35,639 research outputs found
The Influence of Multi-agent Cooperation on the Efficiency of Taxi Dispatching
The paper deals with the problem of the optimal collaboration scheme in taxi dispatching between customers, taxi drivers and the dispatcher. The authors propose three strategies that differ by the amount of information exchanged between agents and the intensity of cooperation between taxi drivers and the dispatcher. The strategies are evaluated by means of a microscopic multi-agent transport simulator (MATSim) coupled with a dynamic vehicle routing optimizer (DVRP Optimizer), which allows to realistically simulate dynamic taxi services as one of several different transport means, all embedded into a realistic environment. The evaluation is carried out on a scenario of the Polish city of Mielec. The results obtained prove that the cooperation between the dispatcher and taxi drivers is of the utmost importance, while the customer–dispatcher communication may be reduced to minimum and compensated by the use of more sophisticated dispatching strategies, thereby not affecting the quality of service
Typing Context-Dependent Behavioural Variation
Context Oriented Programming (COP) concerns the ability of programs to adapt
to changes in their running environment. A number of programming languages
endowed with COP constructs and features have been developed. However, some
foundational issues remain unclear. This paper proposes adopting static
analysis techniques to reason on and predict how programs adapt their
behaviour. We introduce a core functional language, ContextML, equipped with
COP primitives for manipulating contexts and for programming behavioural
variations. In particular, we specify the dispatching mechanism, used to select
the program fragments to be executed in the current active context. Besides the
dynamic semantics we present an annotated type system. It guarantees that the
well-typed programs adapt to any context, i.e. the dispatching mechanism always
succeeds at run-time.Comment: In Proceedings PLACES 2012, arXiv:1302.579
Source Delay in Mobile Ad Hoc Networks
Source delay, the time a packet experiences in its source node, serves as a
fundamental quantity for delay performance analysis in networks. However, the
source delay performance in highly dynamic mobile ad hoc networks (MANETs) is
still largely unknown by now. This paper studies the source delay in MANETs
based on a general packet dispatching scheme with dispatch limit (PD-
for short), where a same packet will be dispatched out up to times by its
source node such that packet dispatching process can be flexibly controlled
through a proper setting of . We first apply the Quasi-Birth-and-Death (QBD)
theory to develop a theoretical framework to capture the complex packet
dispatching process in PD- MANETs. With the help of the theoretical
framework, we then derive the cumulative distribution function as well as mean
and variance of the source delay in such networks. Finally, extensive
simulation and theoretical results are provided to validate our source delay
analysis and illustrate how source delay in MANETs are related to network
parameters.Comment: 11page
Real-Time Scheduling Approaches for Vehicle-Based Internal Transport Systems
In this paper, we study the problem of scheduling and dispatching vehicles in vehicle-based internal transport systems within warehouses and production facilities. We develop and use two rolling horizon policies to solve real-time vehicle scheduling problems. To solve static instances of scheduling problems, we propose two new heuristics: combined and column-generation heuristics. We solve a real-time scheduling problem by applying a heuristic to dynamically solve a series of static instances under a rolling horizon policy. A rolling horizon can be seen either as a fixed-time interval in which advance information about loads’ arrivals is available, or as a fixed number of loads which are known to become available in the near future. We also propose a new look-ahead dynamic assignment algorithm, a different dynamic vehicle-scheduling approach. We evaluate these dynamic scheduling strategies by comparing their performance with that of two of the best online vehicle dispatching rules mentioned in the literature. Experimental results show that the new look-ahead dynamic assignment algorithm and dynamic scheduling approaches consistently outperform vehicle dispatching rules
Dynamic Scheduling of Handling Equipment at Automated Container Terminals
In this paper we consider the problem of integrated scheduling of various types of handling equipment at an automated container terminal in a dynamic environment. This means that the handling times are not known exactly beforehand and that the order in which the different pieces of equipment handle the containers need not be specified completely in advance. Instead, (partial) schedules may be updated when new information on realizations of handling times becomes available. We present an optimization based Beam Search heuristic and several dispatching rules. An extensive computational study is carried out to investigate the performance of these solution methods under different scenarios. The main conclusion is that, in our tests, the Beam Search heuristic performs best on average, but that some of the relatively simple dispatching rules perform almost as good. Furthermore, our study indicates that it is effective important to base a planning on a long horizon with inaccurate data, than to update the planning often in order to take newly available information into account.beam search;dynamic scheduling;container terminal;dispatching rules
Un modelo para resolver el problema dinámico de despacho de vehículos con incertidumbre de clientes y con tiempos de viaje en arcos
