41,959 research outputs found

    A distributed directory scheme for information access in mobile computers

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    In this paper, we discuss the design aspects of a dynamic distributed directory scheme (DDS) to facilitate efficient and transparent access to information files in mobile environments. The proposed directory interface enables users of mobile computers to view a distributed file system on a network of computers as a globally shared file system. In order to counter some of the limitations of wireless communications, we propose improvised invalidation schemes that avoid false sharing and ensure uninterrupted usage under disconnected and low bandwidth conditions

    Document Archiving, Replication and Migration Container for Mobile Web Users

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    With the increasing use of mobile workstations for a wide variety of tasks and associated information needs, and with many variations of available networks, access to data becomes a prime consideration. This paper discusses issues of workstation mobility and proposes a solution wherein the data structures are accessed in an encapsulated form - through the Portable File System (PFS) wrapper. The paper discusses an implementation of the Portable File System, highlighting the architecture and commenting upon performance of an experimental system. Although investigations have been focused upon mobile access of WWW documents, this technique could be applied to any mobile data access situation.Comment: 5 page

    Designing a commutative replicated data type

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    Commuting operations greatly simplify consistency in distributed systems. This paper focuses on designing for commutativity, a topic neglected previously. We show that the replicas of \emph{any} data type for which concurrent operations commute converges to a correct value, under some simple and standard assumptions. We also show that such a data type supports transactions with very low cost. We identify a number of approaches and techniques to ensure commutativity. We re-use some existing ideas (non-destructive updates coupled with invariant identification), but propose a much more efficient implementation. Furthermore, we propose a new technique, background consensus. We illustrate these ideas with a shared edit buffer data type

    The 3DMA Middleware for Mobile Applications

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    Mobile devices have received much research interest in re- cent years. Mobility raises new issues such as more dynamic context, limited computing resources, and frequent disconnections. To handle these issues, we propose a middleware, called 3DMA, which introduces three requirements, 1) distribution, 2) decoupling and 3) decomposition. 3DMA uses a space based middleware approach combined with a set of workers which are able to act on the users behalf either to reduce load on the mobile device, or to support disconnected behavior. In order to demonstrate aspects of the middleware architecture we consider the development of a commonly used mobile application

    Online Collaborative Editor

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    “Online collaborative editor” is a node.js based browser application that provides real time collaborative editing of files and improves pair programming. Current real time editors fail to provide simultaneous viewing and editing of files within the server and results in a complex version controlling system. Such systems are also vulnerable to deadlocks and race conditions. This project provides a platform for real time collaborative editors, which can support simultaneous editing and viewing of files and handle concurrency problems by using locking mechanism. The experiment results showed that node.js platform provides good performance for collaborative editing

    DIAMOnDS - DIstributed Agents for MObile & Dynamic Services

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    Distributed Services Architecture with support for mobile agents between services, offer significantly improved communication and computational flexibility. The uses of agents allow execution of complex operations that involve large amounts of data to be processed effectively using distributed resources. The prototype system Distributed Agents for Mobile and Dynamic Services (DIAMOnDS), allows a service to send agents on its behalf, to other services, to perform data manipulation and processing. Agents have been implemented as mobile services that are discovered using the Jini Lookup mechanism and used by other services for task management and communication. Agents provide proxies for interaction with other services as well as specific GUI to monitor and control the agent activity. Thus agents acting on behalf of one service cooperate with other services to carry out a job, providing inter-operation of loosely coupled services in a semi-autonomous way. Remote file system access functionality has been incorporated by the agent framework and allows services to dynamically share and browse the file system resources of hosts, running the services. Generic database access functionality has been implemented in the mobile agent framework that allows performing complex data mining and processing operations efficiently in distributed system. A basic data searching agent is also implemented that performs a query based search in a file system. The testing of the framework was carried out on WAN by moving Connectivity Test agents between AgentStations in CERN, Switzerland and NUST, Pakistan.Comment: 7 pages, 4 figures, CHEP03, La Jolla, California, March 24-28, 200

    The LCG POOL Project, General Overview and Project Structure

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    The POOL project has been created to implement a common persistency framework for the LHC Computing Grid (LCG) application area. POOL is tasked to store experiment data and meta data in the multi Petabyte area in a distributed and grid enabled way. First production use of new framework is expected for summer 2003. The project follows a hybrid approach combining C++ Object streaming technology such as ROOT I/O for the bulk data with a transactionally safe relational database (RDBMS) store such as MySQL. POOL is based a strict component approach - as laid down in the LCG persistency and blue print RTAG documents - providing navigational access to distributed data without exposing details of the particular storage technology. This contribution describes the project breakdown into work packages, the high level interaction between the main pool components and summarizes current status and plans.Comment: Talk from the 2003 Computing in High Energy and Nuclear Physics (CHEP03), La Jolla, Ca, USA, March 2003, 5 pages. PSN MOKT00
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