3,752 research outputs found

    Temporal Deformable Convolutional Encoder-Decoder Networks for Video Captioning

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    It is well believed that video captioning is a fundamental but challenging task in both computer vision and artificial intelligence fields. The prevalent approach is to map an input video to a variable-length output sentence in a sequence to sequence manner via Recurrent Neural Network (RNN). Nevertheless, the training of RNN still suffers to some degree from vanishing/exploding gradient problem, making the optimization difficult. Moreover, the inherently recurrent dependency in RNN prevents parallelization within a sequence during training and therefore limits the computations. In this paper, we present a novel design --- Temporal Deformable Convolutional Encoder-Decoder Networks (dubbed as TDConvED) that fully employ convolutions in both encoder and decoder networks for video captioning. Technically, we exploit convolutional block structures that compute intermediate states of a fixed number of inputs and stack several blocks to capture long-term relationships. The structure in encoder is further equipped with temporal deformable convolution to enable free-form deformation of temporal sampling. Our model also capitalizes on temporal attention mechanism for sentence generation. Extensive experiments are conducted on both MSVD and MSR-VTT video captioning datasets, and superior results are reported when comparing to conventional RNN-based encoder-decoder techniques. More remarkably, TDConvED increases CIDEr-D performance from 58.8% to 67.2% on MSVD.Comment: AAAI 201

    An original framework for understanding human actions and body language by using deep neural networks

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    The evolution of both fields of Computer Vision (CV) and Artificial Neural Networks (ANNs) has allowed the development of efficient automatic systems for the analysis of people's behaviour. By studying hand movements it is possible to recognize gestures, often used by people to communicate information in a non-verbal way. These gestures can also be used to control or interact with devices without physically touching them. In particular, sign language and semaphoric hand gestures are the two foremost areas of interest due to their importance in Human-Human Communication (HHC) and Human-Computer Interaction (HCI), respectively. While the processing of body movements play a key role in the action recognition and affective computing fields. The former is essential to understand how people act in an environment, while the latter tries to interpret people's emotions based on their poses and movements; both are essential tasks in many computer vision applications, including event recognition, and video surveillance. In this Ph.D. thesis, an original framework for understanding Actions and body language is presented. The framework is composed of three main modules: in the first one, a Long Short Term Memory Recurrent Neural Networks (LSTM-RNNs) based method for the Recognition of Sign Language and Semaphoric Hand Gestures is proposed; the second module presents a solution based on 2D skeleton and two-branch stacked LSTM-RNNs for action recognition in video sequences; finally, in the last module, a solution for basic non-acted emotion recognition by using 3D skeleton and Deep Neural Networks (DNNs) is provided. The performances of RNN-LSTMs are explored in depth, due to their ability to model the long term contextual information of temporal sequences, making them suitable for analysing body movements. All the modules were tested by using challenging datasets, well known in the state of the art, showing remarkable results compared to the current literature methods

    Artificial Intelligence for Multimedia Signal Processing

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    Artificial intelligence technologies are also actively applied to broadcasting and multimedia processing technologies. A lot of research has been conducted in a wide variety of fields, such as content creation, transmission, and security, and these attempts have been made in the past two to three years to improve image, video, speech, and other data compression efficiency in areas related to MPEG media processing technology. Additionally, technologies such as media creation, processing, editing, and creating scenarios are very important areas of research in multimedia processing and engineering. This book contains a collection of some topics broadly across advanced computational intelligence algorithms and technologies for emerging multimedia signal processing as: Computer vision field, speech/sound/text processing, and content analysis/information mining
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