1,977 research outputs found

    Video Streaming over Vehicular Ad Hoc Networks: A Comparative Study and Future Perspectives

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    Vehicular  Ad Hoc Network  (VANET) is emerged as an important research area that provides ubiquitous short-range connectivity among moving vehicles.  This network enables efficient traffic safety and infotainment applications. One of the promising applications is video transmission in vehicle-to-vehicle or vehicle-to-infrastructure environments.  But, video streaming over vehicular environment is a daunting task due to high movement of vehicles. This paper presents a survey on state-of-arts of video streaming over VANET. Furthermore, taxonomy of vehicular video transmission is highlighted in this paper with special focus on significant applications and their requirements with challenges, video content sharing, multi-source video streaming and video broadcast services. The comparative study of the paper compares the video streaming schemes based on type of error resilient technique, objective of study, summary of their study, the utilized simulator and the type of video sharing.  Lastly, we discussed the open issues and research directions related to video communication over VANET

    VANET Applications: Hot Use Cases

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    Current challenges of car manufacturers are to make roads safe, to achieve free flowing traffic with few congestions, and to reduce pollution by an effective fuel use. To reach these goals, many improvements are performed in-car, but more and more approaches rely on connected cars with communication capabilities between cars, with an infrastructure, or with IoT devices. Monitoring and coordinating vehicles allow then to compute intelligent ways of transportation. Connected cars have introduced a new way of thinking cars - not only as a mean for a driver to go from A to B, but as smart cars - a user extension like the smartphone today. In this report, we introduce concepts and specific vocabulary in order to classify current innovations or ideas on the emerging topic of smart car. We present a graphical categorization showing this evolution in function of the societal evolution. Different perspectives are adopted: a vehicle-centric view, a vehicle-network view, and a user-centric view; described by simple and complex use-cases and illustrated by a list of emerging and current projects from the academic and industrial worlds. We identified an empty space in innovation between the user and his car: paradoxically even if they are both in interaction, they are separated through different application uses. Future challenge is to interlace social concerns of the user within an intelligent and efficient driving

    Game theory for dynamic spectrum sharing cognitive radio

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    ‘Game Theory’ is the formal study of conflict and cooperation. The theory is based on a set of tools that have been developed in order to assist with the modelling and analysis of individual, independent decision makers. These actions potentially affect any decisions, which are made by other competitors. Therefore, it is well suited and capable of addressing the various issues linked to wireless communications. This work presents a Green Game-Based Hybrid Vertical Handover Model. The model is used for heterogeneous wireless networks, which combines both dynamic (Received Signal Strength and Node Mobility) and static (Cost, Power Consumption and Bandwidth) factors. These factors control the handover decision process; whereby the mechanism successfully eliminates any unnecessary handovers, reduces delay and overall number of handovers to 50% less and 70% less dropped packets and saves 50% more energy in comparison to other mechanisms. A novel Game-Based Multi-Interface Fast-Handover MIPv6 protocol is introduced in this thesis as an extension to the Multi-Interface Fast-handover MIPv6 protocol. The protocol works when the mobile node has more than one wireless interface. The protocol controls the handover decision process by deciding whether a handover is necessary and helps the node to choose the right access point at the right time. In addition, the protocol switches the mobile nodes interfaces ‘ON’ and ‘OFF’ when needed to control the mobile node’s energy consumption and eliminate power lost of adding another interface. The protocol successfully reduces the number of handovers to 70%, 90% less dropped packets, 40% more received packets and acknowledgments and 85% less end-to-end delay in comparison to other Protocols. Furthermore, the thesis adapts a novel combination of both game and auction theory in dynamic resource allocation and price-power-based routing in wireless Ad-Hoc networks. Under auction schemes, destinations nodes bid the information data to access to the data stored in the server node. The server will allocate the data to the winner who values it most. Once the data has been allocated to the winner, another mechanism for dynamic routing is adopted. The routing mechanism is based on the source-destination cooperation, power consumption and source-compensation to the intermediate nodes. The mechanism dramatically increases the seller’s revenue to 50% more when compared to random allocation scheme and briefly evaluates the reliability of predefined route with respect to data prices, source and destination cooperation for different network settings. Last but not least, this thesis adjusts an adaptive competitive second-price pay-to-bid sealed auction game and a reputation-based game. This solves the fairness problems associated with spectrum sharing amongst one primary user and a large number of secondary users in a cognitive radio environment. The proposed games create a competition between the bidders and offers better revenue to the players in terms of fairness to more than 60% in certain scenarios. The proposed game could reach the maximum total profit for both primary and secondary users with better fairness; this is illustrated through numerical results.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    From Social Data Mining to Forecasting Socio-Economic Crisis

