102 research outputs found
Legged Robots for Object Manipulation: A Review
Legged robots can have a unique role in manipulating objects in dynamic,
human-centric, or otherwise inaccessible environments. Although most legged
robotics research to date typically focuses on traversing these challenging
environments, many legged platform demonstrations have also included "moving an
object" as a way of doing tangible work. Legged robots can be designed to
manipulate a particular type of object (e.g., a cardboard box, a soccer ball,
or a larger piece of furniture), by themselves or collaboratively. The
objective of this review is to collect and learn from these examples, to both
organize the work done so far in the community and highlight interesting open
avenues for future work. This review categorizes existing works into four main
manipulation methods: object interactions without grasping, manipulation with
walking legs, dedicated non-locomotive arms, and legged teams. Each method has
different design and autonomy features, which are illustrated by available
examples in the literature. Based on a few simplifying assumptions, we further
provide quantitative comparisons for the range of possible relative sizes of
the manipulated object with respect to the robot. Taken together, these
examples suggest new directions for research in legged robot manipulation, such
as multifunctional limbs, terrain modeling, or learning-based control, to
support a number of new deployments in challenging indoor/outdoor scenarios in
warehouses/construction sites, preserved natural areas, and especially for home
robotics.Comment: Preprint of the paper submitted to Frontiers in Mechanical
Engineerin
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Parallel elastic actuation for efficient large payload locomotion
For legged devices, their ability of carrying payload is a necessity for a wide range of tasks. In this paper, we present a new approach of carrying payload by using a parallel elastic mechanism, which is able to carry payloads at least 3 times of its bodyweight. Although the robot has no sensory feedback and consists of only two rigid bodies and one spring loaded joint, it is able to achieve efficient and stable forward hopping for a wide range of attached payload. The presented payload carrier ETH Cargo is based on the further development of our platform CHIARO for the payload range between 0 and 100kg. After parameter optimizing using simulations, a series of real world experiments prove stable and high efficiency hopping of the prototype over a wide range of payloads.This study was supported by the Swiss National Science Foundation
Grant No. PP00P2123387/1 and the Swiss National Science Foundation
through the National Centre of Competence in Research Robotics.This is the author accepted manuscript. The final version is available from IEEE via http://dx.doi.org/10.1109/ICRA.2015.713927
DYLEMA: Using walking robots for landmine detection and location
Detection and removal of antipersonnel landmines is an important worldwide concern. A huge
number of landmines has been deployed over the last twenty years, and demining will take
several more decades, even if no more mines were deployed in future. An adequate mineclearance
rate can only be achieved by using new technologies such as improved sensors,
efficient manipulators and mobile robots. This paper presents some basic ideas on the
configuration of a mobile system for detecting and locating antipersonnel landmines efficiently
and effectively. The paper describes the main features of the overall system, which consists of
a sensor head that can detect certain landmine types, a manipulator to move the sensor head
over large areas, a locating system based on a global-positioning system, a remote supervisor
computer and a legged robot used as the subsystemsâ carrier. The whole system has been
configured to work in a semi-autonomous mode with a view also to robot mobility and
energy efficiency.This work has been funded by the Spanish Ministry
of Science and Technology under Grant CICYT
DPI2001-1595 and DPI2004-05824.Peer reviewe
Review article: locomotion systems for ground mobile robots in unstructured environments
Abstract. The world market of mobile robotics is expected to increase substantially in the next 20 yr, surpassing the market of industrial robotics in terms of units and sales. Important fields of application are homeland security, surveillance, demining, reconnaissance in dangerous situations, and agriculture. The design of the locomotion systems of mobile robots for unstructured environments is generally complex, particularly when they are required to move on uneven or soft terrains, or to climb obstacles. This paper sets out to analyse the state-of-the-art of locomotion mechanisms for ground mobile robots, focussing on solutions for unstructured environments, in order to help designers to select the optimal solution for specific operating requirements. The three main categories of locomotion systems (wheeled - W, tracked - T and legged - L) and the four hybrid categories that can be derived by combining these main locomotion systems are discussed with reference to maximum speed, obstacle-crossing capability, step/stair climbing capability, slope climbing capability, walking capability on soft terrains, walking capability on uneven terrains, energy efficiency, mechanical complexity, control complexity and technology readiness. The current and future trends of mobile robotics are also outlined
MOTION CONTROL SIMULATION OF A HEXAPOD ROBOT
This thesis addresses hexapod robot motion control. Insect morphology and locomotion patterns inform the design of a robotic model, and motion control is achieved via trajectory planning and bio-inspired principles. Additionally, deep learning and multi-agent reinforcement learning are employed to train the robot motion control strategy with leg coordination achieves using a multi-agent deep reinforcement learning framework. The thesis makes the following contributions:
First, research on legged robots is synthesized, with a focus on hexapod robot motion control. Insect anatomy analysis informs the hexagonal robot body and three-joint single robotic leg design, which is assembled using SolidWorks. Different gaits are studied and compared, and robot leg kinematics are derived and experimentally verified, culminating in a three-legged gait for motion control.
