44,984 research outputs found

    Perceptual thresholds for the effects of room modes as a function of modal decay

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    Room modes cause audible artefacts in listening environments. Modal control approaches have emerged in scientific literature over the years and, often, their performance is measured by criteria that may be perceptually unfounded. Previous research has shown modal decay as a key perceptual factor in detecting modal effects. In this work, perceptual thresholds for the effects of modes as a function of modal decay have been measured in the region between 32Hz and 250Hz. A test methodology has been developed to include modal interaction and temporal masking from musical events, which are important aspects in recreating an ecologically valid test regime. This method has been deployed in addition to artificial test stimuli traditionally used in psychometric studies, which provide unmasked, absolute thresholds. For artificial stimuli, thresholds decrease monotonically from 0.9 seconds at 32 Hz to 0.17 seconds at 200 Hz, with a knee at 63 Hz. For music stimuli, thresholds decrease monotonically from 0.51 seconds at 63 Hz to 0.12 seconds at 250 Hz. Perceptual thresholds are shown to be dependent on frequency and to a much lesser extent on level. Results presented here define absolute and practical thresholds, which are useful as perceptually relevant optimization targets for modal control methods

    Key Generation in Wireless Sensor Networks Based on Frequency-selective Channels - Design, Implementation, and Analysis

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    Key management in wireless sensor networks faces several new challenges. The scale, resource limitations, and new threats such as node capture necessitate the use of an on-line key generation by the nodes themselves. However, the cost of such schemes is high since their secrecy is based on computational complexity. Recently, several research contributions justified that the wireless channel itself can be used to generate information-theoretic secure keys. By exchanging sampling messages during movement, a bit string can be derived that is only known to the involved entities. Yet, movement is not the only possibility to generate randomness. The channel response is also strongly dependent on the frequency of the transmitted signal. In our work, we introduce a protocol for key generation based on the frequency-selectivity of channel fading. The practical advantage of this approach is that we do not require node movement. Thus, the frequent case of a sensor network with static motes is supported. Furthermore, the error correction property of the protocol mitigates the effects of measurement errors and other temporal effects, giving rise to an agreement rate of over 97%. We show the applicability of our protocol by implementing it on MICAz motes, and evaluate its robustness and secrecy through experiments and analysis.Comment: Submitted to IEEE Transactions on Dependable and Secure Computin

    Multi-Object Tracking with Interacting Vehicles and Road Map Information

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    In many applications, tracking of multiple objects is crucial for a perception of the current environment. Most of the present multi-object tracking algorithms assume that objects move independently regarding other dynamic objects as well as the static environment. Since in many traffic situations objects interact with each other and in addition there are restrictions due to drivable areas, the assumption of an independent object motion is not fulfilled. This paper proposes an approach adapting a multi-object tracking system to model interaction between vehicles, and the current road geometry. Therefore, the prediction step of a Labeled Multi-Bernoulli filter is extended to facilitate modeling interaction between objects using the Intelligent Driver Model. Furthermore, to consider road map information, an approximation of a highly precise road map is used. The results show that in scenarios where the assumption of a standard motion model is violated, the tracking system adapted with the proposed method achieves higher accuracy and robustness in its track estimations

    Salience-based selection: attentional capture by distractors less salient than the target

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    Current accounts of attentional capture predict the most salient stimulus to be invariably selected first. However, existing salience and visual search models assume noise in the map computation or selection process. Consequently, they predict the first selection to be stochastically dependent on salience, implying that attention could even be captured first by the second most salient (instead of the most salient) stimulus in the field. Yet, capture by less salient distractors has not been reported and salience-based selection accounts claim that the distractor has to be more salient in order to capture attention. We tested this prediction using an empirical and modeling approach of the visual search distractor paradigm. For the empirical part, we manipulated salience of target and distractor parametrically and measured reaction time interference when a distractor was present compared to absent. Reaction time interference was strongly correlated with distractor salience relative to the target. Moreover, even distractors less salient than the target captured attention, as measured by reaction time interference and oculomotor capture. In the modeling part, we simulated first selection in the distractor paradigm using behavioral measures of salience and considering the time course of selection including noise. We were able to replicate the result pattern we obtained in the empirical part. We conclude that each salience value follows a specific selection time distribution and attentional capture occurs when the selection time distributions of target and distractor overlap. Hence, selection is stochastic in nature and attentional capture occurs with a certain probability depending on relative salience
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