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    Socio-economic data mining has a great potential in terms of gaining a better understanding of problems that our economy and society are facing, such as financial instability, shortages of resources, or conflicts. Without large-scale data mining, progress in these areas seems hard or impossible. Therefore, a suitable, distributed data mining infrastructure and research centers should be built in Europe. It also appears appropriate to build a network of Crisis Observatories. They can be imagined as laboratories devoted to the gathering and processing of enormous volumes of data on both natural systems such as the Earth and its ecosystem, as well as on human techno-socio-economic systems, so as to gain early warnings of impending events. Reality mining provides the chance to adapt more quickly and more accurately to changing situations. Further opportunities arise by individually customized services, which however should be provided in a privacy-respecting way. This requires the development of novel ICT (such as a self- organizing Web), but most likely new legal regulations and suitable institutions as well. As long as such regulations are lacking on a world-wide scale, it is in the public interest that scientists explore what can be done with the huge data available. Big data do have the potential to change or even threaten democratic societies. The same applies to sudden and large-scale failures of ICT systems. Therefore, dealing with data must be done with a large degree of responsibility and care. Self-interests of individuals, companies or institutions have limits, where the public interest is affected, and public interest is not a sufficient justification to violate human rights of individuals. Privacy is a high good, as confidentiality is, and damaging it would have serious side effects for society.Comment: 65 pages, 1 figure, Visioneer White Paper, see http://www.visioneer.ethz.c

    Towards Viable Large Scale Heterogeneous Wireless Networks

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    We explore radio resource allocation and management issues related to a large-scale heterogeneous (hetnet) wireless system made up of several Radio Access Technologies (RATs) that collectively provide a unified wireless network to a diverse set of users through co-ordination managed by a centralized Global Resource Controller (GRC). We incorporate 3G cellular technologies HSPA and EVDO, 4G cellular technologies WiMAX and LTE, and WLAN technology Wi-Fi as the RATs in our hetnet wireless system. We assume that the user devices are either multi-modal or have one or more reconfigurable radios which makes it possible for each device to use any available RAT at any given time subject to resource-sharing agreements. For such a hetnet system where resource allocation is coordinated at a global level, characterizing the network performance in terms of various conflicting network efficiency objectives that takes costs associated with a network re-association operation into account largely remains an open problem. Also, all the studies to-date that try to characterize the network performance of a hetnet system do not account for RAT-specific implementation details and the management overhead associated with setting up a centralized control. We study the radio resource allocation problem and the implementation/management overhead issues associated with a hetnet system in two research phases. In the first phase, we develop cost models associated with network re-association in terms of increased power consumption and communication downtime taking into account various user device assumptions. Using these cost models in our problem formulations, the first phase focuses on resource allocation strategies where we use a high-level system modeling approach to study the achievable performance in terms of conflicting network efficiency measures of spectral efficiency, overall power consumption, and instantaneous and long-term fairness for each user in the hetnet system. Our main result from this phase of study suggests that the gain in spectral efficiency due to multi-access network diversity results in a tremendous increase in overall power consumption due to frequent re-associations required by user devices. We then develop a utility function-based optimization algorithm to characterize and achieve a desired tradeoff in terms of all four network efficiency measures of spectral efficiency, overall power consumption and instantaneous and long-term fairness. We show an increase in a multi-attribute system utility measure of up to 56.7% for our algorithm compared to other widely studied resource allocation algorithms including max-sum rate, proportional fairness, max-min fairness and min power. The second phase of our research study focuses on practical implementation issues including the overhead required to implement a centralized GRC solution in a hetnet system. Through detailed protocol level simulations performed in ns-2, we show an increase in spectral efficiency of up to 99% and an increase in instantaneous fairness of up to 28.5% for two sort-based user device-to-Access Point (AP)/Base Station (BS) association algorithms implemented at the GRC that aim to maximize system spectral efficiency and instantaneous fairness performance metrics respectively compared to a distributed solution where each user makes his/her own association decision. The efficiency increase for each respective attribute again results in a tremendous increase in power consumption of up to 650% and 794% for each respective algorithm implemented at the GRC compared to a distributed solution because of frequent re-associations
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