64,592 research outputs found
Problem-Solving Knowledge Mining from Usersâ\ud Actions in an Intelligent Tutoring System
In an intelligent tutoring system (ITS), the domain expert should provide\ud
relevant domain knowledge to the tutor so that it will be able to guide the\ud
learner during problem solving. However, in several domains, this knowledge is\ud
not predetermined and should be captured or learned from expert users as well as\ud
intermediate and novice users. Our hypothesis is that, knowledge discovery (KD)\ud
techniques can help to build this domain intelligence in ITS. This paper proposes\ud
a framework to capture problem-solving knowledge using a promising approach\ud
of data and knowledge discovery based on a combination of sequential pattern\ud
mining and association rules discovery techniques. The framework has been implemented\ud
and is used to discover new meta knowledge and rules in a given domain\ud
which then extend domain knowledge and serve as problem space allowing\ud
the intelligent tutoring system to guide learners in problem-solving situations.\ud
Preliminary experiments have been conducted using the framework as an alternative\ud
to a path-planning problem solver in CanadarmTutor
Data mining technology for the evaluation of learning content interaction
Interactivity is central for the success of learning. In e-learning and other educational multimedia environments, the evaluation of interaction and behaviour is particularly crucial. Data mining â a non-intrusive, objective analysis technology â shall be proposed as the central evaluation technology for the analysis of the usage of computer-based educational environments and in particular of the interaction with educational content. Basic mining techniques are reviewed and their application in a Web-based third-level course environment is illustrated. Analytic models capturing interaction aspects from the application domain (learning) and the software infrastructure (interactive multimedia) are required for the meaningful interpretation of mining results
An introduction to the constraints-led approach to learning in outdoor education
Participation in outdoor education is underpinned by a learner's ability to acquire skills in activities such as canoeing, bushwalking and skiing and consequently the outdoor leader is often required to facilitate skill acquisition and motor learning. As such, outdoor leaders might benefit from an appropriate and tested model on how the learner acquires skills in order to design appropriate learning contexts. This paper introduces an approach to skill acquisition based on ecological psychology and dynamical systems theory called the constraints-led approach to skills acquisition. We propose that this student-centred approach is an ideal perspective for the outdoor leader to design effective learning settings. Furthermore, this open style of facilitation is also congruent with learning models that focus on other concepts such as teamwork and leadership
Semantic data mining and linked data for a recommender system in the AEC industry
Even though it can provide design teams with valuable performance insights and enhance decision-making, monitored building data is rarely reused in an effective feedback loop from operation to design. Data mining allows users to obtain such insights from the large datasets generated throughout the building life cycle. Furthermore, semantic web technologies allow to formally represent the built environment and retrieve knowledge in response to domain-specific requirements. Both approaches have independently established themselves as powerful aids in decision-making. Combining them can enrich data mining processes with domain knowledge and facilitate knowledge discovery, representation and reuse. In this article, we look into the available data mining techniques and investigate to what extent they can be fused with semantic web technologies to provide recommendations to the end user in performance-oriented design. We demonstrate an initial implementation of a linked data-based system for generation of recommendations
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From design to narrative: the development of inquiry-based learning models
The University of Nottingham and the Open University are partners in a ca. ĂÂŁ1.2m project to help school students learn the skills of modern science. The three-year project, Personal Inquiry (PI) (funded by the UK ESRC and EPSRC research councils), is developing a new approach of 'scripted inquiry learning', where children investigate a science topic with classmates by carrying out explorations between their classroom, homes and discovery centres, guided by a personal computer. This paper describes our progress to date on the development of four models for inquiry-based learning, as part of the PI project. These are being used as the basis for the development of educational scenarios and associated scripts to explore the use of mobile technologies in supporting an inquiry-based approach to teaching Scientific thinking across formal and informal learning
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