detect and
classify user actions captured in a video, and convert these into a replayable
test scenario. We performed an extensive evaluation of V2S involving 175 videos
depicting 3,534 GUI-based actions collected from users exercising features and
reproducing bugs from over 80 popular Android apps. Our results illustrate that
V2S can accurately replay scenarios from screen recordings, and is capable of
reproducing 89% of our collected videos with minimal overhead. A case
study with three industrial partners illustrates the potential usefulness of
V2S from the viewpoint of developers.Comment: In proceedings of the 42nd International Conference on Software
Engineering (ICSE'20), 13 page
CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines
Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective.
The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines.
From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research
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