25,558 research outputs found

    Reduced-complexity maximum-likelihood decoding for 3D MIMO code

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    The 3D MIMO code is a robust and efficient space-time coding scheme for the distributed MIMO broadcasting. However, it suffers from the high computational complexity if the optimal maximum-likelihood (ML) decoding is used. In this paper we first investigate the unique properties of the 3D MIMO code and consequently propose a simplified decoding algorithm without sacrificing the ML optimality. Analysis shows that the decoding complexity is reduced from O(M^8) to O(M^{4.5}) in quasi-static channels when M-ary square QAM constellation is used. Moreover, we propose an efficient implementation of the simplified ML decoder which achieves a much lower decoding time delay compared to the classical sphere decoder with Schnorr-Euchner enumeration.Comment: IEEE Wireless Communications and Networking Conference (WCNC 2013), Shanghai : China (2013

    Achieving Low-Complexity Maximum-Likelihood Detection for the 3D MIMO Code

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    The 3D MIMO code is a robust and efficient space-time block code (STBC) for the distributed MIMO broadcasting but suffers from high maximum-likelihood (ML) decoding complexity. In this paper, we first analyze some properties of the 3D MIMO code to show that the 3D MIMO code is fast-decodable. It is proved that the ML decoding performance can be achieved with a complexity of O(M^{4.5}) instead of O(M^8) in quasi static channel with M-ary square QAM modulations. Consequently, we propose a simplified ML decoder exploiting the unique properties of 3D MIMO code. Simulation results show that the proposed simplified ML decoder can achieve much lower processing time latency compared to the classical sphere decoder with Schnorr-Euchner enumeration

    Gaussian Multiple and Random Access in the Finite Blocklength Regime

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    This paper presents finite-blocklength achievabil- ity bounds for the Gaussian multiple access channel (MAC) and random access channel (RAC) under average-error and maximal-power constraints. Using random codewords uniformly distributed on a sphere and a maximum likelihood decoder, the derived MAC bound on each transmitter’s rate matches the MolavianJazi-Laneman bound (2015) in its first- and second-order terms, improving the remaining terms to ½ log n/n + O(1/n) bits per channel use. The result then extends to a RAC model in which neither the encoders nor the decoder knows which of K possible transmitters are active. In the proposed rateless coding strategy, decoding occurs at a time n t that depends on the decoder’s estimate t of the number of active transmitters k. Single-bit feedback from the decoder to all encoders at each potential decoding time n_i, i ≤ t, informs the encoders when to stop transmitting. For this RAC model, the proposed code achieves the same first-, second-, and third-order performance as the best known result for the Gaussian MAC in operation

    Maximum-Likelihood Sequence Detection of Multiple Antenna Systems over Dispersive Channels via Sphere Decoding

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    Multiple antenna systems are capable of providing high data rate transmissions over wireless channels. When the channels are dispersive, the signal at each receive antenna is a combination of both the current and past symbols sent from all transmit antennas corrupted by noise. The optimal receiver is a maximum-likelihood sequence detector and is often considered to be practically infeasible due to high computational complexity (exponential in number of antennas and channel memory). Therefore, in practice, one often settles for a less complex suboptimal receiver structure, typically with an equalizer meant to suppress both the intersymbol and interuser interference, followed by the decoder. We propose a sphere decoding for the sequence detection in multiple antenna communication systems over dispersive channels. The sphere decoding provides the maximum-likelihood estimate with computational complexity comparable to the standard space-time decision-feedback equalizing (DFE) algorithms. The performance and complexity of the sphere decoding are compared with the DFE algorithm by means of simulations

    Statistical Pruning for Near-Maximum Likelihood Decoding

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    In many communications problems, maximum-likelihood (ML) decoding reduces to finding the closest (skewed) lattice point in N-dimensions to a given point xisin CN. In its full generality, this problem is known to be NP-complete. Recently, the expected complexity of the sphere decoder, a particular algorithm that solves the ML problem exactly, has been computed. An asymptotic analysis of this complexity has also been done where it is shown that the required computations grow exponentially in N for any fixed SNR. At the same time, numerical computations of the expected complexity show that there are certain ranges of rates, SNRs and dimensions N for which the expected computation (counted as the number of scalar multiplications) involves no more than N3 computations. However, when the dimension of the problem grows too large, the required computations become prohibitively large, as expected from the asymptotic exponential complexity. In this paper, we propose an algorithm that, for large N, offers substantial computational savings over the sphere decoder, while maintaining performance arbitrarily close to ML. We statistically prune the search space to a subset that, with high probability, contains the optimal solution, thereby reducing the complexity of the search. Bounds on the error performance of the new method are proposed. The complexity of the new algorithm is analyzed through an upper bound. The asymptotic behavior of the upper bound for large N is also analyzed which shows that the upper bound is also exponential but much lower than the sphere decoder. Simulation results show that the algorithm is much more efficient than the original sphere decoder for smaller dimensions as well, and does not sacrifice much in terms of performance

    Unitary space-time modulation via Cayley transform

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    A prevoiusly proposed method for communicating with multiple antennas over block fading channels is unitary space-time modulation (USTM). In this method, the signals transmitted from the antennas, viewed as a matrix with spatial and temporal dimensions, form a unitary matrix, i.e., one with orthonormal columns. Since channel knowledge is not required at the receiver, USTM schemes are suitable for use on wireless links where channel tracking is undesirable or infeasible, either because of rapid changes in the channel characteristics or because of limited system resources. Previous results have shown that if suitably designed, USTM schemes can achieve full channel capacity at high SNR and, moreover, that all this can be done over a single coherence interval, provided the coherence interval and number of transmit antennas are sufficiently large, which is a phenomenon referred to as autocoding. While all this is well recognized, what is not clear is how to generate good performing constellations of (nonsquare) unitary matrices that lend themselves to efficient encoding/decoding. The schemes proposed so far either exhibit poor performance, especially at high rates, or have no efficient decoding algorithms. We propose to use the Cayley transform to design USTM constellations. This work can be viewed as a generalization, to the nonsquare case, of the Cayley codes that have been proposed for differential USTM. The codes are designed based on an information-theoretic criterion and lend themselves to polynomial-time (often cubic) near-maximum-likelihood decoding using a sphere decoding algorithm. Simulations suggest that the resulting codes allow for effective high-rate data transmission in multiantenna communication systems without knowing the channel. However, our preliminary results do not show a substantial advantage over training-based schemes

    Efficient joint maximum-likelihood channel estimation and signal detection

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    In wireless communication systems, channel state information is often assumed to be available at the receiver. Traditionally, a training sequence is used to obtain the estimate of the channel. Alternatively, the channel can be identified using known properties of the transmitted signal. However, the computational effort required to find the joint ML solution to the symbol detection and channel estimation problem increases exponentially with the dimension of the problem. To significantly reduce this computational effort, we formulate the joint ML estimation and detection as an integer least-squares problem, and show that for a wide range of signal-to-noise ratios (SNR) and problem dimensions it can be solved via sphere decoding with expected complexity comparable to the complexity of heuristic techniques
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