Indexación: Web of Science; ScieloIn a real world case scenario, customer demands are requested at any time of the day requiring services that are not known in advance such as delivery or repairing equipment. This is called Dynamic Vehicle Routing (DVR) with customer uncertainty environment. The link travel time for the roadway network varies with time as traffic fluctuates adding an additional component to the dynamic environment. This paper presents a model for solving the DVR problem while combining these two dynamic aspects (customer uncertainty and link travel time). The proposed model employs Greedy, Insertion, and Ant Colony Optimization algorithms. The Greedy algorithm is utilized for constructing new routes with existing customers, and the remaining two algorithms are employed for rerouting as new customer demands appear. A real world application is presented to simulate vehicle routing in a dynamic environment for the city of Taipei, Taiwan. The simulation shows that the model can successfully plan vehicle routes to satisfy all customer demands and help managers in the decision making process.En un escenario real, los pedidos de los clientes son solicitados a cualquier hora del día requiriendo servicios que no han sido planificados con antelación tales como los despachos o la reparación de equipos. Esto es llamado ruteo dinámico de vehículos (RDV) considerando un ambiente con incertidumbre de clientes. El tiempo de viaje en una red vial varía con el tiempo a medida que el tráfico vehicular fluctúa agregando una componente adicional al ambiente dinámico. Este artículo propone un modelo para resolver el problema RDV combinando estos dos aspectos dinámicos. El modelo propuesto utiliza los algoritmos Greedy, Inserción y optimización basada en colonias de hormigas. El algoritmo Greedy es utilizado para construir nuevas rutas con los clientes existentes y los otros dos algoritmos son usados para rutear vehículos a medida que surjan nuevos clientes con sus respectivos pedidos. Además, se presenta una aplicación real para simular el ruteo vehicular en un ambiente dinámico para la ciudad de Taipei, Taiwán. Esta simulación muestra que el modelo es capaz de planificar exitosamente las rutas vehiculares satisfaciendo los pedidos de los clientes y de ayudar los gerentes en el proceso de toma de decisiones.http://ref.scielo.org/3ryfh
CoRide: Joint Order Dispatching and Fleet Management for Multi-Scale Ride-Hailing Platforms
How to optimally dispatch orders to vehicles and how to tradeoff between
immediate and future returns are fundamental questions for a typical
ride-hailing platform. We model ride-hailing as a large-scale parallel ranking
problem and study the joint decision-making task of order dispatching and fleet
management in online ride-hailing platforms. This task brings unique challenges
in the following four aspects. First, to facilitate a huge number of vehicles
to act and learn efficiently and robustly, we treat each region cell as an
agent and build a multi-agent reinforcement learning framework. Second, to
coordinate the agents from different regions to achieve long-term benefits, we
leverage the geographical hierarchy of the region grids to perform hierarchical
reinforcement learning. Third, to deal with the heterogeneous and variant
action space for joint order dispatching and fleet management, we design the
action as the ranking weight vector to rank and select the specific order or
the fleet management destination in a unified formulation. Fourth, to achieve
the multi-scale ride-hailing platform, we conduct the decision-making process
in a hierarchical way where a multi-head attention mechanism is utilized to
incorporate the impacts of neighbor agents and capture the key agent in each
scale. The whole novel framework is named as CoRide. Extensive experiments
based on multiple cities real-world data as well as analytic synthetic data
demonstrate that CoRide provides superior performance in terms of platform
revenue and user experience in the task of city-wide hybrid order dispatching
and fleet management over strong baselines.Comment: CIKM 201
Developing a Generic Debugger for Advanced-Dispatching Languages
Programming-language research has introduced a considerable number of advanced-dispatching mechanisms in order to improve modularity. Advanced-dispatching mechanisms allow changing the behavior of a function without modifying their call sites and thus make the local behavior of code less comprehensible. Debuggers are tools, thus needed, which can help a developer to comprehend program behavior but current debuggers do not provide inspection of advanced-\ud
dispatching-related language constructs. In this paper, we present a debugger which extends a traditional Java debugger with the ability of debugging an advanced-dispatching language constructs and a user interface for inspecting this
A Highly Available Cluster of Web Servers with Increased Storage Capacity
Ponencias de las Decimoséptimas Jornadas de Paralelismo de la Universidad de Castilla-La Mancha celebradas el 18,19 y 20 de septiembre de 2006 en AlbaceteWeb servers scalability has been traditionally solved by improving software elements or increasing hardware resources of the server machine.
Another approach has been the usage of distributed
architectures. In such architectures, usually, file al-
location strategy has been either full replication or full distribution. In previous works we have showed that partial replication offers a good balance between storage capacity and reliability. It offers much higher
storage capacity while reliability may be kept at an equivalent level of that from fully replicated solutions.
In this paper we present the architectural details of Web cluster solutions adapted to partial replication.
We also show that partial replication does not imply a penalty in performance over classical fully replicated architectures. For evaluation purposes we have used a simulation model under the OMNeT++ framework and we use mean service time as a performance comparison metric.Publicad
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