52,676 research outputs found

    Openwifi : a free and open-source IEEE802.11 SDR implementation on SoC

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    Open source Software Defined Radio (SDR) project, such as srsLTE and Open Air Interface (OAI), has been widely used for 4G/5G research. However the SDR implementation of the IEEE802.11 (Wi-Fi) is still difficult. The Wi-Fi Short InterFrame Space (SIFS) requires acknowledgement (ACK) packet being sent out in 10ÎŒs/16ÎŒs(2.4 GHz/5GHz) after receiving a packet successfully, thus the Personal Computer (PC) based SDR architecture hardly can be used due to the latency (≄100ÎŒs) between PC and Radio Frequency (RF) front-end. Researchers have to do simulation, hack a commercial chip or buy an expensive reference design to test their ideas. To change this situation, we have developed an open-source full-stack IEEE802.11a/g/n SDR implementation — openwifi. It is based on Xilinx Zynq Systemon-Chip (SoC) that includes Field Programmable Gate Array (FPGA) and ARM processor. With the low latency connection between FPGA and RF front-end, the most critical SIFS timing is achieved by implementing Physical layer (PHY) and low level Media Access Control (low MAC) in FPGA. The corresponding driver is implemented in the embedded Linux running on the ARM processor. The driver instantiates Application Programming Interfaces (APIs) defined by Linux mac80211 subsystem, which is widely used for most SoftMAC Wi-Fi chips. Researchers could study and modify openwifi easily thanks to the modular design. Compared to PC based SDR, the SoC is also a better choice for portable and embedded scenario

    Portability, compatibility and reuse of MAC protocols across different IoT radio platforms

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    To cope with the diversity of Internet of Things (loT) requirements, a large number of Medium Access Control (MAC) protocols have been proposed in scientific literature, many of which are designed for specific application domains. However, for most of these MAC protocols, no multi-platform software implementation is available. In fact, the path from conceptual MAC protocol proposed in theoretical papers, towards an actual working implementation is rife with pitfalls. (i) A first problem is the timing bugs, frequently encountered in MAC implementations. (ii) Furthermore, once implemented, many MAC protocols are strongly optimized for specific hardware, thereby limiting the potential of software reuse or modifications. (iii) Finally, in real-life conditions, the performance of the MAC protocol varies strongly depending on the actual underlying radio chip. As a result, the same MAC protocol implementation acts differently per platform, resulting in unpredictable/asymmetrical behavior when multiple platforms are combined in the same network. This paper describes in detail the challenges related to multi-platform MAC development, and experimentally quantifies how the above issues impact the MAC protocol performance when running MAC protocols on multiple radio chips. Finally, an overall methodology is proposed to avoid the previously mentioned cross-platform compatibility issues. (C) 2018 Elsevier B.V. All rights reserved

    Lessons learned from the design of a mobile multimedia system in the Moby Dick project

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    Recent advances in wireless networking technology and the exponential development of semiconductor technology have engendered a new paradigm of computing, called personal mobile computing or ubiquitous computing. This offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The research performed in the MOBY DICK project is about designing such a mobile multimedia system. This paper discusses the approach made in the MOBY DICK project to solve some of these problems, discusses its contributions, and accesses what was learned from the project

    CAMMD: Context Aware Mobile Medical Devices

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    Telemedicine applications on a medical practitioners mobile device should be context-aware. This can vastly improve the effectiveness of mobile applications and is a step towards realising the vision of a ubiquitous telemedicine environment. The nomadic nature of a medical practitioner emphasises location, activity and time as key context-aware elements. An intelligent middleware is needed to effectively interpret and exploit these contextual elements. This paper proposes an agent-based architectural solution called Context-Aware Mobile Medical Devices (CAMMD). This framework can proactively communicate patient records to a portable device based upon the active context of its medical practitioner. An expert system is utilised to cross-reference the context-aware data of location and time against a practitioners work schedule. This proactive distribution of medical data enhances the usability and portability of mobile medical devices. The proposed methodology alleviates constraints on memory storage and enhances user interaction with the handheld device. The framework also improves utilisation of network bandwidth resources. An experimental prototype is presented highlighting the potential of this approach

    Deep Space Network information system architecture study

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    The purpose of this article is to describe an architecture for the Deep Space Network (DSN) information system in the years 2000-2010 and to provide guidelines for its evolution during the 1990s. The study scope is defined to be from the front-end areas at the antennas to the end users (spacecraft teams, principal investigators, archival storage systems, and non-NASA partners). The architectural vision provides guidance for major DSN implementation efforts during the next decade. A strong motivation for the study is an expected dramatic improvement in information-systems technologies, such as the following: computer processing, automation technology (including knowledge-based systems), networking and data transport, software and hardware engineering, and human-interface technology. The proposed Ground Information System has the following major features: unified architecture from the front-end area to the end user; open-systems standards to achieve interoperability; DSN production of level 0 data; delivery of level 0 data from the Deep Space Communications Complex, if desired; dedicated telemetry processors for each receiver; security against unauthorized access and errors; and highly automated monitor and control

    Audit Process during Projects for Development of New Mobile IT Application

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    This paper presents characteristics of the computer audit process during software development life cycle focused on specific aspects of the mobile IT applications. There are highlighted specific features of the distributed informatics systems implemented in wireless environments as hardware components, wireless technologies, classes of wireless systems, specialized software for mobile IT applications, quality characteristics of the mobile IT applications, software development models and their specific stages and issues aspects of the computer audit during software development life cycle of the distributed informatics systems customized on mobile IT applications. In the computer audit process, tasks of the computer auditors and what controls they must implement are also presented.Audit Process, Mobile It Applications, Software Development Life Cycle, Project Management

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies
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