26 research outputs found

    Depth Image-Based Rendering With Advanced Texture Synthesis for 3-D Video

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    Perceived quality of DIBR-based synthesized views

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    International audienceThis paper considers the reliability of usual assessment methods when evaluating virtual synthesized views in the multi-view video context. Virtual views are generated from Depth Image Based Rendering (DIBR) algorithms. Because DIBR algorithms involve geometric transformations, new types of artifacts come up. The question regards the ability of commonly used methods to deal with such artifacts. This paper investigates how correlated usual metrics are to human judgment. The experiments consist in assessing seven different view synthesis algorithms by subjective and objective methods. Three different 3D video sequences are used in the tests. Resulting virtual synthesized sequences are assessed through objective metrics and subjective protocols. Results show that usual objective metrics can fail assessing synthesized views, in the sense of human judgment

    Depth image based rendering with inverse mapping

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    Objective View Synthesis Quality Assessment

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    International audienceView synthesis brings geometric distortions which are not handled efficiently by existing image quality assessment metrics. Despite the widespread of 3-D technology and notably 3D television (3DTV) and free-viewpoints television (FTV), the field of view synthesis quality assessment has not yet been widely investigated and new quality metrics are required. In this study, we propose a new full-reference objective quality assessment metric: the View Synthesis Quality Assessment (VSQA) metric. Our method is dedicated to artifacts detection in synthesized view-points and aims to handle areas where disparity estimation may fail: thin objects, object borders, transparency, variations of illumination or color differences between left and right views, periodic objects... The key feature of the proposed method is the use of three visibility maps which characterize complexity in terms of textures, diversity of gradient orientations and presence of high contrast. Moreover, the VSQA metric can be defined as an extension of any existing 2D image quality assessment metric. Experimental tests have shown the effectiveness of the proposed method

    Disparity-compensated view synthesis for s3D content correction

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    International audienceThe production of stereoscopic 3D HD content is considerably increasing and experience in 2-view acquisition is in progress. High quality material to the audience is required but not always ensured, and correction of the stereo views may be required. This is done via disparity-compensated view synthesis. A robust method has been developed dealing with these acquisition problems that introduce discomfort (e.g hyperdivergence and hyperconvergence...) as well as those ones that may disrupt the correction itself (vertical disparity, color difference between views...). The method has three phases: a preprocessing in order to correct the stereo images and estimate features (e.g. disparity range...) over the sequence. The second (main) phase proceeds then to disparity estimation and view synthesis. Dual disparity estimation based on robust block-matching, discontinuity-preserving filtering, consistency and occlusion handling has been developed. Accurate view synthesis is carried out through disparity compensation. Disparity assessment has been introduced in order to detect and quantify errors. A post-processing deals with these errors as a fallback mode. The paper focuses on disparity estimation and view synthesis of HD images. Quality assessment of synthesized views on a large set of HD video data has proved the effectiveness of our method
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