Second, an animal-inspired approach employs a central pattern generator (CPG) control unit based on the Hopf oscillator, facilitating robot motion control in complex environments such as stable walking and climbing. The robot\u27s motion process is quantitatively evaluated in terms of displacement change and body pitch angle.
Third, a value function decomposition algorithm, QPLEX, is applied to hexapod robot motion control. The QPLEX architecture treats each leg as a separate agent with local control modules, that are trained using reinforcement learning. QPLEX outperforms decentralized approaches, achieving coordinated rhythmic gaits and increased robustness on uneven terrain. The significant of terrain curriculum learning is assessed, with QPLEX demonstrating superior stability and faster consequence.
The foot-end trajectory planning method enables robot motion control through inverse kinematic solutions but has limited generalization capabilities for diverse terrains. The animal-inspired CPG-based method offers a versatile control strategy but is constrained to core aspects. In contrast, the multi-agent deep reinforcement learning-based approach affords adaptable motion strategy adjustments, rendering it a superior control policy. These methods can be combined to develop a customized robot motion control policy for specific scenarios
Passive Variable Compliance for Dynamic Legged Robots
Recent developments in legged robotics have found that constant stiffness passive compliant legs are an effective mechanism for enabling dynamic locomotion. In spite of its success, one of the limitations of this approach is reduced adaptability. The final leg mechanism usually performs optimally for a small range of conditions such as the desired speed, payload, and terrain. For many situations in which a small locomotion system experiences a change in any of these conditions, it is desirable to have a tunable stiffness leg for effective gait control.
To date, the mechanical complexities of designing usefully robust tunable passive compliance into legs has precluded their implementation on practical running robots. In this thesis we present an overview of tunable stiffness legs, and introduce a simple leg model that captures the spatial compliance of our tunable leg. We present experimental evidence supporting the advantages of tunable stiffness legs, and implement what we believe is the first autonomous dynamic legged robot capable of automatic leg stiffness adjustment. Finally we discuss design objectives, material considerations, and manufacturing methods that lead to robust passive compliant legs
Kinematics and Robot Design I, KaRD2018
This volume collects the papers published on the Special Issue âKinematics and Robot Design I, KaRD2018â (https://www.mdpi.com/journal/robotics/special_issues/KARD), which is the first issue of the KaRD Special Issue series, hosted by the open access journal âMDPI Roboticsâ. The KaRD series aims at creating an open environment where researchers can present their works and discuss all the topics focused on the many aspects that involve kinematics in the design of robotic/automatic systems. Kinematics is so intimately related to the design of robotic/automatic systems that the admitted topics of the KaRD series practically cover all the subjects normally present in well-established international conferences on âmechanisms and roboticsâ. KaRD2018 received 22 papers and, after the peer-review process, accepted only 14 papers. The accepted papers cover some theoretical and many design/applicative aspects
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