7,053 research outputs found
Towards distributed architecture for collaborative cloud services in community networks
Internet and communication technologies have lowered the costs for communities to collaborate, leading to new services like user-generated content and social computing, and through collaboration, collectively built infrastructures like community networks have also emerged. Community networks get formed when individuals and local organisations from a geographic area team up to create and run a community-owned IP network to satisfy the community’s demand for ICT, such as facilitating Internet access and providing services of local interest.
The consolidation of today’s cloud technologies offers now the possibility of collectively built community clouds, building upon user-generated content and user-provided networks towards an ecosystem of cloud services. To address the limitation and enhance utility of community networks, we propose a collaborative distributed architecture for building a community cloud system that employs resources contributed by the members of the community network for provisioning infrastructure and software services. Such architecture needs to be tailored to the specific social, economic and technical characteristics of the community networks for community clouds to be successful and sustainable. By real deployments of clouds in community networks and evaluation of application performance, we show that community clouds are feasible. Our result may encourage collaborative innovative cloud-based services made possible with the resources of a community.Peer ReviewedPostprint (author’s final draft
Network emulation focusing on QoS-Oriented satellite communication
This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication
Development of a dc-ac power conditioner for wind generator by using neural network
This project present of development single phase DC-AC converter for wind
generator application. The mathematical model of the wind generator and Artificial
Neural Network control for DC-AC converter is derived. The controller is designed to
stabilize the output voltage of DC-AC converter. To verify the effectiveness of the
proposal controller, both simulation and experimental are developed. The simulation and
experimental result show that the amplitude of output voltage of the DC-AC converter
can be controlled
A baseband wireless spectrum hypervisor for multiplexing concurrent OFDM signals
The next generation of wireless and mobile networks will have to handle a significant increase in traffic load compared to the current ones. This situation calls for novel ways to increase the spectral efficiency. Therefore, in this paper, we propose a wireless spectrum hypervisor architecture that abstracts a radio frequency (RF) front-end into a configurable number of virtual RF front ends. The proposed architecture has the ability to enable flexible spectrum access in existing wireless and mobile networks, which is a challenging task due to the limited spectrum programmability, i.e., the capability a system has to change the spectral properties of a given signal to fit an arbitrary frequency allocation. The proposed architecture is a non-intrusive and highly optimized wireless hypervisor that multiplexes the signals of several different and concurrent multi-carrier-based radio access technologies with numerologies that are multiple integers of one another, which are also referred in our work as radio access technologies with correlated numerology. For example, the proposed architecture can multiplex the signals of several Wi-Fi access points, several LTE base stations, several WiMAX base stations, etc. As it able to multiplex the signals of radio access technologies with correlated numerology, it can, for instance, multiplex the signals of LTE, 5G-NR and NB-IoT base stations. It abstracts a radio frequency front-end into a configurable number of virtual RF front ends, making it possible for such different technologies to share the same RF front-end and consequently reduce the costs and increasing the spectral efficiency by employing densification, once several networks share the same infrastructure or by dynamically accessing free chunks of spectrum. Therefore, the main goal of the proposed approach is to improve spectral efficiency by efficiently using vacant gaps in congested spectrum bandwidths or adopting network densification through infrastructure sharing. We demonstrate mathematically how our proposed approach works and present several simulation results proving its functionality and efficiency. Additionally, we designed and implemented an open-source and free proof of concept prototype of the proposed architecture, which can be used by researchers and developers to run experiments or extend the concept to other applications. We present several experimental results used to validate the proposed prototype. We demonstrate that the prototype can easily handle up to 12 concurrent physical layers
End-to-End Simulation of 5G mmWave Networks
Due to its potential for multi-gigabit and low latency wireless links,
millimeter wave (mmWave) technology is expected to play a central role in 5th
generation cellular systems. While there has been considerable progress in
understanding the mmWave physical layer, innovations will be required at all
layers of the protocol stack, in both the access and the core network.
Discrete-event network simulation is essential for end-to-end, cross-layer
research and development. This paper provides a tutorial on a recently
developed full-stack mmWave module integrated into the widely used open-source
ns--3 simulator. The module includes a number of detailed statistical channel
models as well as the ability to incorporate real measurements or ray-tracing
data. The Physical (PHY) and Medium Access Control (MAC) layers are modular and
highly customizable, making it easy to integrate algorithms or compare
Orthogonal Frequency Division Multiplexing (OFDM) numerologies, for example.
The module is interfaced with the core network of the ns--3 Long Term Evolution
(LTE) module for full-stack simulations of end-to-end connectivity, and
advanced architectural features, such as dual-connectivity, are also available.
To facilitate the understanding of the module, and verify its correct
functioning, we provide several examples that show the performance of the
custom mmWave stack as well as custom congestion control algorithms designed
specifically for efficient utilization of the mmWave channel.Comment: 25 pages, 16 figures, submitted to IEEE Communications Surveys and
Tutorials (revised Jan. 2018
A Review of the Open Educational Resources (OER) Movement: Achievements, Challenges, and New Opportunities
Examines the state of the foundation's efforts to improve educational opportunities worldwide through universal access to and use of high-quality academic content
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What did the Romans ever do for us? ‘Next generation’ networks and hybrid learning resources
Networked learning is fundamentally concerned with the use of information and communication technologies (ICT) to link people to people and resources, to support the process of learning. This paper explores some current and forthcoming changes in ICT and some potential implications of these developments for networked learning. Whilst we aim to avoid taking a technologically determinist stance, we explore the potential for future practice and how some educational and pedagogic practices are evolving to exploit and shape the digital environment. We argue that we can change both the ways in which connections between people (learners and other learners; learners and tutors) are made and the nature of the resources that learning communities (particularly distributed communities) can engage with. In doing this we draw on two strands of work. Firstly, we draw on the ‘IBZL Education’ a UK Open University initiative to develop new scholarship in the context of STEM (Science, Technology, Engineering and Mathematics) through which educators are encouraged to think about technological change in the next five to ten years and ways in which we can intervene and shape these developments. We use problem-based learning as an example of a learning experience that can be difficult to implement in a networked learning environment. IBZL identified two broad strands of significant technological development. 'Superfast' broadband networks that are capable of supporting novel applications are being rolled in the UK (and elsewhere). Also, boundaries between the real and virtual worlds are becoming blurred as in the ‘internet of things’ where, for example, RFID tags enable information about the real world to be brought into the virtual one. We use the term ‘artefact’ to describe designed components, whether entirely digital, such as a computer forum, or material, such as a tablet PC. Networked ‘hybrid’ technologies of virtual and material components have may great potential for use in education.
Secondly, we illustrate how these changes may be beginning to happen in distance education using the example of TU100 My Digital Life, a new introductory Open University. . TU100 Students use an electronics board in their own homes to work on a programming problem in collaboration other students through a tutor-led tutorial in a web conferencing system. We also note some of the evident complexity that establishing such resources as part of wider infrastructures of networked learning would be likely to involve
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