45,600 research outputs found

    Numerical and analytical bounds on threshold error rates for hypergraph-product codes

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    We study analytically and numerically decoding properties of finite rate hypergraph-product quantum LDPC codes obtained from random (3,4)-regular Gallager codes, with a simple model of independent X and Z errors. Several non-trival lower and upper bounds for the decodable region are constructed analytically by analyzing the properties of the homological difference, equal minus the logarithm of the maximum-likelihood decoding probability for a given syndrome. Numerical results include an upper bound for the decodable region from specific heat calculations in associated Ising models, and a minimum weight decoding threshold of approximately 7%.Comment: 14 pages, 5 figure

    Quantum Network Models and Classical Localization Problems

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    A review is given of quantum network models in class C which, on a suitable 2d lattice, describe the spin quantum Hall plateau transition. On a general class of graphs, however, many observables of such models can be mapped to those of a classical walk in a random environment, thus relating questions of quantum and classical localization. In many cases it is possible to make rigorous statements about the latter through the relation to associated percolation problems, in both two and three dimensions.Comment: 23 pages. To appear in '50 years of Anderson Localization', E Abrahams, ed. (World Scientific)

    The HPx software for multicomponent reactive transport during variably-saturated flow: Recent developments and applications

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    Abstract HPx is a multicomponent reactive transport model which uses HYDRUS as the flow and transport solver and PHREEQC-3 as the biogeochemical solver. Some recent adaptations have significantly increased the flexibility of the software for different environmental and engineering applications. This paper gives an overview of the most significant changes of HPx, such as coupling transport properties to geochemical state variables, gas diffusion, and transport in two and three dimensions. OpenMP allows for parallel computing using shared memory. Enhancements for scripting may eventually simplify input definitions and create possibilities for defining templates for generic (sub)problems. We included a discussion of root solute uptake and colloid-affected solute transport to show that most or all of the comprehensive features of HYDRUS can be extended with geochemical information. Finally, an example is used to demonstrate how HPx, and similar reactive transport models, can be helpful in implementing different factors relevant for soil organic matter dynamics in soils. HPx offers a unique framework to couple spatial-temporal variations in water contents, temperatures, and water fluxes, with dissolved organic matter and CO2 transport, as well as bioturbation processes

    Towards a dual spin network basis for (3+1)d lattice gauge theories and topological phases

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    Using a recent strategy to encode the space of flat connections on a three-manifold with string-like defects into the space of flat connections on a so-called 2d Heegaard surface, we propose a novel way to define gauge invariant bases for (3+1)d lattice gauge theories and gauge models of topological phases. In particular, this method reconstructs the spin network basis and yields a novel dual spin network basis. While the spin network basis allows to interpret states in terms of electric excitations, on top of a vacuum sharply peaked on a vanishing electric field, the dual spin network basis describes magnetic (or curvature) excitations, on top of a vacuum sharply peaked on a vanishing magnetic field (or flat connection). This technique is also applicable for manifolds with boundaries. We distinguish in particular a dual pair of boundary conditions, namely of electric type and of magnetic type. This can be used to consider a generalization of Ocneanu's tube algebra in order to reveal the algebraic structure of the excitations associated with certain 3d manifolds.Comment: 45 page

    Shape Animation with Combined Captured and Simulated Dynamics

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    We present a novel volumetric animation generation framework to create new types of animations from raw 3D surface or point cloud sequence of captured real performances. The framework considers as input time incoherent 3D observations of a moving shape, and is thus particularly suitable for the output of performance capture platforms. In our system, a suitable virtual representation of the actor is built from real captures that allows seamless combination and simulation with virtual external forces and objects, in which the original captured actor can be reshaped, disassembled or reassembled from user-specified virtual physics. Instead of using the dominant surface-based geometric representation of the capture, which is less suitable for volumetric effects, our pipeline exploits Centroidal Voronoi tessellation decompositions as unified volumetric representation of the real captured actor, which we show can be used seamlessly as a building block for all processing stages, from capture and tracking to virtual physic simulation. The representation makes no human specific assumption and can be used to capture and re-simulate the actor with props or other moving scenery elements. We demonstrate the potential of this pipeline for virtual reanimation of a real captured event with various unprecedented volumetric visual effects, such as volumetric distortion, erosion, morphing, gravity pull, or collisions

    Renormalization of tensor-network states

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    We have discussed the tensor-network representation of classical statistical or interacting quantum lattice models, and given a comprehensive introduction to the numerical methods we recently proposed for studying the tensor-network states/models in two dimensions. A second renormalization scheme is introduced to take into account the environment contribution in the calculation of the partition function of classical tensor network models or the expectation values of quantum tensor network states. It improves significantly the accuracy of the coarse grained tensor renormalization group method. In the study of the quantum tensor-network states, we point out that the renormalization effect of the environment can be efficiently and accurately described by the bond vector. This, combined with the imaginary time evolution of the wavefunction, provides an accurate projection method to determine the tensor-network wavfunction. It reduces significantly the truncation error and enable a tensor-network state with a large bond dimension, which is difficult to be accessed by other methods, to be accurately determined.Comment: 18 pages 23 figures, minor changes, references adde
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