65 research outputs found

    Shinren : Non-monotonic trust management for distributed systems

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    The open and dynamic nature of modern distributed systems and pervasive environments presents significant challenges to security management. One solution may be trust management which utilises the notion of trust in order to specify and interpret security policies and make decisions on security-related actions. Most trust management systems assume monotonicity where additional information can only result in the increasing of trust. The monotonic assumption oversimplifies the real world by not considering negative information, thus it cannot handle many real world scenarios. In this paper we present Shinren, a novel non-monotonic trust management system based on bilattice theory and the anyworld assumption. Shinren takes into account negative information and supports reasoning with incomplete information, uncertainty and inconsistency. Information from multiple sources such as credentials, recommendations, reputation and local knowledge can be used and combined in order to establish trust. Shinren also supports prioritisation which is important in decision making and resolving modality conflicts that are caused by non-monotonicity

    TRAVOS: Trust and Reputation in the Context of Inaccurate Information Sources

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    In many dynamic open systems, agents have to interact with one another to achieve their goals. Here, agents may be self-interested, and when trusted to perform an action for another, may betray that trust by not performing the action as required. In addition, due to the size of such systems, agents will often interact with other agents with which they have little or no past experience. There is therefore a need to develop a model of trust and reputation that will ensure good interactions among software agents in large scale open systems. Against this background, we have developed TRAVOS (Trust and Reputation model for Agent-based Virtual OrganisationS) which models an agent's trust in an interaction partner. Specifically, trust is calculated using probability theory taking account of past interactions between agents, and when there is a lack of personal experience between agents, the model draws upon reputation information gathered from third parties. In this latter case, we pay particular attention to handling the possibility that reputation information may be inaccurate

    The state-of-the-art in personalized recommender systems for social networking

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    With the explosion of Web 2.0 application such as blogs, social and professional networks, and various other types of social media, the rich online information and various new sources of knowledge flood users and hence pose a great challenge in terms of information overload. It is critical to use intelligent agent software systems to assist users in finding the right information from an abundance of Web data. Recommender systems can help users deal with information overload problem efficiently by suggesting items (e.g., information and products) that match users’ personal interests. The recommender technology has been successfully employed in many applications such as recommending films, music, books, etc. The purpose of this report is to give an overview of existing technologies for building personalized recommender systems in social networking environment, to propose a research direction for addressing user profiling and cold start problems by exploiting user-generated content newly available in Web 2.0

    Analysis of a Reputation System for Mobile Ad-Hoc Networks with Liars

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    The application of decentralized reputation systems is a promising approach to ensure cooperation and fairness, as well as to address random failures and malicious attacks in Mobile Ad-Hoc Networks. However, they are potentially vulnerable to liars. With our work, we provide a first step to analyzing robustness of a reputation system based on a deviation test. Using a mean-field approach to our stochastic process model, we show that liars have no impact unless their number exceeds a certain threshold (phase transition). We give precise formulae for the critical values and thus provide guidelines for an optimal choice of parameters.Comment: 17 pages, 6 figure

    Exploiting Reputation in Distributed Virtual Environments

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    The cognitive research on reputation has shown several interesting properties that can improve both the quality of services and the security in distributed electronic environments. In this paper, the impact of reputation on decision-making under scarcity of information will be shown. First, a cognitive theory of reputation will be presented, then a selection of simulation experimental results from different studies will be discussed. Such results concern the benefits of reputation when agents need to find out good sellers in a virtual market-place under uncertainty and informational cheating

    Content Modelling for unbiased Information Analysis

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    Content is the form through which the information is conveyed as per the requirement of user. A volume of content is huge and expected to grow exponentially hence classification of useful data and not useful data is a very tedious task. Interface between content and user is Search engine. Therefore, the contents are designed considering search engine\u27s perspective. Content designed by the organization, utilizes user’s data for promoting their products and services. This is done mostly using inorganic ways utilized to influence the quality measures of a content, this may mislead the information. There is no correct mechanism available to analyse and disseminate the data. The gap between Actual results displayed to the user and results expected by the user can be minimized by introducing the quality check for the parameter to assess the quality of content. This may help to ensure the quality of content and popularity will not be allowed to precede quality of content. Social networking sites will help in doing the user modelling so that the qualitative dissemination of content can be validated
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