11,560 research outputs found

    Graph Spectral Image Processing

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    Recent advent of graph signal processing (GSP) has spurred intensive studies of signals that live naturally on irregular data kernels described by graphs (e.g., social networks, wireless sensor networks). Though a digital image contains pixels that reside on a regularly sampled 2D grid, if one can design an appropriate underlying graph connecting pixels with weights that reflect the image structure, then one can interpret the image (or image patch) as a signal on a graph, and apply GSP tools for processing and analysis of the signal in graph spectral domain. In this article, we overview recent graph spectral techniques in GSP specifically for image / video processing. The topics covered include image compression, image restoration, image filtering and image segmentation

    Current optical technologies for wireless access

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    The objective of this paper is to describe recent activities and investigations on free-space optics (FSO) or optical wireless and the excellent results achieved within SatNEx an EU-framework 6th programme and IC 0802 a COST action. In a first part, the FSO technology is briefly discussed. In a second part, we mention some performance evaluation criterions for the FSO. In third part, we briefly discuss some optical signal propagation experiments through the atmosphere by mentioning network architectures for FSO and then discuss the recent investigations in airborne and satellite application experiments for FSO. In part four, we mention some recent investigation results on modelling the FSO channel under fog conditions and atmospheric turbulence. Additionally, some recent major performance improvement results obtained by employing hybrid systems and using some specific modulation and coding schemes are presented

    Semantic multimedia remote display for mobile thin clients

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    Current remote display technologies for mobile thin clients convert practically all types of graphical content into sequences of images rendered by the client. Consequently, important information concerning the content semantics is lost. The present paper goes beyond this bottleneck by developing a semantic multimedia remote display. The principle consists of representing the graphical content as a real-time interactive multimedia scene graph. The underlying architecture features novel components for scene-graph creation and management, as well as for user interactivity handling. The experimental setup considers the Linux X windows system and BiFS/LASeR multimedia scene technologies on the server and client sides, respectively. The implemented solution was benchmarked against currently deployed solutions (VNC and Microsoft-RDP), by considering text editing and WWW browsing applications. The quantitative assessments demonstrate: (1) visual quality expressed by seven objective metrics, e.g., PSNR values between 30 and 42 dB or SSIM values larger than 0.9999; (2) downlink bandwidth gain factors ranging from 2 to 60; (3) real-time user event management expressed by network round-trip time reduction by factors of 4-6 and by uplink bandwidth gain factors from 3 to 10; (4) feasible CPU activity, larger than in the RDP case but reduced by a factor of 1.5 with respect to the VNC-HEXTILE

    End-to-End Simulation of 5G mmWave Networks

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    Due to its potential for multi-gigabit and low latency wireless links, millimeter wave (mmWave) technology is expected to play a central role in 5th generation cellular systems. While there has been considerable progress in understanding the mmWave physical layer, innovations will be required at all layers of the protocol stack, in both the access and the core network. Discrete-event network simulation is essential for end-to-end, cross-layer research and development. This paper provides a tutorial on a recently developed full-stack mmWave module integrated into the widely used open-source ns--3 simulator. The module includes a number of detailed statistical channel models as well as the ability to incorporate real measurements or ray-tracing data. The Physical (PHY) and Medium Access Control (MAC) layers are modular and highly customizable, making it easy to integrate algorithms or compare Orthogonal Frequency Division Multiplexing (OFDM) numerologies, for example. The module is interfaced with the core network of the ns--3 Long Term Evolution (LTE) module for full-stack simulations of end-to-end connectivity, and advanced architectural features, such as dual-connectivity, are also available. To facilitate the understanding of the module, and verify its correct functioning, we provide several examples that show the performance of the custom mmWave stack as well as custom congestion control algorithms designed specifically for efficient utilization of the mmWave channel.Comment: 25 pages, 16 figures, submitted to IEEE Communications Surveys and Tutorials (revised Jan. 2018

