305 research outputs found
Model Checking Dynamic-Epistemic Spatial Logic
In this paper we focus on Dynamic Spatial Logic, the extension of Hennessy-Milner logic with the parallel operator. We develop a sound complete Hilbert-style axiomatic system for it comprehending the behavior of spatial operators in relation with dynamic/temporal ones. Underpining on a new congruence we define over the class of processes - the structural bisimulation - we prove the finite model property for this logic that provides the decidability for satisfiability, validity and model checking against process semantics. Eventualy we propose algorithms for validity, satisfiability and model checking
A Logic for True Concurrency
We propose a logic for true concurrency whose formulae predicate about events
in computations and their causal dependencies. The induced logical equivalence
is hereditary history preserving bisimilarity, and fragments of the logic can
be identified which correspond to other true concurrent behavioural
equivalences in the literature: step, pomset and history preserving
bisimilarity. Standard Hennessy-Milner logic, and thus (interleaving)
bisimilarity, is also recovered as a fragment. We also propose an extension of
the logic with fixpoint operators, thus allowing to describe causal and
concurrency properties of infinite computations. We believe that this work
contributes to a rational presentation of the true concurrent spectrum and to a
deeper understanding of the relations between the involved behavioural
equivalences.Comment: 31 pages, a preliminary version appeared in CONCUR 201
The Logic of Exact Covers: Completeness and Uniform Interpolation
We show that all (not necessarily normal or monotone) modal logics that can be axiomatised in rank-1 have the interpolation property, and that in fact interpolation is uniform if the logics just have finitely many modal operators. As immediate applicatio
Requirements, specifications, and minimal refinement
Refinement is usually employed to produce more concrete versions of a specification, or to add new requirements to it. However, during specification revision one may over-refine, thus incorporating unnecessary requirements. In this paper, we argue that this process can be formalised by the notion of minimal refinements, hence avoiding over-refinement, and prove that this definition is well-behaved theoretically as well as computationall
On the Complexity of Deciding Behavioural Equivalences and Preorders. A Survey
This paper gives an overview of the computational complexity of all the equivalences in the linear/branching time hierarchy [vG90a] and the preordersin the corresponding hierarchy of preorders. We consider finite state or regular processes as well as infinite-state BPA [BK84b] processes. A distinction, which turns out to be important in the finite-state processes, is that of simulation-like equivalences/preorders vs. trace-like equivalencesand preorders. Here we survey various known complexity results for these relations. For regular processes, all simulation-like equivalences and preorders are decidable in polynomial time whereas all trace-like equivalences and preorders are PSPACE-Complete. We also consider interesting specialclasses of regular processes such as deterministic, determinate, unary, locally unary, and tree-like processes and survey the known complexity results inthese special cases. For infinite-state processes the results are quite different. For the class of context-free processes or BPA processes any preorder or equivalence beyond bisimulation is undecidable but bisimulation equivalence is polynomial timedecidable for normed BPA processes and is known to be elementarily decidable in the general case. For the class of BPP processes, all preorders and equivalences apart from bisimilarity are undecidable. However, bisimilarityis decidable in this case and is known to be decidable in polynomial time for normed BPP processes
Querying Schemas With Access Restrictions
We study verification of systems whose transitions consist of accesses to a
Web-based data-source. An access is a lookup on a relation within a relational
database, fixing values for a set of positions in the relation. For example, a
transition can represent access to a Web form, where the user is restricted to
filling in values for a particular set of fields. We look at verifying
properties of a schema describing the possible accesses of such a system. We
present a language where one can describe the properties of an access path, and
also specify additional restrictions on accesses that are enforced by the
schema. Our main property language, AccLTL, is based on a first-order extension
of linear-time temporal logic, interpreting access paths as sequences of
relational structures. We also present a lower-level automaton model,
Aautomata, which AccLTL specifications can compile into. We show that AccLTL
and A-automata can express static analysis problems related to "querying with
limited access patterns" that have been studied in the database literature in
the past, such as whether an access is relevant to answering a query, and
whether two queries are equivalent in the accessible data they can return. We
prove decidability and complexity results for several restrictions and variants
of AccLTL, and explain which properties of paths can be expressed in each
restriction.Comment: VLDB201
Characteristic Formulae for Timed Automata
This paper offers characteristic formula constructions in the real-time logic L for several behavioural relations between (states of)timed automata. The behavioural relations studied in this work aretimed (bi)similarity, timed ready simulation, faster-than bisimilarityand timed trace inclusion. The characteristic formulae delivered byour constructions have size which is linear in that of the timed automaton they logically describe. This also applies to the characteristicformula for timed bisimulation equivalence, for which an exponentialspace construction was previously offered by Laroussinie, Larsen andWeise
Second-Order Logic and Related Systems : a game-semantical perspective (Mathematical Logic and its Applications)
This is based on tutorial lectures on second-order logic in SAML 2022. Among others, we here discuss monadic second-order logic (MSO) from a game-theoretical view-point. Although the validity of MSO in terms of standard structures is not decidable (not axiomatizable), the MSO theory of full binary tree is decidable and modal μ-calculus can be viewed as a decidable fragment of MSO
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