165,464 research outputs found

    Adding an ontology to a standardized QoS-based MAS middleware

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    The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-642-02481-8_12In a Multi-Agent system, middleware is one of the components used to isolate control and communications. The use of standards in the implementation of an intelligent distributed system is always advantageous. This paper presents a middleware that provides support to a multi-agent system. Middleware is based on the standard Data Distribution Services (DDS), proposed by Object Management Group (OGM). Middleware organizes information by tree based ontology and provides a set of quality of service policies that agents can use to increase efficiency. DDS provides a set of quality of service policy. Joining quality of service policy and the ontology allows getting many advantages, among others the possibility of to conceal some details of the communications system to agents, the correct location of the agents in the distributed system, or the monitoring agents in terms of quality of service. For modeling the middleware architecture it has used UML class diagrams. As an example it has presented the implementation of a mobile robot navigation system through agents that model behaviors.The MAS architecture described in this article is a part of the coordinated project SIDIRELI: Distributed Systems with Limited Resources. Control Kernel and Coordination. Education and Science Department, Spanish Government. CICYT: MICINN: DPI2008-06737-C02-01/02.Poza-Lujan, J.; Posadas-Yagüe, J.; Simó Ten, JE. (2009). Adding an ontology to a standardized QoS-based MAS middleware. En Distributed Computing, Artificial Intelligence, Bioinformatics, Soft Computing, and Ambient Assisted Living. Springer. 83-90. doi:10.1007/978-3-642-02481-8_12S8390Coulouris, G., Dollimore, J., Kindberg, T.: Distributed systems, concepts and design, 3rd edn. Addison Wesley, Reading (2001)Hapner, M., Sharma, R., Fialli, J., Stout, K.: JMS specification, vol. 1.1. Sun Microsystems Inc., Santa Clara (2002)Lewis, R.: Advanced Messaging Applications with MSMQ and MQ Series. Que Publishing (1999)OMG. Real-Time Corba Specification version 1.1. Document formal /02-08-02 (2002)FIPA. Specfication. Part 2, Agent Communication Language. Foundation for Intelligent Physical Agents (1997)Vogel, A., Kerherve, B., von Bochmann, G., Gecsei, J.: Distributed Multimedia and QoS: A Survey. IEEE Multimedia 2(2), 10–19 (1995)Smith, B.: Beyond concepts, or: Ontology as reality representation. In: Formal Ontology in Information Systems (FOIS 2004), pp. 73–84 (2004)Gruber, T.R.: Toward Principles for the Design of Ontologies Used for Knowledge Sharing. International Journal Human-Computer Studies 43(5-6), 907–928 (1995)Pardo-Castellote, G.: OMG Data-Distribution Service: architectural overview. In: Proceedings of 23rd International Conference on Distributed Computing Systems Workshops, Providence, USA, vols. 19-22, pp. 200–206 (2003)Object Management Group (OMG). Unified Modeling Language Specification, v1.4.2, ISO/IEC 19501 (2001)Poza, J.L., Posadas, J.I., Simó, J.E.: Distributed agent specification to an Intelligent Control Architecture. In: 6th International Workshop on Practical Applications of Agents and Multiagent Systems, Salamanca (2007)Poza, J.L., Posadas, J.l., Simó, J.E.: QoS-based middleware archi-tecture for distributed control systems. In: International Symposium on Distributed Computing and Artificial Intelligence, Salamanca (2008

    Designinig Coordination among Human and Software Agents

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    The goal of this paper is to propose a new methodology for designing coordination between human angents and software agents and, ultimately, among software agents. The methodology is based on two key ideas. The first is that coordination should be designed in steps, according to a precise software engineering methodology, and starting from the specification of early requirements. The second is that coordination should be modeled as dependency between actors. Two actors may depend on one another because they want to achieve goals, acquire resources or execute a plan. The methodology used is based on Tropos, an agent oriented software engineering methodology presented in earlier papers. The methodology is presented with the help of a case study

    A survey of agent-oriented methodologies

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    This article introduces the current agent-oriented methodologies. It discusses what approaches have been followed (mainly extending existing object oriented and knowledge engineering methodologies), the suitability of these approaches for agent modelling, and some conclusions drawn from the survey
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