    Opportunistic Routing with Network Coding in Powerline Communications

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    Opportunistic Routing (OR) can be used as an alternative to the legacy routing (LR) protocols in networks with a broadcast lossy channel and possibility of overhearing the signal. The power line medium creates such an environment. OR can better exploit the channel than LR because it allows the cooperation of all nodes that receive any data. With LR, only a chain of nodes is selected for communication. Other nodes drop the received information. We investigate OR for the one-source one-destination scenario with one traffic flow. First, we evaluate the upper bound on the achievable data rate and advocate the decentralized algorithm for its calculation. This knowledge is used in the design of Basic Routing Rules (BRR). They use the link quality metric that equals the upper bound on the achievable data rate between the given node and the destination. We call it the node priority. It considers the possibility of multi-path communication and the packet loss correlation. BRR allows achieving the optimal data rate pertaining certain theoretical assumptions. The Extended BRR (BRR-E) are free of them. The major difference between BRR and BRR-E lies in the usage of Network Coding (NC) for prognosis of the feedback. In this way, the protocol overhead can be severely reduced. We also study Automatic Repeat-reQuest (ARQ) mechanism that is applicable with OR. It differs to ARQ with LR in that each sender has several sinks and none of the sinks except destination require the full recovery of the original message. Using BRR-E, ARQ and other services like network initialization and link state control, we design the Advanced Network Coding based Opportunistic Routing protocol (ANChOR). With the analytic and simulation results we demonstrate the near optimum performance of ANChOR. For the triangular topology, the achievable data rate is just 2% away from the theoretical maximum and it is up to 90% higher than it is possible to achieve with LR. Using the G.hn standard, we also show the full protocol stack simulation results (including IP/UDP and realistic channel model). In this simulation we revealed that the gain of OR to LR can be even more increased by reducing the head-of-the-line problem in ARQ. Even considering the ANChOR overhead through additional headers and feedbacks, it outperforms the original G.hn setup in data rate up to 40% and in latency up to 60%.:1 Introduction 2 1.1 Intra-flow Network Coding 6 1.2 Random Linear Network Coding (RLNC) 7 2 Performance Limits of Routing Protocols in PowerLine Communications (PLC) 13 2.1 System model 14 2.2 Channel model 14 2.3 Upper bound on the achievable data rate 16 2.4 Achieving the upper bound data rate 17 2.5 Potential gain of Opportunistic Routing Protocol (ORP) over Common Single-path Routing Protocol (CSPR) 19 2.6 Evaluation of ORP potential 19 3 Opportunistic Routing: Realizations and Challenges 24 3.1 Vertex priority and cooperation group 26 3.2 Transmission policy in idealized network 34 3.2.1 Basic Routing Rules (BRR) 36 3.3 Transmission policy in real network 40 3.3.1 Purpose of Network Coding (NC) in ORP 41 3.3.2 Extended Basic Routing Rules (BRR) (BRR-E) 43 3.4 Automatic ReQuest reply (ARQ) 50 3.4.1 Retransmission request message contents 51 3.4.2 Retransmission Request (RR) origination and forwarding 66 3.4.3 Retransmission response 67 3.5 Congestion control 68 3.5.1 Congestion control in our work 70 3.6 Network initialization 74 3.7 Formation of the cooperation groups (coalitions) 76 3.8 Advanced Network Coding based Opportunistic Routing protocol (ANChOR) header 77 3.9 Communication of protocol information 77 3.10 ANChOR simulation . .79 3.10.1 ANChOR information in real time .80 3.10.2 Selection of the coding rate 87 3.10.3 Routing Protocol Information (RPI) broadcasting frequency 89 3.10.4 RR contents 91 3.10.5 Selection of RR forwarder 92 3.10.6 ANChOR stability 92 3.11 Summary 95 4 ANChOR in the Gigabit Home Network (G.hn) Protocol 97 4.1 Compatibility with the PLC protocol stack 99 4.2 Channel and noise model 101 4.2.1 In-home scenario 102 4.2.2 Access network scenario 102 4.3 Physical layer (PHY) layer implementation 102 4.3.1 Bit Allocation Algorithm (BAA) 103 4.4 Multiple Access Control layer (MAC) layer 109 4.5 Logical Link Control layer (LLC) layer 111 4.5.1 Reference Automatic Repeat reQuest (ARQ) 111 4.5.2 Hybrid Automatic Repeat reQuest (HARQ) in ANChOR 114 4.5.3 Modeling Protocol Data Unit (PDU) erasures on LLC 116 4.6 Summary 117 5 Study of G.hn with ANChOR 119 5.1 ARQ analysis 119 5.2 Medium and PHY requirements for “good” cooperation 125 5.3 Access network scenario 128 5.4 In-home scenario 135 5.4.1 Modeling packet erasures 136 5.4.2 Linear Dependence Ratio (LDR) 139 5.4.3 Worst case scenario 143 5.4.4 Analysis of in-home topologies 145 6 Conclusions . . . . . . . . . . . . . . . 154 A Proof of the neccessity of the exclusion rule 160 B Gain of ORPs to CSRPs 163 C Broadcasting rule 165 D Proof of optimality of BRR for triangular topology 167 E Reducing the retransmission probability 168 F Calculation of Expected Average number of transmissions (EAX) for topologies with bi-directional links 170 G Feedback overhead of full coding matrices 174 H Block diagram of G.hn physical layer in ns-3 model 175 I PER to BER mapping 17

    Advanced methods and deep learning for video and satellite data compression

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    L'abstract è presente nell'allegato / the abstract is in the attachmen
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