2,422 research outputs found

    Decentralised Coordination of Low-Power Embedded Devices Using the Max-Sum Algorithm

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    This paper considers the problem of performing decentralised coordination of low-power embedded devices (as is required within many environmental sensing and surveillance applications). Specifically, we address the generic problem of maximising social welfare within a group of interacting agents. We propose a novel representation of the problem, as a cyclic bipartite factor graph, composed of variable and function nodes (representing the agents’ states and utilities respectively). We show that such representation allows us to use an extension of the max-sum algorithm to generate approximate solutions to this global optimisation problem through local decentralised message passing. We empirically evaluate this approach on a canonical coordination problem (graph colouring), and benchmark it against state of the art approximate and complete algorithms (DSA and DPOP). We show that our approach is robust to lossy communication, that it generates solutions closer to those of DPOP than DSA is able to, and that it does so with a communication cost (in terms of total messages size) that scales very well with the number of agents in the system (compared to the exponential increase of DPOP). Finally, we describe a hardware implementation of our algorithm operating on low-power Chipcon CC2431 System-on-Chip sensor nodes

    Bounded Decentralised Coordination over Multiple Objectives

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    We propose the bounded multi-objective max-sum algorithm (B-MOMS), the first decentralised coordination algorithm for multi-objective optimisation problems. B-MOMS extends the max-sum message-passing algorithm for decentralised coordination to compute bounded approximate solutions to multi-objective decentralised constraint optimisation problems (MO-DCOPs). Specifically, we prove the optimality of B-MOMS in acyclic constraint graphs, and derive problem dependent bounds on its approximation ratio when these graphs contain cycles. Furthermore, we empirically evaluate its performance on a multi-objective extension of the canonical graph colouring problem. In so doing, we demonstrate that, for the settings we consider, the approximation ratio never exceeds 2, and is typically less than 1.5 for less-constrained graphs. Moreover, the runtime required by B-MOMS on the problem instances we considered never exceeds 30 minutes, even for maximally constrained graphs with 100100 agents. Thus, B-MOMS brings the problem of multi-objective optimisation well within the boundaries of the limited capabilities of embedded agents

    An Agent-Based Distributed Coordination Mechanism for Wireless Visual Sensor Nodes Using Dynamic Programming

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    The efficient management of the limited energy resources of a wireless visual sensor network is central to its successful operation. Within this context, this article focuses on the adaptive sampling, forwarding, and routing actions of each node in order to maximise the information value of the data collected. These actions are inter-related in a multi-hop routing scenario because each node’s energy consumption must be optimally allocated between sampling and transmitting its own data, receiving and forwarding the data of other nodes, and routing any data. Thus, we develop two optimal agent-based decentralised algorithms to solve this distributed constraint optimization problem. The first assumes that the route by which data is forwarded to the base station is fixed, and then calculates the optimal sampling, transmitting, and forwarding actions that each node should perform. The second assumes flexible routing, and makes optimal decisions regarding both the integration of actions that each node should choose, and also the route by which the data should be forwarded to the base station. The two algorithms represent a trade-off in optimality, communication cost, and processing time. In an empirical evaluation on sensor networks (whose underlying communication networks exhibit loops), we show that the algorithm with flexible routing is able to deliver approximately twice the quantity of information to the base station compared to the algorithm using fixed routing (where an arbitrary choice of route is made). However, this gain comes at a considerable communication and computational cost (increasing both by a factor of 100 times). Thus, while the algorithm with flexible routing is suitable for networks with a small numbers of nodes, it scales poorly, and as the size of the network increases, the algorithm with fixed routing is favoured

    Solving DCOPs with Distributed Large Neighborhood Search

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    The field of Distributed Constraint Optimization has gained momentum in recent years, thanks to its ability to address various applications related to multi-agent cooperation. Nevertheless, solving Distributed Constraint Optimization Problems (DCOPs) optimally is NP-hard. Therefore, in large-scale, complex applications, incomplete DCOP algorithms are necessary. Current incomplete DCOP algorithms suffer of one or more of the following limitations: they (a) find local minima without providing quality guarantees; (b) provide loose quality assessment; or (c) are unable to benefit from the structure of the problem, such as domain-dependent knowledge and hard constraints. Therefore, capitalizing on strategies from the centralized constraint solving community, we propose a Distributed Large Neighborhood Search (D-LNS) framework to solve DCOPs. The proposed framework (with its novel repair phase) provides guarantees on solution quality, refining upper and lower bounds during the iterative process, and can exploit domain-dependent structures. Our experimental results show that D-LNS outperforms other incomplete DCOP algorithms on both structured and unstructured problem instances

    Passive Fault-Tolerance Management in Component-Based Embedded Systems

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    It is imperative to accept that failures can and will occur even in meticulously designed distributed systems and to design proper measures to counter those failures. Passive replication minimizes resource consumption by only activating redundant replicas in case of failures, as typically, providing and applying state updates is less resource demanding than requesting execution. However, most existing solutions for passive fault tolerance are usually designed and configured at design time, explicitly and statically identifying the most critical components and their number of replicas, lacking the needed flexibility to handle the runtime dynamics of distributed component-based embedded systems. This paper proposes a cost-effective adaptive fault tolerance solution with a significant lower overhead compared to a strict active redundancy-based approach, achieving a high error coverage with a minimum amount of redundancy. The activation of passive replicas is coordinated through a feedback-based coordination model that reduces the complexity of the needed interactions among components until a new collective global service solution is determined, hence improving the overall maintainability and robustness of the system
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