6,442 research outputs found

    Potential mass surveillance and privacy violations in proximity-based social applications

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    Proximity-based social applications let users interact with people that are currently close to them, by revealing some information about their preferences and whereabouts. This information is acquired through passive geo-localisation and used to build a sense of serendipitous discovery of people, places and interests. Unfortunately, while this class of applications opens different interactions possibilities for people in urban settings, obtaining access to certain identity information could lead a possible privacy attacker to identify and follow a user in their movements in a specific period of time. The same information shared through the platform could also help an attacker to link the victim's online profiles to physical identities. We analyse a set of popular dating application that shares users relative distances within a certain radius and show how, by using the information shared on these platforms, it is possible to formalise a multilateration attack, able to identify the user actual position. The same attack can also be used to follow a user in all their movements within a certain period of time, therefore identifying their habits and Points of Interest across the city. Furthermore we introduce a social attack which uses common Facebook likes to profile a person and finally identify their real identity

    WELLNESS PROFILING ON SOCIAL NETWORKS

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    Ph.DDOCTOR OF PHILOSOPH

    Socialising around media. Improving the second screen experience through semantic analysis, context awareness and dynamic communities

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    SAM is a social media platform that enhances the experience of watching video content in a conventional living room setting, with a service that lets the viewer use a second screen (such as a smart phone) to interact with content, context and communities related to the main video content. This article describes three key functionalities used in the SAM platform in order to create an advanced interactive and social second screen experience for users: semantic analysis, context awareness and dynamic communities. Both dataset-based and end user evaluations of system functionalities are reported in order to determine the effectiveness and efficiency of the components directly involved and the platform as a whole

    Learning structure and schemas from heterogeneous domains in networked systems: a survey

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    The rapidly growing amount of available digital documents of various formats and the possibility to access these through internet-based technologies in distributed environments, have led to the necessity to develop solid methods to properly organize and structure documents in large digital libraries and repositories. Specifically, the extremely large size of document collections make it impossible to manually organize such documents. Additionally, most of the document sexist in an unstructured form and do not follow any schemas. Therefore, research efforts in this direction are being dedicated to automatically infer structure and schemas. This is essential in order to better organize huge collections as well as to effectively and efficiently retrieve documents in heterogeneous domains in networked system. This paper presents a survey of the state-of-the-art methods for inferring structure from documents and schemas in networked environments. The survey is organized around the most important application domains, namely, bio-informatics, sensor networks, social networks, P2Psystems, automation and control, transportation and privacy preserving for which we analyze the recent developments on dealing with unstructured data in such domains.Peer ReviewedPostprint (published version
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