1,919 research outputs found

    Persuasive and adaptive tutorial dialogues for a medical diagnosis tutoring system

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    The objective of this thesis is to address a key problem in the development of an intelligent tutoring system, that is, the implementation of the verbal exchange (a dialogue) that takes place between a student and the system. Here we consider TeachMed, a medical diagnosis tutoring system that teaches the students to diagnose clinical problems. However, approaches that are presented could also fit other tutoring systems. In such a system, a dialogue must be implemented that determines when and how pedagogic aid is provided to the student, that is, what to say to her, in what circumstances, and how to say it. Finite state machines and automated planning systems are so far the two most common approaches for implementing tutoring dialogues in intelligent tutoring systems. In the former approach, finite state machines of dialogues are manually designed and hard coded in intelligent tutoring systems. This is a straightforward but very time consuming approach. Furthermore, any change or extension to the hard coded finite state machines is very difficult as it requires reprogramming the system. On the other hand, automated planning has long been presented as a promising technique for automatic dialogue generating. However, in existing approaches, the requirement for the system to persuade the student is not formally acknowledged. Moreover, current dialogue planning approaches are not able to reason on uncertainties about the student's knowledge. This thesis presents two approaches for generating more effective tutorial dialogues.The first approach describes an argumentation framework for implementing persuasive tutoring dialogues. In this approach the entire interaction between the student and the tutoring system is seen as argumentation.The tutoring system and the student can settle conflicts arising during their argumentation by accepting, challenging, or questioning each other's arguments or withdrawing their own arguments. Pedagogic strategies guide the tutoring system by selecting arguments aimed at convincing the student.The second approach presents a non-deterministic planning technique which models the dialogue generation problem as one of planning with incomplete knowledge and sensing. This approach takes into account incomplete information about a particular fact of the student's knowledge by creating conditional branches in a dialogue plan such that each branch represents an adaptation of the dialogue plan with respect to a particular state of the student's knowledge or belief concerning the desired fact. In order to find out the real state of the student's knowledge and to choose the right branch at execution time, the planner includes some queries in the dialogue plan so that the tutoring system can ask the student to gather missing information. One contribution in this thesis is improving the quality of tutoring dialogues by engaging students in argumentative interactions and/or adapting the dialogues with respect to the student's knowledge. Another one is facilitating the design and implementation of tutoring by turning to automatically generated dialogues as opposed to manually generated ones

    The Effects Of Synchronous Online Cognitive Strategy Instruction In Writing For Students With Learning Disabilities

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    This study investigates the effects of self-regulated strategy development (Harris, Graham, & Mason, 2009) for cognitive strategy instruction in persuasive writing (POW+TREE) using a synchronous online learning environment for special education students. Participants are four adolescent students with learning disabilities (LD) with low achievement in writing. One undergraduate research assistant delivered instruction using a synchronous online platform (e.g., Adobe Connect) in conjunction with collaborative writing software (e.g., Google Docs word processing). A multiple probe across participants design was used to demonstrate a functional relationship between instruction and number of essay elements (EE). Number of correct minus incorrect word sequences (CIWS) was used as a secondary dependent measure. A nonexperimental pre-post design was used to compare the mean performance of holistic writing quality scores and standard scores from the TOWL-3. All four participants gained EE and CIWS from baseline to treatment and demonstrated standard score changes from pre to post-test on the TOWL-3. Implications for writing instruction for students with LD using online learning environments are discussed

    How to Prepare a Project-Based Business English Presentation in the Vocational Higher Education Context?

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    This article presents the process of preparing project-based business English presentations in the vocational higher education context. It emphasizes the relevance of these presentations in preparing students for the workforce by developing practical skills. The article provides a comprehensive guide, covering topic selection, research, presentation organization, and the development of language and communication skills. It offers strategies for delivering engaging presentations, managing anxiety, and handling questions. The importance of evaluation, self-reflection, and ongoing improvement is highlighted. By following these guidelines, students can enhance their communication abilities, gain confidence, and effectively showcase their business English skills in a vocational higher education setting

    Empowering Chinese Students to Regain the “Voice” via Vygotsky’s ZPD Integrated with the Socratic Seminar

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    Many Chinese students studying in the United States (U.S.) today report that they do not have a “voice.” They feel marginalized because of a lack of communicative competence in English and their inability to understand Western cultures, especially during their first year in the U.S. (Ching et al.). Some Chinese students are unable to adapt to the academic environment in American high schools, which leads to feelings of exclusion. To smooth this transitional period, this study suggests that the scaffolding (see Bruner, 1978, 1985) from ESL teachers in both verbal and written forms be implemented before students are placed into mainstream academic classes. By underscoring strategic methods through the lens of Vygotsky’s Zone of Proximal Development (ZPD) integrated with the Socratic Seminar that allows students to actively and cooperatively develop knowledge and critical thinking skills, ESOL teachers would be provided with effective techniques to enhance Chinese students’ academic English writing

    User Experience Design and Evaluation of Persuasive Social Robot As Language Tutor At University : Design And Learning Experiences From Design Research

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    Human Robot Interaction (HRI) is a developing field where research and innovation are progressing. One domain where Human Robot Interaction has focused is in the educational sector. Various research has been conducted in education field to design social robots with appropriate design guidelines derived from user preferences, context, and technology to help students and teachers to foster their learning and teaching experience. Language learning has become popular in education due to students receiving opportunities to study and learn any interested subjects in any language in their preferred universities around the world. Thus, being the reason behind the research of using social robots in language learning and teaching in education field. To this context this thesis explored the design of language tutoring robot for students learning Finnish language at university. In language learning, motivation, the learning experience, context, and user preferences are important to be considered. This thesis focuses on the Finnish language learning students through language tutoring social robot at Tampere University. The design research methodology is used to design the persuasive language tutoring social robot teaching Finnish language to the international students at Tampere University. The design guidelines and the future language tutoring robot design with their benefits are formed using Design Research methodology. Elias Robot, a language tutoring application designed by Curious Technologies, Finnish EdTech company was used in the explorative user study. The user study involved Pepper, Social robot along with the Elias robot application using Mobile device technology. The user study was conducted in university, the students include three male participants and four female participants. The aim of the study was to gather the design requirements based on learning experiences from social robot tutor. Based on this study findings and the design research findings, the future language tutoring social robot was co-created through co design workshop. Based on the findings from Field study, user study, technology acceptance model findings, design research findings, student interviews, the persuasive social robot language tutor was designed. The findings revealed all the multi modalities are required for the efficient tutoring of persuasive social robots and the social robots persuade motivation with students to learn the language. The design implications were discussed, and the design of social robot tutor are created through design scenarios

    Tailoring coaching conversations with virtual health coaches

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